Wuthering Waves version 3.5 launches July 10 alongside Xbox Series consoles

Kuro Games aired its Wuthering Waves Version 3.5 preview livestream on June 26, 2026, locking in the launch details for its next major update, "Blade of Past Resounds, Lingering Dream Hymns". The title hits consoles and PC on July 10, 2026. This launch also brings the title to Xbox Series X|S, alongside a new PC storefront footprint on the Microsoft Store. During the stream, the developer dropped three promo codes (MECHANISMCITY, INTOTHEFOG, and REUNION) giving players 300 free Astrite units at Union Level 2.
Wuthering Waves 3.5 details
The update anchors its map expansion on a fresh region named Mengzhou, known as the Land of Xuanfang. Players will hunt for exploration chests across four distinct areas: Xuanfang Hold, Xuan Peaks, Fang Peaks, and Yuan Hills. Two new five-star Resonators anchor the upcoming character banners. Yangyang: Xuanling joins as a five-star Havoc Sword main DPS unit, trading in her older Aero support kit.
Beside her is Suisui, a Glacio Rectifier user engineered around HP-scaling heals and damage buffs. Their signature weapons, Azure Oath and Firstlight's Herald, run on the companion weapon banners alongside rerun slots for older units Aemeath, Luuk Herssen, and Lynae. The main Rover gets an Electro element upgrade too. For character customization, Kuro is shipping premium outfits called Peppermint for Lynae and a brand-new summer look for Chixia.
Technical specs
Platform-specific tweaks handle performance upgrades differently across systems for the title. PC players get native Intel XeSS 3 Frame Generation support to smooth out erratic frame rates within the title. Kuro Games also reworked the title's base file system, utilizing heavy asset compression to slash the overall installation directory by around 20GB.
On Android and iOS, mobile players gain an enhanced Resource Cleanup menu. The interface now lets users permanently wipe unused voice localization data to claw back device storage.
A new audio configuration adds individual language mapping, letting players set a unique spoken language for each Resonator during open-world gameplay. This setup completely bypasses main story quests to keep the narrative uniform.
Dialogue sequences get a new Full Auto Mode that lets cutscenes progress without waiting for user choice prompts. Finally, the guidebook map auto-populates material nodes throughout Jinzhou, the Black Shores, and Rinascita, ending the need to place manual pins.







