PowerVR SGX554MP4 vs PowerVR SGX545

PowerVR SGX554MP4

► remove PowerVR SGX554MP4

The PowerVR SGX554MP4 (series 5XT) is an integrated graphics card usually used in ARM based SoCs. It is e.g. used in the Apple A6X (iPad 4) SoC. It offers 4 graphics cores with 8 SIMDs each and is able to reach 76.8 GLOPs at 300 MHz. The GPU itself supports OpenGL ES 2.0, DirectX9 and OpenCL 1.1. In the Apple A6X the GPU cores are positioned near the two 64 Bit memory controllers leading to a very good memory bandwidth at the time.

Sources: iPad 4 review, Anandtech

PowerVR SGX545

► remove PowerVR SGX545

The PowerVR SGX545 is an integrated graphics card in some of the Intel Atom Clover Trail SoCs (for example, the Atom Z2760). Technically, the SGX545 and the GMA 3650 of the Atom N28xx models are identical. The GPU would be theoretically capable of DirectX 10.1, but Intel's implementation officially supports only Direct3D 9_3.

In the case of the Atom Z2760, the SGX545 is clocked at 533 MHz. The performance is far behind AMD's Bobcat and Kabini/Temash APUs and even worse than many ARM SoCs such as Nvidia's Tegra 3. The GPU is therefore unsuitable for 3D gaming. 1080p videos, however, will play fluently.

Corresponding to the poor performance of the GPU, the power consumption is also very low. This allows the Z2760/SGX545 to be used in passively cooled tablets.

PowerVR SGX554MP4PowerVR SGX545
ManufacturerPowerVRPowerVR
PowerVR SGX500 Series
SGX554MP4 32
SGX543MP4 (compare) 16
SGX543MP3 (compare) 12
SGX543MP2 (compare) 8
SGX545 4/2 cores @ 533 MHz
SGX544MP2 (compare) 8/4 cores @ 300 - 533 (Boost) MHz
SGX544 (compare) 4/2 cores @ 384 MHz
SGX540 (compare) 4/2 cores @ 200 MHz
SGX535 (compare) 2/2 cores @ 200 MHz
SGX531 (compare) 2/1 cores
SGX530 (compare) 2/1 cores
SGX554MP4 32
SGX543MP4 (compare) 16
SGX543MP3 (compare) 12
SGX543MP2 (compare) 8
SGX545 4/2 cores @ 533 MHz
SGX544MP2 (compare) 8/4 cores @ 300 - 533 (Boost) MHz
SGX544 (compare) 4/2 cores @ 384 MHz
SGX540 (compare) 4/2 cores @ 200 MHz
SGX535 (compare) 2/2 cores @ 200 MHz
SGX531 (compare) 2/1 cores
SGX530 (compare) 2/1 cores
ArchitecturePowerVR SGX5PowerVR SGX5
32 - 4 / 2
nono
DirectXDirectX 9DirectX 9_3/10.1, 4.1
Technology32 nm32 nm
FeaturesOpenGL ES 2.0
Introduced23.10.2012 01.01.2010
OpenCL 1.1
Core533 MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
11596 Points (2%)
3DMark - Ice Storm Extreme Graphics 1920x1080
min: 2707     avg: 4574.5     median: 4574 (1%)     max: 6442 Points
1618 Points (0%)
3DMark - Ice Storm Standard Graphics 1280x720
min: 2687     avg: 6714.5     median: 6714 (1%)     max: 10742 Points
min: 2914     avg: 3025.3     median: 3050 (0%)     max: 3112 Points
3DMark 2001SE - Standard 1024x768
3152 Points (3%)
3DMark 03 - Standard 1024x768
min: 1507     avg: 1790.8     median: 1820 (1%)     max: 2015 Points
3DMark 05 - Standard 1024x768
min: 613     avg: 729     median: 794 (1%)     max: 802 Points
3DMark 06 Standard 1280x1024 + PowerVR SGX545
Cinebench R10 Shading 32Bit + PowerVR SGX545
GLBenchmark 2.5 - Egypt HD Offscreen Fixed Time 1920x1080
min: 10     avg: 26.5     median: 26 (5%)     max: 43 fps
8.5 fps (2%)
GLBenchmark 2.5 - Egypt HD Fixed Time
min: 14     avg: 25.5     median: 25 (42%)     max: 37 fps
14 fps (23%)
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + PowerVR SGX554MP4
T-Rex HD Offscreen C24Z16 1920x1080 + PowerVR SGX545
T-Rex HD Onscreen C24Z16 + PowerVR SGX554MP4
AnTuTu 3DRating - Off-screen 1024x2048
min: 1425     avg: 1733.5     median: 1733 (60%)     max: 2042 Points
AnTuTu 3DRating
min: 2997     avg: 4727.5     median: 4727 (42%)     max: 6458 Points
AnTuTu v3 - GPU
3482 (36%)
Basemark ES 2.0 - Taiji Free
13.7 fps (23%)
Basemark X 1.0 - Off-Screen
2.3 fps (11%)
NenaMark2
45 fps (67%)
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
2292 Points (11%)
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
795 Points (13%)
Smartbench 2012 - Gaming Index
1930 points (42%)

Average Benchmarks PowerVR SGX554MP4 → 100%

Average Benchmarks PowerVR SGX545 → 69%

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-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Fifa 13

Fifa 13

2012
low 1024x768
SGX545:
7.4 8.8 9.7 10 ~ 9 fps
SGX545:
»
low 1024x768
SGX545:
3.2 3.3 (!) ~ 3 fps
SGX545:
»
low 1280x720
SGX545:
1.7  fps
SGX545:
»
Anno 2070

Anno 2070

2011
low 1024x768
SGX545:
2.1 (!) 2.9 ~ 3 fps
SGX545:
»
Fifa 12

Fifa 12

2011
med. 1024x768
SGX545:
10  fps
SGX545:
»
low 1024x768
SGX545:
11  fps
SGX545:
»
Risen

Risen

2009
low 800x600
SGX545:
4.4  fps
SGX545:
»
Anno 1404

Anno 1404

2009
low 1024x768
SGX545:
5.2 7.6 ~ 6 fps
SGX545:
»
Left 4 Dead

Left 4 Dead

2008
low 640x480
SGX545:
11.8 12 ~ 12 fps
SGX545:
»
Far Cry 2

Far Cry 2

2008
low 640x480
SGX545:
7.7  fps
SGX545:
»
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
SGX545:
18.9  fps
high 1024x768
SGX545:
3.8  fps
SGX545:
»
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
low 800x600
SGX545:
8  fps
med. 1024x768
SGX545:
1  fps
SGX545:
»

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Redaktion, 2017-09- 8 (Update: 2017-09-11)