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PowerVR SGX554MP4 vs PowerVR SGX545 vs PowerVR SGX543MP2

PowerVR SGX554MP4

► remove from comparison PowerVR SGX554MP4

The PowerVR SGX554MP4 (series 5XT) is an integrated graphics card usually used in ARM based SoCs. It is e.g. used in the Apple A6X (iPad 4) SoC. It offers 4 graphics cores with 8 SIMDs each and is able to reach 76.8 GLOPs at 300 MHz. The GPU itself supports OpenGL ES 2.0, DirectX9 and OpenCL 1.1. In the Apple A6X the GPU cores are positioned near the two 64 Bit memory controllers leading to a very good memory bandwidth at the time.

Sources: iPad 4 review, Anandtech

PowerVR SGX545

► remove from comparison PowerVR SGX545

The PowerVR SGX545 is an integrated graphics card in some of the Intel Atom Clover Trail SoCs (for example, the Atom Z2760). Technically, the SGX545 and the GMA 3650 of the Atom N28xx models are identical. The GPU would be theoretically capable of DirectX 10.1, but Intel's implementation officially supports only Direct3D 9_3.

In the case of the Atom Z2760, the SGX545 is clocked at 533 MHz. The performance is far behind AMD's Bobcat and Kabini/Temash APUs and even worse than many ARM SoCs such as Nvidia's Tegra 3. The GPU is therefore unsuitable for 3D gaming. 1080p videos, however, will play fluently.

Corresponding to the poor performance of the GPU, the power consumption is also very low. This allows the Z2760/SGX545 to be used in passively cooled tablets.

PowerVR SGX543MP2

► remove from comparison

The PowerVR SGX543MP2 (series 5XT) is an integrated graphics card for ARM based SoCs. It is e.g. used in the Apple A5 (iPhone 4s and iPad 2) and offers 8 unified shader cores that support OpenGL ES 2.0.

PowerVR SGX554MP4PowerVR SGX545PowerVR SGX543MP2
PowerVR SGX500 Series
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
ArchitecturePowerVR SGX5PowerVR SGX5PowerVR SGX5
Pipelines32 - unified4 / 2 Pixel- / Vertexshader8 - unified
Shared Memorynonono
APIDirectX 9, OpenGL ES 2.0DirectX 9_3/10.1, Shader 4.1, OpenGL 3.2DirectX 10.1, Shader 4.1, OpenGL ES 2.0
technology32 nm32 nm40 nm
FeaturesOpenGL ES 2.0OpenGL ES 2.0
Date of Announcement23.10.2012 01.01.2010 16.03.2009
InformationOpenCL 1.1
Core Speed533 MHz
CPU in SGX545GPU Base SpeedGPU Boost / Turbo
Intel Atom Z27602 x 1800 MHz, 1.7 / 3 W533 MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
11596 Points (2%)
3DMark - 3DMark Ice Storm Extreme Graphics
min: 2707     avg: 4575     median: 4574.5 (1%)     max: 6442 Points
35%
1 SGX545 +
1618 Points (0%)
3DMark - 3DMark Ice Storm Graphics
min: 2687     avg: 6715     median: 6714.5 (1%)     max: 10742 Points
45%
1 SGX545 +
min: 2914     avg: 3025     median: 3050 (0%)     max: 3112 Points
3DMark 2001SE - 3DMark 2001 - Standard
100%
1 SGX545 +
3152 Points (3%)
3DMark 03 - 3DMark 03 - Standard
100%
1 SGX545 +
min: 1507     avg: 1791     median: 1820.5 (1%)     max: 2015 Points
3DMark 05 - 3DMark 05 - Standard
100%
1 SGX545 +
min: 613     avg: 729     median: 794 (1%)     max: 802 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + PowerVR SGX545
3DMark 06
100%
1 SGX545 +
min: 306     avg: 405.6     median: 411 (1%)     max: 459 Points
3DMark 06 - Standard 1280x720 + PowerVR SGX545
3DMark 06
100%
1 SGX545 +
367 Points (1%)
Cinebench R10 Cinebench R10 Shading (32bit) + PowerVR SGX545
Cinebench R10 - Cinebench R10 Shading (32bit)
100%
1 SGX545 +
min: 363     avg: 421.7     median: 428.5 (0%)     max: 443 Points
GLBenchmark 2.5 - GLBench 2.5 Egypt HD Offscreen
min: 10     avg: 26.5     median: 26.5 (5%)     max: 43 fps
8.5 fps (2%)
min: 9.1     avg: 10.6     median: 10.6 (2%)     max: 12 fps
GLBenchmark 2.5 - GLBench 2.5 Egypt HD
min: 14     avg: 25.5     median: 25.5 (43%)     max: 37 fps
14 fps (23%)
min: 16     avg: 18.5     median: 18.5 (31%)     max: 21 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + PowerVR SGX554MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 4.7     avg: 8.4     median: 8.4 (0%)     max: 12 fps
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX554MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 2.7     avg: 9.4     median: 9.4 (0%)     max: 16 fps
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX545
30%
1 SGX545 +
2.8 fps (0%)
AnTuTu 3DRating - Antutu 3DRating Off-screen
min: 1425     avg: 1734     median: 1733.5 (60%)     max: 2042 Points
1174 Points (41%)
AnTuTu 3DRating - Antutu 3DRating Score
min: 2997     avg: 4728     median: 4727.5 (42%)     max: 6458 Points
5819 Points (51%)
AnTuTu v3 - AnTuTu v3 GPU
3482 Points (36%)
Basemark ES 2.0 - Basemark ES 2.0
13.7 fps (23%)
Basemark X 1.0 - Basemark X 1.0 Off-Screen
2.3 fps (11%)
NenaMark2 - NenaMark2 Score
45 fps (67%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
2292 Points (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
795 Points (2%)
Smartbench 2012 - Smartbench 2012 Gaming Index
1930 Points (42%)

Average Benchmarks PowerVR SGX554MP4 → 100% n=2

Average Benchmarks PowerVR SGX545 → 43% n=2

Average Benchmarks PowerVR SGX543MP2 → 56% n=2

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Fifa 13

Fifa 13

2012
low 1024x768
SGX545:
7.4 8.8 9.7 10 ~ 9 fps
low 1024x768
SGX545:
3.2 3.3 (!) ~ 3 fps
low 1280x720
SGX545:
1.7  fps
Anno 2070

Anno 2070

2011
low 1024x768
SGX545:
2.1 (!) 2.9 ~ 3 fps
Fifa 12

Fifa 12

2011
med. 1024x768
SGX545:
10  fps
low 1024x768
SGX545:
11  fps
Risen

Risen

2009
low 800x600
SGX545:
4.4  fps
Anno 1404

Anno 1404

2009
low 1024x768
SGX545:
5.2 7.6 ~ 6 fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
SGX545:
11.8 12 ~ 12 fps
Far Cry 2

Far Cry 2

2008
low 640x480
SGX545:
7.7  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
SGX545:
18.9  fps
high 1024x768
SGX545:
3.8  fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
low 800x600
SGX545:
8  fps
med. 1024x768
SGX545:
1  fps

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.17
log 10. 18:50:41

#0 checking url part for id 3530 +0s ... 0s

#1 checking url part for id 3561 +0s ... 0s

#2 checking url part for id 2572 +0s ... 0s

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#4 did not recreate cache, as it is less than 5 days old! Created at Mon, 08 Aug 2022 17:26:29 +0200 +0s ... 0s

#5 linkCache_getLink using $NBC_LINKCACHE +0.05s ... 0.051s

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#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

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#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

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#21 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

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#27 getting avg benchmarks for device 3530 +0.039s ... 0.091s

#28 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.091s

#29 got single benchmarks 3530 +0.006s ... 0.097s

#30 getting avg benchmarks for device 3561 +0s ... 0.097s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#32 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#33 got single benchmarks 3561 +0.013s ... 0.111s

#34 getting avg benchmarks for device 2572 +0s ... 0.111s

#35 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.112s

#36 got single benchmarks 2572 +0.006s ... 0.118s

#37 got avg benchmarks for devices +0s ... 0.118s

#38 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.119s

#39 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.119s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

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#43 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.121s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#47 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.122s

#48 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#52 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

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#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#58 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

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#64 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.123s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#67 linkCache_getLink no uid found +0s ... 0.124s

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#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#71 linkCache_getLink no uid found +0s ... 0.125s

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#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

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#89 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.131s

#90 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.131s

#91 min, max, avg, median took s +0s ... 0.132s

#92 before gaming benchmark output +0s ... 0.132s

#93 Got 21 rows for game benchmarks. +0.011s ... 0.143s

#94 composed SQL query for gamebenchmarks +0s ... 0.143s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#100 got data and put it in $dataArray +0.002s ... 0.146s

#101 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.147s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#105 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.148s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#107 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.149s

#108 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.15s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#110 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.151s

#111 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.151s

#112 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.152s

#113 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.153s

#114 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#115 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.154s

#116 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#117 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.155s

#118 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.156s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#120 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.157s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#122 benchmarks composed for output. +0s ... 0.157s

#123 calculated avg scores. +0s ... 0.157s

#124 return log +0.001s ... 0.158s

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Redaktion, 2017-09- 8 (Update: 2017-09-11)