NVIDIA Quadro FX 570M vs NVIDIA Quadro FX 2500M vs NVIDIA Quadro FX 3800M
NVIDIA Quadro FX 570M► remove
Performance workstation grafic chip with DirectX 10 support and OpenGL 2.1 support. Probaby, it bases upon the NVIDIA GeForce 8600M GT.
It is intended for digital content creators, engineers, geologic scientists and other professional 3D applications.
The drivers of the Quadro FX series are certified for CAD applications (e.g. AutoCad, Inventor, Solidstation, Solid Edge, ...) and DCC applications (e.g. Maya, 3DS Max, Lightwave 3D, ...) and offer a 12-bit precision for subpixel, full image-antialiasing, hardware accelerated antialiasing for dots and lines and additional drivers are for CAD and DCC optimized settings.
NVIDIA Quadro FX 2500M► remove
This is a professional video card for notebooks from NVidia It is based on 7900GTX.
The application performance is very good due to special professional drivers (3D rendering, CAD), but the gaming performance is weaker. With modded drivers, it should work like a 7900 GTX.
NVIDIA Quadro FX 3800M► remove
The NVIDIA Quadro FX 3800M is a mobile workstation graphics card for high end laptops. It is based on the Geforce GTX 280M core (G92 core) and features 128 CUDA cores (unified shaders).
Compared to the Quadro FX 3700M, the Quadro FX 3800M features a higher clock speed and is manufacturered in 55nm (compared to 65nm of the 3700M). In fact, the FX3800M is clocked even higher than the consumer GeForce GTX 280M and performs notably better as a result.
The Quadro FX series of cards are optimized for professional applications like CAD or DCC. Notably, OpenGL performance should be much improved compared to consumer GeForce cards of similar specifications.
At the time its announcement (December 2009), the FX 3800M was the fastest workstation graphics card for laptops.
|NVIDIA Quadro FX 570M||NVIDIA Quadro FX 2500M||NVIDIA Quadro FX 3800M|
|Quadro FX Series|
|Cores||32 - unified||24 / 8||128 - unified|
|Core||475 MHz||500 MHz||675 MHz|
|Shader||950 MHz||1688 MHz|
|Memory||700 MHz||600 MHz||1000 MHz|
|Bus||128 Bit||256 Bit||256 Bit|
|Max. Memory||256 MB||512 MB||1024 MB|
|DirectX||DirectX 10, 4.0||DirectX 9c, 3.0||DirectX 10, 4.0|
|Transistors||289 Million||278 Million||754 Million|
|Technology||80 nm||90 nm||55 nm|
|Powermizer 7.0, CG Shading language, 32 bit floating point precision, 12 bit subpixel precision, 128 bit graphic pipeline, vertex and pixelshader programmability, PureVideo HD, PCI-E interface, FSAA with turned grid, nView multidisplay support, high-precision dynamic-range (HPDR) technology, hardware 3D clipping, full image antialiasing|
|Features||90nm||OpenGL 2.1, CUDA, PowerMizer 8.0|