NVIDIA Quadro FX 1700M vs NVIDIA Quadro FX 2800M
NVIDIA Quadro FX 1700M► remove
The Nvidia Quadro FX 1700M is a professional graphics adapter for CAD and 3D applications. It is based on the G96 core (GeForce 9650M e.g.) but with different drivers, that are optimized for OpenGL and professional applications. The drivers are zertified to work flawlessly with different applications.
Compared to the Quadro FX 1600M, the FX 1700M GPU supports Powermizer 8.0.
NVIDIA Quadro FX 2800M► remove
The NVIDIA Quadro FX 2800M is a mobile workstation graphics card for high-end laptops. It is based on the Geforce 9800M GT / G92 core but features a higher clock rate and is produced in a 55nm fabrication process versus 65nm of the 9800M GT.
The Quadro FX series of cards are optimized for professional applications like CAD or DCC. OpenGL performance especially should be noticeably better compared to consumer GeForce cards.
The Quadro FX2800M is found in mobile workstations like the Dell M6500 and supports DirectX 10.0 and OpenGL 2.1. In the Dell laptops, the card is able to output up to two displays simultaneously (DisplayPort up to 2560x1600, DVI/HDMI up to 1920x1200). Dell claims a thermal power draw of 65 Watts while Nvidia rates the GPU at 75 Watt TDP.
Due to the relatively high power consumption of 65 to 75 Watts (TDP) and a 10 Watt idle mode, the Quadro FX 2800M is normally only foud in medium to large laptops with powerful cooling solutions.
|NVIDIA Quadro FX 1700M||NVIDIA Quadro FX 2800M|
|Quadro FX Series|
|Cores||32 - unified||96 - unified|
|Core||625 MHz||600 MHz|
|Shader||1250 MHz||1500 MHz|
|Memory||800 MHz||1000 MHz|
|Bus||128 Bit||256 Bit|
|Max. Memory||256 MB||1024 MB|
|DirectX||DirectX 10, 4.0||DirectX 10, 4.0|
|Transistors||289 Million||754 Million|
|Technology||65 nm||55 nm|
|Features||OpenGL 2.1, PureVideo HD, Powermizer 8.0, possible interfaces: LVDS, DVI, VGA, HDTV, HDCP, HDMI||OpenGL 2.1, CUDA, PowerMizer 8.0|
|CG shading language, 32 Bit floating point precision, 12 Bit subpixel precision, 128 Bit precision of the graphics pipeline, FSAA with rotated raster, nView Mutlidisplay Support, High-Precision-Dynamic-Range (HPDR), Hardware 3D Clipping on window recognision, full screen AA|