Steam just got a racing game where seals bellyflop across oceans, bounce off sky tubes, and battle each other with awkward physics. It’s called Flipper Frenzy, and it just entered Early Access - free for now, but not forever.
Built by a solo dev, this game doesn’t really care about polish or realism (at least for now). There are no cars, no wheels, and definitely no fishcoin battle passes. You pick a seal, slide around on land, glide through water, and hope to finish the race without completely flopping out.
The maps in Flipper Frenzy are designed more like fever dreams than actual race tracks. Think upside-down sky highways, slippery ice fields, and weird seal dystopias. Each race feels different, not because of power-ups or clever AI, but because the physics themselves are unpredictable. On land, you galumph. In water, you're a bullet. Somewhere in between, chaos happens.
There’s online and local multiplayer, customizable seals, and a PVP arena mode where racing is replaced with straight-up seal combat. The developer has plans for more tracks, new seal types (yes, even sea lions), and parkour-style modes in future updates.
For now, Flipper Frenzy is 100% free. The developer says it won’t stay that way, but wants to build a player base before the price tag kicks in, though that might take a whole year. The current build includes:
- 5 imaginative, non-reskinned maps
- 4 core seal types with unique animations
- Full controller support and multiplayer
- No monetization systems
It’s goofy. It’s buggy. And it looks pretty fun. It's clear that Flipper Frenzy isn't trying to be a big-budget racer - it just wants to make you laugh while you fail to control a jiggly sea mammal. You can take a look at the game teaser/trailer below:
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