ARM Mali-T830 MP3 vs Qualcomm Adreno 530 vs ARM Mali-T880 MP2
ARM Mali-T830 MP3 ► remove from comparison
The ARM Mali-T830 MP3 is an integrated graphics card for smartphones and tablets. It first appeared in the Samsung Exynos 7880 in the beginning of 2017. The chip features three clusters and supports OpenGL ES 3.2, OpenCL 1.2 and DirectX 11 (FL 9_3).
The performance should be similar to the old ARM Mali-T860 MP2 and therefore all typical Android games should run fluently.
The ARM Mali-T830 MP3 in the Exynos 7880 is manufactured in 14 nm and therefore also suited for smaller smartphones.
Qualcomm Adreno 530 ► remove from comparison
The Qualcomm Adreno 530 is an integrated graphics card for (mostly Android based) smartphones and tablets . It was introduced in the last quarter of 2015 and is integrated in the Qualcomm Snapdragon 820 SoC. It supports OpenGL ES 3.1 and DirectX 11.1.
The GPU uses a still unknown amount of unified shaders clocked at up to 624 MHz. In 2015 it belongs to the fastest GPU for smartphones. Compared to the predecessor Adreno 430 , the 530 is especially faster in demanding benchmarks.
ARM Mali-T880 MP2 ► remove from comparison
The ARM Mali-T880 MP2 is a mobile graphics solution that can be found in ARM SoCs like the Mediatek Helio P20 SoC for Android based smartphones and tablets. The chip is available since Q1/2016 and supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.2 (FL 11_2). The Mali-T880 can be built with 1 to 16 clusters, where the MP2 version features 2 clusters/cores.
ARM Mali-T830 MP3 Qualcomm Adreno 530 ARM Mali-T880 MP2 Mali-T800 Series Pipelines 2 - unified 2 - unified Core Speed 600 (Boost) MHz 624 MHz 900 (Boost) MHz Shared Memory no yes no API DirectX 11 (FL 9_3), OpenGL ES 3.2 DirectX 11.1, OpenGL ES 3.1 AEP DirectX 11.2 (FL 11_2), OpenGL ES 3.1 technology 16 nm 14 nm 16 nm Features OpenGL ES 3.2, OpenCL 1.2, DirectX 11 (FL 9_3) OpenGL ES 3.1 AEP, OpenCL 2.0, Direct3D 11.1 (FL 11_1) OpenGL ES 3.1, OpenCL 1.2, DirectX 11.2 (FL 11_2) Date of Announcement 01.04.2016 15.12.2015 26.11.2015 Link to Manufacturer Page www.arm.com www.arm.com Codename Midgard (4th Generation) Architecture Midgard (4rd-gen)
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
13314 Points (2%)
min: 24310 avg: 32869 median: 32997 (4%) max: 40761 Points
min: 10023 avg: 13267 median: 13844 (2%) max: 14288 Points
3DMark - 3DMark Ice Storm Extreme Graphics
0 Points (0%)
min: 6839 avg: 8665 median: 9269 (1%) max: 9283 Points
3DMark - 3DMark Ice Storm Graphics
0 Points (0%)
min: 10498 avg: 11431 median: 11898 (1%) max: 11898 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
1180 Points (5%)
min: 2649 avg: 3348 median: 3425 (15%) max: 3806 Points
min: 826 avg: 976 median: 991.5 (4%) max: 1069 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
1074 Points (2%)
min: 3401 avg: 4503 median: 4661.5 (10%) max: 5006 Points
min: 767 avg: 882 median: 893.5 (2%) max: 978 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
746 Points (4%)
min: 2252 avg: 2605 median: 2594.5 (13%) max: 2893 Points
min: 626 avg: 720 median: 717 (4%) max: 795 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
643 Points (2%)
min: 2488 avg: 2996 median: 3108 (9%) max: 3253 Points
min: 556 avg: 620 median: 633 (2%) max: 647 Points
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 7.1 avg: 8.4 median: 7.2 (1%) max: 11 fps
1.5 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 15 avg: 17.7 median: 19 (1%) max: 19 fps
4.2 fps (0%)
GFXBench - GFXBench Car Chase Offscreen
5.2 fps (1%)
min: 14 avg: 18.3 median: 19 (2%) max: 20 fps
min: 3.7 avg: 4 median: 4.1 (0%) max: 4.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
9.1 fps (0%)
min: 12 avg: 28.6 median: 31 (1%) max: 34.02 fps
min: 3.4 avg: 6 median: 6.8 (0%) max: 6.9 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
15 fps (1%)
min: 26 avg: 43 median: 44.5 (3%) max: 49 fps
min: 9.6 avg: 10.5 median: 10.5 (1%) max: 11 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T830 MP3 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
34 fps (0%)
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 530
min: 47.19 avg: 83.3 median: 88 (1%) max: 96 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T880 MP2 min: 21 avg: 23.1 median: 24 (0%) max: 24 fps
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 21420 avg: 30602 median: 33028 (75%) max: 35449 Points
min: 9655 avg: 9936 median: 9935.5 (23%) max: 10216 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 28538 avg: 37215 median: 38353 (85%) max: 41500 Points
min: 18345 avg: 19359 median: 19359 (43%) max: 20373 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 4781 avg: 5512 median: 5612.5 (6%) max: 6042 Points
min: 3868 avg: 3970 median: 3970 (4%) max: 4072 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1913 avg: 2183 median: 2178.5 (4%) max: 2461 Points
min: 1046 avg: 1086 median: 1085.5 (2%) max: 1125 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
4410 Points (96%)
Average Benchmarks ARM Mali-T830 MP3 → 100% n=9 Average Benchmarks Qualcomm Adreno 530 → 341% n=9 Average Benchmarks ARM Mali-T880 MP2 → 84% n=9
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-T830 MP3:
30 fps
143%
Adreno 530:
0 (!) [X] HTC U Ultra Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
Problem during benchmarking occured: game wont start 30 [X] HTC 10 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
25 fps, max:
32 fps
30 30 30 [X] LG G6 Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
56 58 59 [X] OnePlus 3T Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
59 60 [X] Lenovo Moto Z Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
50 fps, max:
61 fps
60 ~ 43 fps
153%
Mali-T880 MP2:
30 52 57 ~ 46 fps
100%
Mali-T830 MP3:
30 fps
100%
Mali-T880 MP2:
30 30 ~ 30 fps
100%
Mali-T830 MP3:
29 fps
100%
Adreno 530:
0 (!) [X] HTC U Ultra Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
Problem during benchmarking occured: game wont start 29 [X] Lenovo Moto Z Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
27 fps, max:
30 fps
29 29 30 [X] OnePlus 3 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
30 30 30 [X] OnePlus 3T Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
30 30 30 [X] LG G6 Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
30 30 [X] ZTE Axon M Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
48 [X] HTC 10 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
30 fps, max:
50 fps
~ 29 fps
103%
Mali-T880 MP2:
29 30 ~ 30 fps
Adreno 530:
35 [X] OnePlus 3 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
28 fps, max:
42 fps
51 ~ 43 fps
Average Gaming ARM Mali-T830 MP3 → 100% Average Gaming Qualcomm Adreno 530 → 114% Average Gaming 30-70 fps → 143%
Average Gaming ARM Mali-T880 MP2 → 119% Average Gaming 30-70 fps → 153%
ARM Mali-T830 MP3 low med. high ultra QHD 4K Dead Trigger 2 30 Asphalt 8: Airborne 30 29 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1
Qualcomm Adreno 530 low med. high ultra QHD 4K Dead Trigger 2 43 Asphalt 8: Airborne 30 29 Real Racing 3 60 43 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 2
ARM Mali-T880 MP2 low med. high ultra QHD 4K Dead Trigger 2 46 Asphalt 8: Airborne 30 30 Temple Run 2 52 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 3
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 05. 04:46:19
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#2 checking url part for id 7720 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
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#5 composed specs +0.16s ... 0.162s
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#12 getting avg benchmarks for device 7720 +0.002s ... 0.275s
#13 got single benchmarks 7720 +0.043s ... 0.317s
#14 got avg benchmarks for devices +0s ... 0.317s
#15 No cached benchmark found, getting uncached values +0.036s ... 0.353s
#16 No cached benchmark found, getting uncached values +0.013s ... 0.366s
#17 min, max, avg, median took s +0.132s ... 0.498s
#18 before gaming benchmark output +0s ... 0.498s
#19 Got 52 rows for game benchmarks. +0.018s ... 0.517s
#20 composed SQL query for gamebenchmarks +0s ... 0.517s
#21 got data and put it in $dataArray +0.002s ... 0.519s
#22 benchmarks composed for output. +0.01s ... 0.528s
#23 calculated avg scores. +0s ... 0.528s
#24 return log +0.002s ... 0.53s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)