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Intel Graphics Media Accelerator (GMA) 3150 vs Intel Graphics Media Accelerator (GMA) 3650

Intel Graphics Media Accelerator (GMA) 3150

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The Intel Graphics Media Accelerator 3150 or GMA 3150 is an integrated (shared memory) graphics card that is located on the processor package of the Intel Atom N4xx processors. The graphics core is based on a GMA X3100 design (according to Intel) but features only two processor cores clocked at 200 MHz. Therefore, the performance is only a bit better than the old GMA 950 found in many Netbooks with N270 Atom CPUs.

The 3D performance of the GMA 3150 is therefore only suited for some low demanding 3D games in low details. In our tests only the old Quake 3 Arena ran fluently (even with high detail settings). Furthermore, Torchlight ran more or less fluently in 800x600 - low, but Fraps only showed 10fps. More modern low demanding games like Trackmania Nations Forever or Left 4 Dead only showed a slideshow. In our tests with the Dell Mini 1018 many modern games didn't even start (driver 8.14.10.2117):

  • Crysis
  • Anno 1404
  • Supreme Commander
  • Need for Speed Shift
  • Mafia II
  • Call of Duty: Modern Warfare 2
  • Battlefield: Bad Company 2

According to Intel, the GMA 3150 can help the CPU decode MPEG2 videos. The DXVAChecker shows hooks for MPEG2 (VLD, MoComp, A, and C) up to 1920x1080.  Therefore, the performance of the N450 and N470 with GMA 3150 is currently not sufficient to watch H.264 encoded HD videos with a higher resolution than 720p. HD flash videos (e.g. from youtube) are also not running fluently on the Atom CPUs.

Another drawback of the GMA 3150 are the supported display types and resolutions. The GMA 3150 supports one digital LVDS port (to connect the internal display) with resolutions up to 1366x768. Furthermore, an external analog VGA port with resolutions up to 1400x1050 (according to Intel, 1680x1080 reported on a Samsung NC10) is supported. DisplayPort, HDMI or DVI are not possible (no SDVO ports to connect them). Therefore, AtomN450 Netbooks with HDMI ports will only be possible with the upcoming ION 2 GPU.

The main advantage of the new GMA 3150 is the low power consumption as it is integrated in the Atom CPU.

Intel Graphics Media Accelerator (GMA) 3650

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The Intel Graphics Media Accelerator 3650 or GMA 3650 is an integrated processor graphics card (e.g. in the Atom N2800) without dedicated memory. It is based on a PowerVR SGX 545 design similar to the GMA 500 (SGX 535). It is still not very fast and is therefore not really suited for gaming. Our tests also show that many games wont even start with the GPU and are therefore not playable. Furthermore, the announced DX 10.1 support is not given at launch, only DirectX 9.

The GMA 3650 also features a HD video decoder and is able to output to HDMI ports.

Intel Graphics Media Accelerator (GMA) 3150Intel Graphics Media Accelerator (GMA) 3650
Graphics Media Accelerator 3000 Series
Graphics Media Accelerator (GMA) 3650 4/0 cores @ 0.64 GHz
Graphics Media Accelerator (GMA) 3600 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 3150 2/0 cores @ 0.2 GHz
Graphics Media Accelerator (GMA) 3650 4/0 cores @ 0.64 GHz
Graphics Media Accelerator (GMA) 3600 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 3150 2/0 cores @ 0.2 GHz
CodenamePineviewCedar Trail
ArchitectureGen. 4PowerVR SGX5
Pipelines2 / 0 Pixel- / Vertexshader4 / 0 Pixel- / Vertexshader
Core Speed200 MHz640 MHz
Shared Memoryyesyes
APIDirectX 9c, Shader 3.0DirectX 9.1
Transistors123 Million
technology45 nm32 nm
FeaturesOpenGL 1.5, Clear Video HD (SD Videos only), MPEG-2 Decode, Adaptive Interlacing, OpenGL 3.0
Date of Announcement10.01.2010 01.11.2011
Link to Manufacturer Pagehttp://www.intel.com/products/processor/...
CPU in Graphics Media Accelerator (GMA) 3650GPU Base SpeedGPU Boost / Turbo
Intel Atom D27002 x 2130 MHz, 10 W640 MHz? MHz
Intel Atom N28502 x 2000 MHz, 6,6 W640 MHz? MHz
Intel Atom D25602 x 2000 MHz, 10 W640 MHz? MHz
min. - max.640 MHz? MHz

Benchmarks

3DMark 2001SE - 3DMark 2001 - Standard
min: 2255     avg: 2544     median: 2483.5 (3%)     max: 3211 Points
3DMark 03 - 3DMark 03 - Standard
min: 588     avg: 693     median: 693 (0%)     max: 842 Points
min: 2014     avg: 2284     median: 2284 (1%)     max: 2554 Points
3DMark 05 - 3DMark 05 - Standard
min: 245     avg: 295.1     median: 299 (0%)     max: 332 Points
min: 809     avg: 905     median: 905 (1%)     max: 1001 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 3150
3DMark 06
min: 143     avg: 156.7     median: 158 (0%)     max: 169 Points
3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 3650
440 Points (1%)
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 3150
3DMark 06
min: 89     avg: 141.9     median: 144 (0%)     max: 164 Points
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 3650
422 Points (1%)
3DMark 06 - Standard 1280x800 + Intel Graphics Media Accelerator (GMA) 3150
3DMark 06
492 Points (1%)
3DMark 06 - Standard 1280x768 + Intel Graphics Media Accelerator (GMA) 3150
3DMark 06
min: 146     avg: 148     median: 148 (0%)     max: 150 Points
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) 3150
3DMark 06
min: 136     avg: 149     median: 155 (0%)     max: 156 Points
Windows 7 Experience Index - Win7 Gaming graphics
min: 2.9     avg: 3     median: 3 (38%)     max: 3 Points
Windows 7 Experience Index - Win7 Graphics
min: 2.8     avg: 3     median: 3 (38%)     max: 3.1 Points
Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 3150
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 241     avg: 284.6     median: 287.5 (1%)     max: 328 Points
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 3650
min: 429     avg: 680     median: 435 (2%)     max: 1176 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel Graphics Media Accelerator (GMA) 3650
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
0 fps (0%)

Average Benchmarks Intel Graphics Media Accelerator (GMA) 3150 → 100% n=8

Average Benchmarks Intel Graphics Media Accelerator (GMA) 3650 → 224% n=8

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Anno 2070

Anno 2070

2011
low 1024x768
Graphics Media Accelerator (GMA) 3650:
3.9  fps
Fifa 12

Fifa 12

2011
low 800x600
Graphics Media Accelerator (GMA) 3650:
-1 (!)  fps
F1 2011

F1 2011

2011
low 800x600
Graphics Media Accelerator (GMA) 3650:
12  fps
low 1024x768
100%
Graphics Media Accelerator (GMA) 3150:
3.5  fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
Graphics Media Accelerator (GMA) 3650:
-1  fps
Sims 3

Sims 3

2009
low 800x600
100%
Graphics Media Accelerator (GMA) 3150:
5.3  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
100%
Graphics Media Accelerator (GMA) 3150:
2.5 2.7 ~ 3 fps
477%
Graphics Media Accelerator (GMA) 3650:
14.3  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
100%
Graphics Media Accelerator (GMA) 3150:
12 12.9 ~ 12 fps
high 1024x768
100%
Graphics Media Accelerator (GMA) 3150:
3.1 3.2 ~ 3 fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
low 800x600
100%
Graphics Media Accelerator (GMA) 3150:
5 5 ~ 5 fps
med. 1024x768
100%
Graphics Media Accelerator (GMA) 3150:
1 1 ~ 1 fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
Graphics Media Accelerator (GMA) 3150:
4.4 5.2 ~ 5 fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Graphics Media Accelerator (GMA) 3150:
22  fps
med. 800x600
100%
Graphics Media Accelerator (GMA) 3150:
5  fps
high 1024x768
100%
Graphics Media Accelerator (GMA) 3150:
3  fps
World of Warcraft

World of Warcraft

2005
low 800x600
100%
Graphics Media Accelerator (GMA) 3150:
4.9 5 ~ 5 fps
med. 1024x768
100%
Graphics Media Accelerator (GMA) 3150:
3.4 3.5 ~ 3 fps
Counter-Strike Source

Counter-Strike Source

2004
low 640x480
100%
Graphics Media Accelerator (GMA) 3150:
8.4 8.5 ~ 8 fps
Doom 3

Doom 3

2004
low 640x480
100%
Graphics Media Accelerator (GMA) 3150:
5.4 5.5 ~ 5 fps
med. 640x480
100%
Graphics Media Accelerator (GMA) 3150:
5.1 5.1 ~ 5 fps
high 800x600
100%
Graphics Media Accelerator (GMA) 3150:
4.3 4.4 ~ 4 fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Graphics Media Accelerator (GMA) 3150:
53.7  fps

Average Gaming Intel Graphics Media Accelerator (GMA) 3150 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Intel Graphics Media Accelerator (GMA) 3650 → 477%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#223 linkCache_getLink no uid found +0s ... 0.177s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#231 linkCache_getLink no uid found +0s ... 0.177s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#237 linkCache_getLink no uid found +0s ... 0.177s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#242 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#246 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#247 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#250 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#252 linkCache_getLink no uid found +0s ... 0.177s

#253 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#257 No cached benchmark found, getting uncached values +0s ... 0.178s

#258 min, max, avg, median took s +0s ... 0.178s

#259 before gaming benchmark output +0s ... 0.178s

#260 Got 35 rows for game benchmarks. +0.015s ... 0.194s

#261 composed SQL query for gamebenchmarks +0s ... 0.194s

#262 got data and put it in $dataArray +0.002s ... 0.195s

#263 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.197s

#264 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.198s

#265 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.198s

#266 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.199s

#267 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.199s

#268 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.2s

#269 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.201s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.201s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.201s

#272 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.202s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#274 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#275 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#276 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.202s

#277 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#279 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#280 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.204s

#281 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#282 linkCache_getLink no uid found +0.001s ... 0.205s

#283 linkCache_getLink no uid found +0s ... 0.205s

#284 linkCache_getLink no uid found +0s ... 0.205s

#285 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.205s

#286 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#289 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.206s

#290 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#291 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.207s

#292 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#293 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#294 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#295 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#296 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#297 linkCache_getLink no uid found +0.001s ... 0.208s

#298 benchmarks composed for output. +0s ... 0.208s

#299 calculated avg scores. +0s ... 0.208s

#300 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.209s

#301 return log +0.003s ... 0.211s

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)