GameForce ACE and GameForce Indie arrive as new affordable gaming handhelds running LineageOS
GameForce has opened pre-orders for two new gaming handhelds, although it appears that little separates the pair. For reference, the GameForce ACE and GameForce Indie arrive two years after the company launched the Chi, a device that was clearly inspired by the Game Boy Advance. This time, GameForce has drawn on the design of the Nintendo Switch, arguably more so than the likes of the AYN Odin2.
At any rate, the GameForce ACE and GameForce Indie rely upon the same 5.5-inch IPS display that outputs at 1,920 x 1,080 pixels in a 16:9 aspect ratio. Unfortunately, GameForce has not provided any other details about this panel, such as brightness values or a refresh rate. Additionally, the company has included a 5,500 mAh battery that supports 20 W wired charging via USB Type-C, a micro HDMI port for video output and hall effect joysticks, all within a 212 x 91 x 16 mm housing.
Moreover, the pair have eMMC flash storage, plus MicroSD card and NVMe 2242 slots should you need more than what GameForce preinstalls. As far as we can tell, GameForce distinguishes the ACE and Indie with their chipsets and memory configurations. Specifically, the GameForce ACE has a Rockchip RK3588S, 8 GB of RAM and 128 GB of storage, compared to a Rockchip RK3566, 4 GB of RAM and 32 GB of storage for the GameForce Indie.
Currently, GameForce has priced the Indie at US$69.99, although this will rise to US$84.99 on October 11, US$99.99 in November and US$109.99 when December rolls around. By contrast, the GameForce ACE starts at US$159.99 but will eventually cost US$219.99. Please see GameForce's website for more details.