Early real-world NVIDIA GeForce RTX 3080 benchmarks point to 80% performance gains over the GeForce RTX 2080 in multiple triple-A games
So, the dust has settled on the launch of the RTX 30 series, which debuted earlier this week as the RTX 3070, RTX 3080 and RTX 3090. The latter may be the highlight of NVIDIA's new Ampere cards, but the company chose to run with the RTX 3080 for initial comparisons with the Turing and Pascal architectures. Based on initial performance slides provided by NVIDIA, the RTX 3080 offers up to a 100% performance improvement over the RTX 2080, which would represent an impressive generational leap from Turing to Ampere.
While we are yet to review the RTX 3080, Digital Foundry has provided some initial real-world numbers for the RTX 3080. Perhaps unsurprisingly, the results are not as impressive as NVIDIA makes out, but they still represent a notable performance improvement from the RTX 2080. Digital Foundry benchmarked the RTX 3080 at 4K and maximum graphics settings, during which it outperformed the RTX 2080 by anywhere from 69.8% to 92.3% in modern triple-A titles.
In short, the RTX 3080 is capable of playing resource-heavy games like Control and Metro Exodus in 4K at 60 FPS with DLSS balanced mode-enabled. Previously, one would have needed an RTX 2080 Ti for such performance, a card that would have set you back US$1,199 for the Founders Edition version. By contrast, the RTX 3080 will retail for US$699, which is a snip in comparison.
Overall, it would seem that NVIDIA has achieved two things with its Ampere cards. On the one hand, it has greatly improved performance from the Turing generation, albeit in the limited set of benchmarks that we have seen so far. On the other hand, this increase in performance has not been met with price hikes. You can watch Digital Foundry's early look at the RTX 3080 below.