Qualcomm Adreno 320 vs Qualcomm Adreno 530 vs Qualcomm Adreno 304
Qualcomm Adreno 320
► remove from comparisonThe Qualcomm Adreno 320 is a GPU for smartphones and tablets that is integrated into Qualcomm SoCs. It was introduced in the end of 2012 and was primarily used for Android devices. The graphics card uses a technology called FlexRender. It can switch "intelligently" switch between TBR (TBR Tile Based Renderer) and the classic direct rendering.
The Adreno 320 has Unified Shaders and supports OpenGL ES 3.0. The performance compared to the Adreno 200-series is supposed to be improved by the factor 3-4.
The Adreno 320 is used in Snapdragon S4 SoCs like the AQP8064.
Qualcomm Adreno 530
► remove from comparisonThe Qualcomm Adreno 530 is an integrated graphics card for (mostly Android based) smartphones and tablets. It was introduced in the last quarter of 2015 and is integrated in the Qualcomm Snapdragon 820 SoC. It supports OpenGL ES 3.1 and DirectX 11.1.
The GPU uses a still unknown amount of unified shaders clocked at up to 624 MHz. In 2015 it belongs to the fastest GPU for smartphones. Compared to the predecessor Adreno 430, the 530 is especially faster in demanding benchmarks.
Qualcomm Adreno 304
► remove from comparisonThe Qualcomm Adreno 304 is an entry-level integrated graphics card for (mostly Android based) smartphones and tablets that is used for mainstream SoCs of the Qualcomm Snapdragon 210 series (e. g. MSM8909).
The Adreno 304 usually only offers half of the performance of the the Adreno 320 and is only slightly ahead of the Mali-400 MP4. Very demanding Android games of 2013 may not run completely smooth, but simple titles like Angry Birds and the usual multimedia tasks are no problem.
As all other Adreno 30x GPUs, the Adreno 304 includes 24 ALUs (6 in other sources) that are built as unified shaders. More information on the architecture can be found on Github.
Qualcomm Adreno 320 | Qualcomm Adreno 530 | Qualcomm Adreno 304 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Adreno 300 Series |
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Pipelines | 16 - unified | 6 - unified | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Core Speed | 400 MHz | 624 MHz | 400 MHz | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | yes | yes | yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 9_3, OpenGL ES 3.0 | DirectX 11.1, OpenGL ES 3.1 AEP | DirectX 9.0c, OpenGL ES 3.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
technology | 28 nm | 14 nm | 28 nm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 27.02.2012 | 15.12.2015 | 01.07.2015 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features | OpenGL ES 3.1 AEP, OpenCL 2.0, Direct3D 11.1 (FL 11_1) |
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