1666 Amsterdam hoped for a glorious welcome, but faces backlash for ‘oversight’

Generative AI in games seems to be becoming more common, but the way it is used is what defines public perception. The newly announced 1666 Amsterdam is the latest victim of backlash after the devs admitted to featuring content created by AI in their free prologue.
1666 Amsterdam was showcased at Summer Game Fest, where the Creative Director at Panache Digital Games, Patrice Desilets, announced a free prologue out on Steam and Epic Games Store. Said prologue, as it turns out, uses some generative AI assets, and fans were quick to spot them. Not just the game, some of the marketing assets were also AI-generated. Panache Digital Games took to X to admit and apologize for the use of AI.
As per the post, some in-game portraits and external marketing assets were, in fact, AI-generated and made their way to the prologue. The team is calling it an oversight and promising that the full game will not include any assets generated by AI.
What should have been a glorious return to making games for Desilets has turned out to be a disappointment for fans. Desilets was one of the great minds behind the original Assassin’s Creed games and had to fight for years to bring his original IP, 1666 Amsterdam, to the public. Now, fans are upset with the use of AI and are accusing the team of intentionally using it for their game, and then calling it an oversight. How this will affect the full game release remains to be seen.









