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Intel Graphics Media Accelerator (GMA) 600 vs Intel Graphics Media Accelerator (GMA) X3100

Intel Graphics Media Accelerator (GMA) 600

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The Intel Graphics Media Accelerator 600 (also called GMA 600) is a graphics cards for embedded products (e.g. MIDs), netbooks and other small mobile devices. It is integrated in the Atom Z600 series CPUs and compared to the GMA 500 it features a twice as high clock speed of max. 400 MHz. The integrated video decoder is able to accelerate MPEG-2, VC-1, and AVC HD videos.

The graphics core is based on a licensed PowerVR SGX core and is clocked with max 400 MHz. The GMA 600 should be theoretically compatible with DirectX 10.1 and features 4 unified shaders. Because of the missing Windows BIOS support, the Lincroft SOC is currently not able to run Windows (only CE) and therefore supports OpenGL ES 2.0, Open VG 1.0, DirectX 9.L. Another restriction is the max. resolution support of 1366x768 with LVDS and 1024x600 with MIPI.

The performance wont be sufficient for playing demanding 3D games.

Intel Graphics Media Accelerator (GMA) X3100

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Intel Graphics Media Accelerator (GMA) X3100 is an integrated (onboard) graphic chip on a Mobile Intel 965GM (with 500 MHz core speed) and 960GM (400 MHz) chipset (for Merom = Core 2 architecture). It is the successor of GMA 950. Most interesting is the integration of a fully programmable pipeline. Due to the integration of DirectX9 and DirectX 10 features (with drivers later than 15.9.0.1472), HDR and Hardware Transform & Lighning (T&L) - predecessor only had Software T&L - should be ready for Windows Vista Premium (support Aero Glass fully). Respective the data, the peformance should be clearly better than GMA 950.

The 13.5 Watt current consumption is relatively low, because it includes all chipset functions (therefore, this value is not compareable to dedicated graphics cards).

Intel Graphics Media Accelerator (GMA) 600Intel Graphics Media Accelerator (GMA) X3100
GMA Series
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M compare 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 compare 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 compare 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M compare 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 compare 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 compare 4 @ 0.2 GHz
CodenameGMA 600Crestline
ArchitecturePowerVR SGX5Gen. 4
Pipelines4 - unified8 - unified
Core Speed400 MHz500 MHz
Shared Memoryyesno
APIDirectX 9.0c, Shader 3.0DirectX 10, Shader 3.0
technology45 nm90 nm
FeaturesOpenGL, PowerVR SGX Kern, Screen Tiling, Internal True Color Processing, Zero overhead AA, 32 Bit floating-point operations.Transform and Lighting Hardware Support, 32 Bit Floating Point Precision, 16xAF, Occlusion Query, Hardware Clipping, DX10, DirectX9, OpenGl 2.0, Hardware MPEG2 und WMV9 acceleration, 300 MHz RAMDAC, 2 25-112 MHz LVDS Transmitter, 2 DVO Encoder, TV Encoder
Date of Announcement01.05.2010 09.05.2007
Power Consumption13.5 Watt
Link to Manufacturer Pagewww.intel.com

Benchmarks

3DMark 2001SE - 3DMark 2001 - Standard
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3DMark 05 - 3DMark 05 - Standard
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3DMark 06 3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 600
3DMark 06
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3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) X3100
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3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06
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3DMark 06 - Standard 1280x800 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06
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3DMark 06 - Standard 1280x768 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06
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3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06
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Windows 7 Experience Index - Win7 Gaming graphics
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Windows 7 Experience Index - Win7 Graphics
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Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 600
Cinebench R10 - Cinebench R10 Shading (32bit)
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Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) X3100
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- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Fifa 12

Fifa 12

2011
low 800x600
100%
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
Fifa 11

Fifa 11

2010
low 800x600
Graphics Media Accelerator (GMA) X3100:
-1  fps
Resident Evil 5

Resident Evil 5

2009
low 800x600
100%
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
Graphics Media Accelerator (GMA) X3100:
6  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
100%
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
-4860%
Graphics Media Accelerator (GMA) X3100:
48.6  fps
high 1024x768
Graphics Media Accelerator (GMA) X3100:
2  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
Graphics Media Accelerator (GMA) X3100:
1.6  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
Graphics Media Accelerator (GMA) X3100:
43 44 47 47 48 50 50 51 56 56 70 75 ~ 53 fps
med. 800x600
Graphics Media Accelerator (GMA) X3100:
8 8 8 8 10 10 10 11 11 13 14 14 ~ 10 fps
high 1024x768
Graphics Media Accelerator (GMA) X3100:
3 3 3 3 3 3 3 3 3 4 4 5 ~ 3 fps
Quake 4

Quake 4

2005
low 640x480
Graphics Media Accelerator (GMA) X3100:
14  fps
med. 800x600
Graphics Media Accelerator (GMA) X3100:
12  fps
World of Warcraft

World of Warcraft

2005
low 800x600
100%
Graphics Media Accelerator (GMA) 600:
2 (!)  fps
950%
Graphics Media Accelerator (GMA) X3100:
19  fps
Counter-Strike Source

Counter-Strike Source

2004
low 640x480
100%
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
-3000%
Graphics Media Accelerator (GMA) X3100:
30  fps
high 1024x768
Graphics Media Accelerator (GMA) X3100:
4  fps
Doom 3

Doom 3

2004
low 640x480
Graphics Media Accelerator (GMA) X3100:
5.2 8 8 8.4 8.7 9.6 9.7 12.6 12.6 13.4 15 ~ 10 fps
med. 640x480
Graphics Media Accelerator (GMA) X3100:
8.5 9.9 13.3 ~ 11 fps
high 800x600
Graphics Media Accelerator (GMA) X3100:
8.4 9.8 12.2 ~ 10 fps
ultra 1024x768
Graphics Media Accelerator (GMA) X3100:
7 8.2 9.5 ~ 8 fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Graphics Media Accelerator (GMA) 600:
24  fps
304%
Graphics Media Accelerator (GMA) X3100:
43.6 52 53.9 58 62.6 65.3 67.1 68.5 70 73 77.7 81 82.1 82.6 83.4 101.7 120.9 ~ 73 fps

Average Gaming Intel Graphics Media Accelerator (GMA) 600 → 100%

Average Gaming Intel Graphics Media Accelerator (GMA) X3100 → -1651%

Average Gaming 30-70 fps → -4860%

Intel Graphics Media Accelerator (GMA) 600lowmed.highultraQHD4K
Fifa 12-1
Resident Evil 5-1
Trackmania Nations Forever-1
World of Warcraft2
Counter-Strike Source-1
Quake 3 Arena - Timedemo24
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1





1











Intel Graphics Media Accelerator (GMA) X3100lowmed.highultraQHD4K
Fifa 11-1
Left 4 Dead6
Trackmania Nations Forever48.62
Half Life 2 - Lost Coast Benchmark1.6
F.E.A.R.53103
Quake 41412
World of Warcraft19
Counter-Strike Source304
Doom 31011108
Quake 3 Arena - Timedemo73
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
4
3

3


5

1
1








For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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v1.27
Errors [Close]

#0 Stopped to cacheFillTable as currently in progress (1 sys_registry entries found) +0s ... 0.006s

#1 sys_registry tx_nbc2fe_gpusingle_1 entry uid:586099 from 2024.06.03 10:15 +0s ... 0.006s

#2 Warning cache corrupt or update under way as 1575> for benchmark 1, setting:13 +0s ... 0.303s

#3 Warning cache corrupt or update under way as 6839> for benchmark 1, setting:13 +0s ... 0.312s

#4 Warning cache corrupt or update under way as 747> for benchmark 2, setting:14 +0s ... 0.313s

#5 Warning cache corrupt or update under way as 2916> for benchmark 2, setting:14 +0s ... 0.316s

#6 Warning cache corrupt or update under way as 265> for benchmark 3, setting:15 +0s ... 0.318s

#7 Warning cache corrupt or update under way as 997> for benchmark 3, setting:15 +0s ... 0.322s

#8 Warning cache corrupt or update under way as 119> for benchmark 4, setting:16 +0s ... 0.323s

#9 Warning cache corrupt or update under way as 583> for benchmark 4, setting:16 +0s ... 0.325s

#10 Warning cache corrupt or update under way as 603> for benchmark 4, setting:2288 +0s ... 0.327s

#11 Warning cache corrupt or update under way as 594> for benchmark 4, setting:35 +0s ... 0.328s

#12 Warning cache corrupt or update under way as 533> for benchmark 4, setting:150 +0s ... 0.33s

#13 Warning cache corrupt or update under way as 642> for benchmark 4, setting:17 +0s ... 0.332s

#14 Warning cache corrupt or update under way as 3.6> for benchmark 59, setting:227 +0s ... 0.333s

#15 Warning cache corrupt or update under way as 4.8> for benchmark 59, setting:226 +0s ... 0.335s

#16 Warning cache corrupt or update under way as 3.5> for benchmark 20, setting:117 +0s ... 0.337s

#17 Warning cache corrupt or update under way as 3.5> for benchmark 20, setting:116 +0s ... 0.338s

#18 Warning cache corrupt or update under way as 108> for benchmark 22, setting:38 +0s ... 0.34s

#19 Warning cache corrupt or update under way as 1143> for benchmark 22, setting:38 +0s ... 0.341s

log 03. 11:19:14

#0 checking url part for id 1802 +0s ... 0s

#1 checking url part for id 53 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 will recreate cache as older than 5 days: 1717406354s = 19877.388356481d, id:gpuID:1802 +0.001s ... 0.001s

#4 table tx_nbc2_benchcache_gpu already found +0.004s ... 0.005s

#5 About to fill cache table +0s ... 0.005s

#6 composed specs +0.068s ... 0.074s

#7 did output specs +0s ... 0.074s

#8 start showIntegratedCPUs +0s ... 0.074s

#9 getting avg benchmarks for device 1802 +0.026s ... 0.1s

#10 got single benchmarks 1802 +0.009s ... 0.109s

#11 getting avg benchmarks for device 53 +0.001s ... 0.11s

#12 got single benchmarks 53 +0.19s ... 0.301s

#13 got avg benchmarks for devices +0s ... 0.301s

#14 No cached benchmark found, getting uncached values +0.002s ... 0.303s

#15 No cached benchmark found, getting uncached values +0.008s ... 0.312s

#16 No cached benchmark found, getting uncached values +0.002s ... 0.313s

#17 No cached benchmark found, getting uncached values +0.002s ... 0.316s

#18 No cached benchmark found, getting uncached values +0.002s ... 0.317s

#19 No cached benchmark found, getting uncached values +0.004s ... 0.322s

#20 No cached benchmark found, getting uncached values +0.001s ... 0.323s

#21 No cached benchmark found, getting uncached values +0.002s ... 0.325s

#22 No cached benchmark found, getting uncached values +0.002s ... 0.327s

#23 No cached benchmark found, getting uncached values +0.002s ... 0.328s

#24 No cached benchmark found, getting uncached values +0.002s ... 0.33s

#25 No cached benchmark found, getting uncached values +0.001s ... 0.332s

#26 No cached benchmark found, getting uncached values +0.001s ... 0.333s

#27 No cached benchmark found, getting uncached values +0.002s ... 0.335s

#28 No cached benchmark found, getting uncached values +0.002s ... 0.337s

#29 No cached benchmark found, getting uncached values +0.001s ... 0.338s

#30 No cached benchmark found, getting uncached values +0.002s ... 0.34s

#31 No cached benchmark found, getting uncached values +0.001s ... 0.341s

#32 min, max, avg, median took s +0s ... 0.341s

#33 before gaming benchmark output +0s ... 0.341s

#34 Got 89 rows for game benchmarks. +0.013s ... 0.354s

#35 composed SQL query for gamebenchmarks +0s ... 0.354s

#36 got data and put it in $dataArray +0.006s ... 0.36s

#37 benchmarks composed for output. +0.029s ... 0.389s

#38 calculated avg scores. +0s ... 0.389s

#39 return log +0.039s ... 0.429s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)