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Wine 2.0 open-source compatibility layer now available

Wine 2.0 stable is now available for download. (Source: Wine)
Wine 2.0 stable is now available for download. (Source: Wine)
Wine 2.0 is the first in a line of annual releases. The compatibility layer includes support for Microsoft Office 2013 and 64-bit Windows apps to be run in Mac OS X, among other features.
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The team behind Wine has announced the release of Wine 2.0. As a refresher, Wine is an open-source compatibility layer that allows Windows programs to run on Mac OS X and Linux machines. The update comes with a slew of new features and support for more Windows applications, including Microsoft Office 2013.

Most of the updates improve stability for the layer and focus on behind-the-scenes tweaks and changes, but there are some notable additions. As mentioned, Microsoft Office 2013 is now supported, and the ability to run 64-bits on Mac OS X has been added. The new version of Wine also includes support for OS X graphics drivers, which will improve the appearance of Windows apps on Macs with high-resolution Retina displays. More graphics cards are now supported, as well as improved support for Direct3D 11.

Wine 2.0 also brings DirectWrite RichEdit support to improve fonts and text formatting. The layer also now supports less common display resolutions like 640x400 and 1280x960.

We saw some of these features in CrossOver, a commercial product build upon Wine, last December. It’s exciting to see the open-source Wine Project following suit and starting a more regimented release schedule. Wine 2.0 is the first in what the development team hopes to be an annual release schedule. Features that didn’t make it into 2.0 include Direct3D command stream, Android graphics drivers, and others. These features should be included in next year's release.

Release notes and a summary of added features can be found on the WineHQ announcement page here.

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Sam Medley
Sam Medley - Senior Tech Writer - 1119 articles published on Notebookcheck since 2016
I've been a computer geek my entire life. After graduating college with a degree in Mathematics, I worked in finance and banking a few years before taking a job as a database administrator. I started working with Notebookcheck in October of 2016 and have enjoyed writing news and reviews. I've also written for other outlets including UltrabookReview and GeeksWorldWide, focusing on consumer guidance and video gaming. My areas of interest include the business side of technology, retro gaming, Linux, and innovative gadgets. When I'm not writing on electronics or tinkering with a device, I'm either outside with my family, enjoying a decade-old video game, or playing drums or piano.
contact me via: @samuel_medley
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Sam Medley, 2017-01-26 (Update: 2017-01-26)