Digital Foundry's Alexander Battaglia and John Linneman have made a notable discovery regarding the PlayStation 5 and the console's ability to display standard dynamic range (SDR) content. Apparently, Sony's latest console has a severe problem when it comes to rendering SDR content. For some reason, the PS5 renders dark content more brightly than it should be, as the images below show. While Tim Rogers took photos of Demon's Souls on an OLED TV, the image in which SDR has been enabled looks like an LCD has been used, instead.
According to Linneman, the PS5 uses a reduced colour space when operating at SDR, which may partly explain why the console cannot display colours correctly compared with when outputting in HDR. The PS5 uses HDR by default, and even goes so far as to enable HDR for content that does not support high-dynamic range. Hence, most people should not face this issue.
However, Digital Foundry points out that one may want to use SDR when recording content via the HDMI port because some platforms cannot playback HDR content. Hopefully, Sony can address this via a software update, if the problem lies with the colour space that the PS5 uses when in SDR mode. The company is yet to comment on the matter yet, though.
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