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Ray tracing and DLSS now available for Shadow of the Tomb Raider

Shadow of the Tomb Raider is the latest game to offer "RTX on". (Source: YouTube/Square Enix)
Shadow of the Tomb Raider is the latest game to offer "RTX on". (Source: YouTube/Square Enix)
A new patch for Shadow of the Tomb Raider has been announced that contains software for ray tracing and DLSS support. Users will need to have an Nvidia GeForce RTX 20-series GPU in their system to enjoy the new features. The action-adventure game was released in September 2018 with Nixxes Software developing the Windows port.

Shadow of the Tomb Raider has become the latest title to offer players the full ray-tracing, DLSS-enabled gaming experience. A post from Nixxes on the Steam discussion page for the game has revealed that patch 1.0.280 is now available and should be automatically installed once Shadow of the Tomb Raider is accessed through the popular software distribution platform.

Along with a GeForce RTX 20-series GPU, those hoping to see the benefits of ray-traced scenes and DLSS image tweaking will need to have Windows 10 update 1809 or higher and the latest drivers from Nvidia (419.35 and up). The features listed for the Shadow of the Tomb Raider patch are clear and simple: “Nvidia’s Ray-Traced Shadows” and “Support for DLSS.”

In the images below, it’s easy to see the graphical advantage of utilizing RTX technology for certain scenes. In the first picture, the boy looks like he is practically levitating, while in the second picture the addition of shadows makes the scene look more realistic. It may be a subtle change, but seeing the children seemingly hover in the air in the first screenshot is the sort of thing that can prevent a gamer from enjoying the immersive nature of some titles.

RTX is enabled in the bottom screenshot. (Source: Guru3D)
RTX is enabled in the bottom screenshot. (Source: Guru3D)

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > News > News Archive > Newsarchive 2019 03 > Ray tracing and DLSS now available for Shadow of the Tomb Raider
Daniel R Deakin, 2019-03-20 (Update: 2020-09-30)