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Gamescom 2024 | Nvidia G-Sync all set to become cheaper and more pervasive thanks to MediaTek collaboration

Nvidia G-Sync will now run directly on MediaTek display scalers without need for a dedicated module. (Image Source: Nvidia)
Nvidia G-Sync will now run directly on MediaTek display scalers without need for a dedicated module. (Image Source: Nvidia)
At Gamescom 2024, Nvidia announced that its suite of G-Sync technologies will no longer need a dedicated module, which contributed to increased monitor costs. Nvidia and MediaTek are collaborating to bring G-Sync Ultimate including the new Pulsar tech to MediaTek scalers found in most displays. This can potentially bring down costs for G-Sync adoption and allow lot more monitors to utilize the entire G-Sync stack.

Nvidia first introduced G-Sync variable refresh rate (VRR) technology back in 2013 to eliminate screen tearing, stutter, and input lag in games. This basically worked by synchronizing the GPU's output fps to the monitor's refresh rate. Requirements back in the day included a GPU of the likes of a GeForce GTX 650 Ti or higher and a dedicated G-Sync module that is either built-in to the monitor itself or one that could be modded into compatible models.

Today, a good number of high-end desktop and laptop displays come with the proprietary module built in, but at a premium. Nvidia expanded the G-Sync program in 2019 to certify many AMD FreeSync monitors as "G-Sync compatible", although they do lose out on certain features like low latency HDR, ultra-low motion blur, and Reflex analyzer.

However, the advantage with FreeSync is that there is no additional module required as it is basically built into the DisplayPort 1.2 and HDMI 2.1 spec. Besides, FreeSync is royalty-free, which further helped increase its adoption. AMD also has FreeSync Premium and FreeSync Premium Pro standards with more specifications and requirements, including low framerate compensation (LFC).

Now, Nvidia will no longer make these G-Sync modules but will instead use MediaTek scalers and layer the complete G-Sync stack on top of them. MediaTek scalers are commonly used in many displays, so Nvidia hopes that this will allow a further penetration of G-Sync tech across screens of all kinds.

The new MediaTek G-Sync scalers will also feature full support for G-Sync Pulsar that was first announced at CES 2024. G-Sync Pulsar allows for variable frequency strobing to boost motion clarity. Basically, Pulsar modulates display backlight strobing in tune with the game's refresh rate to minimize flickering.

We asked Nvidia about specific MediaTek scalers they can point to and the ARM CPU requirements within the scaler itself. The company said that the MediaTek MT9810 scaler will be among the first that will support the complete G-Sync technology stack but did not comment on the scaler's ARM CPU specs as the technology is still under development.

The company also confirmed that this functionality cannot be simply enabled on existing displays with the MT9810 scaler with a firmware update and will require new hardware.

New monitors with MediaTek G-Sync scalers

Apropos to this, Nvidia announced three new 1440p 360 Hz HDR gaming monitors that feature the new MediaTek G-Sync scaler. These include the AOC AGON Pro AG276QSG2, Acer Predator XB273U F5, and the Asus ROG Swift 360 Hz PG27AQNR.

Pricing information for these displays is not available. While the move to using existing scalers should theoretically reduce G-Sync implementation costs, the exact savings for the end customer are anybody's guess at the moment.

Buy the Alienware AW3423DW ultra-wide QD-OLED with Nvidia G-Sync Ultimate on Amazon

Source(s)

Nvidia Gamescom Event

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > News > News Archive > Newsarchive 2024 08 > Nvidia G-Sync all set to become cheaper and more pervasive thanks to MediaTek collaboration
Vaidyanathan Subramaniam, 2024-08-20 (Update: 2024-08-20)