A new free-to-play space shooter called Space Aces has just launched on Steam for Windows, in an attempt to carve out its own niche alongside bigger space MMOs and starfighter titles. Unlike high-budget sci-fi games, this indie project is all about fast-paced PvP and PvE dogfights in an online universe - and it’s free from the moment you hit install.
Officially released on January 2, 2026, Space Aces puts players into the cockpit of customizable spacecraft and pits them against other pilots in galactic conflict. The game has action, strategy, and MMO elements with both co-op and competitive battles across varied space arenas.
Developed by DewEnforcer and published under the same name, Space Aces promises the thrill of classic sci-fi shooters, packed into a free-to-play structure that includes in-game progression systems, PvE challenges, and player versus player combat. Matches can range from small squad skirmishes to full-scale battles where coordination and ship loadouts are defining factors.
The game features a persistent online component where pilots earn skills, upgrades, and cosmetic gear as they climb ranks in the Aces hierarchy. The universe isn’t strictly single-player - much of the action takes place in shared servers where alliances and rivalries can develop as you play.
Early player sentiment is mixed - roughly 55% positive reviews are present across the initial sample on Steam. Many players say the combat feels tight and exhilarating when it clicks, but others note that it can feel chaotic or unbalanced in larger matches. Also, some players mention that the grind can get a little too much at times, and that pay-to-win might become a problem in the future - just some caveats to keep in mind.
If you like the open multiplayer dogfights in Star Conflict or the scale of bigger MMOs, Space Aces looks like a solid, light free alternative with room to grow. Because it’s free to play, trying Space Aces requires no upfront cost, and its Steam page shows built-in Steam Workshop support and social features for community involvement. Whether it will build a large long-term player base remains to be seen.












