Moss: The Forgotten Relic coming to consoles and PC this summer

Polyarc has officially announced Moss: The Forgotten Relic, bringing the critically acclaimed VR franchise to flat-screen PC and consoles for the first time this summer. The game launches on PC via Steam, PlayStation 5, Xbox Series X|S, Xbox One, and Nintendo Switch 1 and 2, with no exact release date or pricing confirmed yet.
What The Forgotten Relic includes:
Moss: The Forgotten Relic combines the original Moss, Moss: Book II, and the Twilight Garden DLC into a single definitive adventure. Both previous entries required a VR headset to play. Xbox and Nintendo players are getting their first chance at Quill's story, while PC players who skipped the SteamVR versions can now experience it on a flat screen for the first time. Polyarc describes the release as a full reimagining rather than a straight port, with enhanced visuals and performance, new handcrafted cutscenes, and a redesigned smart follow camera built for flat screens.
The Twilight Garden DLC is included at no additional cost. An optional skip-combat accessibility feature is also new to this version, letting players who prefer puzzles and exploration bypass combat encounters entirely. Jason Graves, who composed the orchestral soundtracks for both original games, returns for the score.
The gameplay beyond VR
The core mechanic Polyarc calls "Twofold" puts players in two roles simultaneously. They control Quill directly through a fallen kingdom being reclaimed by nature, solving diorama-style environmental puzzles and fighting enemies, while also interacting with the world as the Reader, Quill's unseen guardian who can move objects and clear paths from outside the storybook frame. The VR originals built that second layer of presence through the headset itself. Polyarc has redesigned the camera and interaction systems to make it work without one.
The cross-gen Nintendo release means the game reaches both Switch and Switch 2 owners in the same window, broadening the audience considerably beyond what a Switch 2 exclusive would reach. For a series that earned its reputation almost entirely within the VR space, landing on Xbox and both Nintendo platforms simultaneously is a notable expansion.









