Intel HD Graphics P630 vs PowerVR SGX531 vs PowerVR SGX530
Intel HD Graphics P630
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The Intel HD Graphics P630 (GT2) is an integrated graphics unit, which can be found in various Xeon workstation processors of the Kaby Lake generation. The "GT2" version of the Skylake GPU offers 24 Execution Units (EUs) clocked at up to 1050 MHz (depending on the CPU model). Due to its lack of dedicated graphics memory or eDRAM cache, the P630 has to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133). It uses the same silicon as the consumer HD Graphics 630 in Kaby-Lake-H processors but features optimized drivers for workstaion and CAD software. According to Intel it is certified for 15 applications (see list).
Performance
According to Intel, the performance of the P630 is identical to the Intel HD Graphis P530 (Skylake predecessor) processor graphics card and 1.94x faster than the old Intel HD Graphics P4000. Compared to consumer cards, the gaming performance should be on a similar level to the dedicated GeForce 920M and will handle old games (as of 2015) in low or medium settings.
Features
The revised video engine in the Kaby Lake chips now supports H.265/HEVC Main10 profile at 10-bit color depth and also the VP9 codec in hardware. Furthermore, HDCP 2.2 is also supported in all chips, which allows Netflix 4K videos, for instance.
Power Consumption
The HD Graphics P630 can be found in mobile quad-core Xeon processors with 45 W TDP and also desktop processors of the Xeon range with higher TDPs.
Source: http://www.intel.com/content/dam/www/public/us/en/documents/guides/hd-graphics-performance-guide.pdf
PowerVR SGX531
► remove from comparisonThe PowerVR SGX531 is an integrated graphics card that can be found in mostly ARM based SoCs for tablets and smartphones. It offers 2 pixel and 1 vertex shaders that are usually clocked at 200 MHz. The GPU supports OpenGL ES 2.0 and was announced in Oct. of 2006.
PowerVR SGX530
► remove from comparisonThe PowerVR SGX530 is an integrated graphics card that can be found in mostly ARM based SoCs for tablets and smartphones. It offers 2 pixel and 1 vertex shaders that are usually clocked at 200 MHz. The GPU supports OpenGL ES 2.0 and was announced in July of 2005.
Intel HD Graphics P630 | PowerVR SGX531 | PowerVR SGX530 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PowerVR SGX500 Series |
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Codename | Kaby-Lake-H-GT2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Architecture | Gen. 9.5 Kaby Lake | PowerVR SGX5 | PowerVR SGX5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pipelines | 24 - unified | 2 / 1 Pixel- / Vertexshader | 2 / 1 Pixel- / Vertexshader | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Bus Width | 64/128 Bit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | yes | no | no | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 12_1, OpenGL 4.4 | OpenGL ES 2.0 | OpenGL ES 2.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
technology | 14 nm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features | QuickSync | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 05.08.2015 | 01.10.2006 | 01.06.2005 |
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Benchmarks
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX531
Average Benchmarks Intel HD Graphics P630 → 0% n=0
Average Benchmarks PowerVR SGX531 → 0% n=0

* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
For more games that might be playable and a list of all games and graphics cards visit our Gaming List