ERROR: No GPU found with the ID:500

getGPUInfos: Perhaps the translation is missing or the German GPU is not selected in the page header (or a wrong one is selected)

ERROR: No GPU found with the ID:500

getGPUInfos: Perhaps the translation is missing or the German GPU is not selected in the page header (or a wrong one is selected) Intel Graphics Media Accelerator (GMA) 500
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Intel Graphics Media Accelerator (GMA) 500

Intel Graphics Media Accelerator (GMA) 500

► remove from comparison Intel Graphics Media Accelerator (GMA) 500

The Intel Graphics Media Accelerator 500 (also called GMA 500) is a graphics card for embedded products (e.g. MIDs), netbooks and other small mobile devices. It is usually paired with an Intel Atom CPU and designed for video playback tasks (even HD content). The integrated video decoder is able to accelerate MPEG-2, VC-1, and AVC HD videos.

The graphics core is based on a licensed PowerVR SGX core (Power VR SGX535 as in the Apple A4) and is clocked with 100 (UL11L) or 200 MHz (US15L, US15W chipset). The GMA 500 is compatible with DirectX 10.1 and features 4 unified shaders. Still the performance wont be sufficient for playing 3D games.

The chipsets that integrate the GMA 500 (UL11L, US15L, and US15W) support

GMA 500 chipset comparison
UL11LUS15LUS15W
Core Speed100200200 MHz
Max RAM512 MB1024 MB1024 MB
max Displays122
PCIe Slots122

Intel Graphics Media Accelerator (GMA) 500
GMA Series
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M compare 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 compare 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 compare 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 compare 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
Shared Memoryyes
CodenameGMA 500
ArchitecturePowerVR SGX5
Pipelines4 - unified
Core Speed200 MHz
APIDirectX 10.1, Shader 4.1
technology130 nm
Features
OpenGL 2.0, PowerVR SGX Kern, Screen Tiling, Internal True Color Processing, Zero overhead AA, 32 Bit floating-point operations.
Date of Announcement01.11.2008
Link to Manufacturer Pagedownload.intel.com

Benchmarks

3DMark 06 3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 500
3DMark 06
Maximum value not found for - , could not paint bar!
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 500
3DMark 06
Maximum value not found for - , could not paint bar!
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) 500
3DMark 06
Maximum value not found for - , could not paint bar!
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
Maximum value not found for - , could not paint bar!
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
Maximum value not found for - , could not paint bar!
Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 500
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

F.E.A.R.

F.E.A.R.

2005
low 640x480
Graphics Media Accelerator (GMA) 500:
16  fps
med. 800x600
Graphics Media Accelerator (GMA) 500:
2  fps
high 1024x768
Graphics Media Accelerator (GMA) 500:
1  fps
Intel Graphics Media Accelerator (GMA) 500lowmed.highultraQHD4K
F.E.A.R.1621
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1


1


1











For more games that might be playable and a list of all games and graphics cards visit our Gaming List

Add one or more devices and compare

In the following list you can select (and also search for) devices that should be added to the comparison. You can select more than one device.

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show all (including archived), 2024, 2023
v1.26
Errors [Close]

#0 Stopped to cacheFillTable as currently in progress (1 sys_registry entries found) +0s ... 0.006s

#1 sys_registry tx_nbc2fe_gpusingle_1 entry uid:586099 from 2024.06.03 10:15 +0s ... 0.006s

#2 Warning cache corrupt or update under way as 1335> for benchmark 1, setting:13 +0s ... 0.17s

#3 Warning cache corrupt or update under way as 4113> for benchmark 2, setting:14 +0s ... 0.171s

#4 Warning cache corrupt or update under way as 150> for benchmark 3, setting:15 +0s ... 0.173s

#5 Warning cache corrupt or update under way as 79> for benchmark 4, setting:2288 +0s ... 0.173s

#6 Warning cache corrupt or update under way as 68> for benchmark 4, setting:16 +0s ... 0.174s

#7 Warning cache corrupt or update under way as 88> for benchmark 4, setting:17 +0s ... 0.175s

#8 Warning cache corrupt or update under way as 2.4> for benchmark 59, setting:227 +0s ... 0.176s

#9 Warning cache corrupt or update under way as 4.5> for benchmark 59, setting:226 +0s ... 0.177s

#10 Warning cache corrupt or update under way as 3> for benchmark 20, setting:117 +0s ... 0.178s

#11 Warning cache corrupt or update under way as 5.9> for benchmark 20, setting:116 +0s ... 0.179s

#12 Warning cache corrupt or update under way as 35> for benchmark 22, setting:38 +0s ... 0.18s

log 03. 10:33:08

#0 checking url part for id 500 +0s ... 0s

#1 checking url part for id 500 +0s ... 0s

#2 checking url part for id 1058 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 will recreate cache as older than 5 days: 1717403587s = 19877.356331019d, id:gpuID:500 +0.001s ... 0.001s

#5 table tx_nbc2_benchcache_gpu already found +0.005s ... 0.006s

#6 About to fill cache table +0s ... 0.006s

#7 composed specs +0.084s ... 0.09s

#8 did output specs +0s ... 0.09s

#9 start showIntegratedCPUs +0s ... 0.09s

#10 getting avg benchmarks for device 500 +0.024s ... 0.114s

#11 got single benchmarks 500 +0s ... 0.115s

#12 getting avg benchmarks for device 1058 +0.001s ... 0.116s

#13 got single benchmarks 1058 +0.05s ... 0.166s

#14 got avg benchmarks for devices +0s ... 0.166s

#15 No cached benchmark found, getting uncached values +0.004s ... 0.17s

#16 No cached benchmark found, getting uncached values +0.001s ... 0.171s

#17 No cached benchmark found, getting uncached values +0.001s ... 0.173s

#18 No cached benchmark found, getting uncached values +0.001s ... 0.173s

#19 No cached benchmark found, getting uncached values +0.001s ... 0.174s

#20 No cached benchmark found, getting uncached values +0.001s ... 0.175s

#21 No cached benchmark found, getting uncached values +0.001s ... 0.176s

#22 No cached benchmark found, getting uncached values +0.001s ... 0.177s

#23 No cached benchmark found, getting uncached values +0.001s ... 0.178s

#24 No cached benchmark found, getting uncached values +0.001s ... 0.179s

#25 No cached benchmark found, getting uncached values +0.001s ... 0.18s

#26 min, max, avg, median took s +0s ... 0.18s

#27 before gaming benchmark output +0s ... 0.18s

#28 Got 3 rows for game benchmarks. +0.003s ... 0.183s

#29 composed SQL query for gamebenchmarks +0s ... 0.183s

#30 got data and put it in $dataArray +0s ... 0.184s

#31 benchmarks composed for output. +0.003s ... 0.187s

#32 calculated avg scores. +0s ... 0.187s

#33 return log +0.039s ... 0.226s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)