NVIDIA GeForce GTX 285M SLI vs NVIDIA GeForce GTX 260M

NVIDIA GeForce GTX 285M SLI

► remove NVIDIA GeForce GTX 285M SLI

The Nvidia GeForce GTX 285M SLI is a graphics solution that combines two Nvidia GeForce GTX 285M with an SLI connection. As not every game supports SLI efficiently, the performance increase compared to a single card is only about 0-40%. The most frequently used technique is Alternate Frame Rendering (AFR), where each card take turns rendering a frame in an alternating manner. Therefore, the SLI solution may suffer from noticeable micro stuttering at frame-rates between 20-30 fps (due to display irregularities between each rendered frame).

Each of the two GeForce GTX 285M is based on the G92b core and is therefore produced in 55nm. It features the full 128 pipelines of the G92b core and is therefore comparable to the desktop 9800M GTX+ and not the desktop GTX 280.

The Nvidia GeForce GTX 285M SLI in laptops with Core 2 Duo CPUs is bundled with the GeForce 9400M G chipset and therefore supports HybridPower (if the manufacturer enables it). With HybridPower, both GTX cards can be disabled and only the chipset graphics core can run, leading to improved battery life (and possibly less fan noise). Modern Core i7 laptops are using an Intel chipset and do not support HybridPower.

Since there are two GTX 285M cards active in SLI, the electrical current consumption and exhumed heat are about twice as much as what a single GTX 285M can produce. Due to the large power and cooling requirements, this SLI combination can only be found in large DTR laptops (like the Alienware M17x).

NVIDIA GeForce GTX 260M

► remove NVIDIA GeForce GTX 260M

The NVidia GeForce GTX 260M is a high-end graphics card of the 200M series based on the G92b core. Therefore, the 55nm chip is essentially a 9800M GTX with slightly higher clock rates (550/1375/950 vs. 500/1250/800). As a result, the 260M is more similar to the desktop 9800GT than the GTX 260.

As with all native DirectX 10 cards, the GeForce GTX 260M renders 3D images using "Unified Shaders". Dedicated pixel shaders and vertex shaders have been replaced with 112 stream processors in the 260M, which now take over most of the graphics workload. The shader units themselves are also clocked higher (1375 MHz) than the core chip.

In general, the performance of the GTX 260M is somewhat higher than the 9800M GTX due to the higher clock speed. For current DirectX 10 games such as Crysis, World in Conflict, Bioshock or Age of Conan, the 260M is sufficient for gameplay under medium to high detail settings. Meanwhile, older games should be able to run fluently under high resolutions and full details. VRAM can be up to 1024 MB GDDR3 at 950MHz  in MXM 3.0 or 800MHz in MXM 2.0.

The GeForce GTX 260M integrates the PureVideo HD video decoder. The GPU is thus able to assist the CPU in the decoding of H.264-, VC-1-, MPEG2- and WMV9 videos.

HybridPower is a Windows Vista-only technology that allows users to switch between the integrated and dedicated graphics core for power-saving purposes. In the future, Nvidia intends to evolve the software for automatic switching depending on the active application (now known as Optimus). GeForceBoost is not supported with the GTX 260M as there would be no performance gain from combining with the integrated GPU.

The high current consumption of up to 75 Watts (of the entire MXM board) means that the GTX 260M can typically only be found in larger notebooks with loud and powerful cooling systems.

Compared with Desktop graphics cards, the GTX 260M is most similar to the GeForce 9800 GT.

NVIDIA GeForce GTX 285M SLINVIDIA GeForce GTX 260M
ManufacturerNVIDIANVIDIA
GeForce GTX 200M Series
GeForce GTX 285M SLI 256 @ 576 MHz256 Bit @ 1020 MHz
GeForce GTX 280M SLI compare 256 @ 585 MHz256 Bit @ 950 MHz
GeForce GTX 260M SLI compare 224 @ 550 MHz256 Bit @ 950 MHz
GeForce GTX 285M compare 128 @ 576 MHz256 Bit @ 1020 MHz
GeForce GTX 280M compare 128 @ 585 MHz256 Bit @ 950 MHz
GeForce GTX 260M 112 @ 550 MHz256 Bit @ 950 MHz
GeForce GTX 285M SLI 256 @ 576 MHz256 Bit @ 1020 MHz
GeForce GTX 280M SLI compare 256 @ 585 MHz256 Bit @ 950 MHz
GeForce GTX 260M SLI compare 224 @ 550 MHz256 Bit @ 950 MHz
GeForce GTX 285M compare 128 @ 576 MHz256 Bit @ 1020 MHz
GeForce GTX 280M compare 128 @ 585 MHz256 Bit @ 950 MHz
GeForce GTX 260M 112 @ 550 MHz256 Bit @ 950 MHz
CodenameN10E-GTXN10E-GT
ArchitectureG9xG9x
Cores256 - unified112 - unified
Core576 MHz550 MHz
Shader1500 MHz1375 MHz
Memory1020 MHz950 MHz
Bus256 Bit256 Bit
MemoryGDDR3GDDR3
Max. Memory2048 (2x1024) MB1024 MB
Shared Memorynono
DirectXDirectX 10, 4.0DirectX 10, 4.0
Transistors1508 Million754 Million
Technology55 nm55 nm
FeaturesHybridPower, PureVideo HD, CUDA, PhysX readyHybridPower, PureVideo HD, CUDA, PhysX ready
Size2/32/3
Introduced02.03.2009 02.03.2009
MXM 3MXM 3
Manufacturerhttp://www.nvidia.com/object/product_gef...http://www.nvidia.com/object/product_gef...

3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce GTX 285M SLI
3DM Vant. Perf. total + NVIDIA GeForce GTX 260M
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 285M SLI
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 260M
3DMark 05 - 3DMark 05 - Standard
21611 Points (41%)
min: 12669     avg: 14773     median: 15079 (28%)     max: 16611 Points
3DMark 06 3DMark 06 - Score Unknown Settings + NVIDIA GeForce GTX 285M SLI
3DMark 06 - Score Unknown Settings + NVIDIA GeForce GTX 260M
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 285M SLI
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 260M
Windows 7 Experience Index - Win7 Gaming graphics
7.3 Points (92%)
6.8 Points (86%)
Windows 7 Experience Index - Win7 Graphics
7.3 Points (92%)
6.8 Points (86%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 285M SLI
Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 260M
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 285M SLI
Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 260M

Average Benchmarks NVIDIA GeForce GTX 285M SLI → 100% n=9

Average Benchmarks NVIDIA GeForce GTX 260M → 71% n=9

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Mafia 2

Mafia 2

2010
med. 1024x768
GeForce GTX 260M:
45  fps
high 1360x768
GeForce GTX 260M:
43.8  fps
low 1024x768
GeForce GTX 260M:
154  fps
high 1360x768
GeForce GTX 260M:
47  fps
low 1024x768
GeForce GTX 260M:
79.1  fps
med. 1366x768
GeForce GTX 260M:
54.8  fps
high 1366x768
100%
GeForce GTX 285M SLI:
81.5  fps
51%
GeForce GTX 260M:
41.6  fps
ultra 1920x1080
100%
GeForce GTX 285M SLI:
50.6  fps
46%
GeForce GTX 260M:
23.2  fps
low 800x600
GeForce GTX 260M:
137.4  fps
med. 1024x768
100%
GeForce GTX 285M SLI:
118.1  fps
50%
GeForce GTX 260M:
59.1  fps
high 1366x768
100%
GeForce GTX 285M SLI:
113.9  fps
49%
GeForce GTX 260M:
55.4  fps
ultra 1920x1080
100%
GeForce GTX 285M SLI:
84.3  fps
47%
GeForce GTX 260M:
40  fps
Risen

Risen

2009
low 800x600
GeForce GTX 260M:
51.3 80.3 ~ 66 fps
med. 1024x768
100%
GeForce GTX 285M SLI:
103.5  fps
44%
GeForce GTX 260M:
41.3 50.5 ~ 46 fps
high 1366x768
100%
GeForce GTX 285M SLI:
84.7  fps
40%
GeForce GTX 260M:
31.7 36.5 ~ 34 fps
ultra 1920x1080
100%
GeForce GTX 285M SLI:
58  fps
46%
GeForce GTX 260M:
26.9  fps
Need for Speed Shift

Need for Speed Shift

2009
med. 1024x768
100%
GeForce GTX 285M SLI:
86.2  fps
77%
GeForce GTX 260M:
66.5  fps
high 1366x768
100%
GeForce GTX 285M SLI:
85.3  fps
72%
GeForce GTX 260M:
61  fps
ultra 1920x1080
100%
GeForce GTX 285M SLI:
79.8  fps
49%
GeForce GTX 260M:
39.1  fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
GeForce GTX 260M:
92  fps
med. 1024x768
100%
GeForce GTX 285M SLI:
127.1  fps
62%
GeForce GTX 260M:
79.2  fps
high 1360x768
100%
GeForce GTX 285M SLI:
103.7  fps
59%
GeForce GTX 260M:
61.5  fps
ultra 1920x1080
100%
GeForce GTX 285M SLI:
69.9  fps
51%
GeForce GTX 260M:
35.3  fps
Anno 1404

Anno 1404

2009
low 1024x768
GeForce GTX 260M:
125.2 133 ~ 129 fps
ultra 1280x1024
100%
GeForce GTX 285M SLI:
89.4  fps
47%
GeForce GTX 260M:
36.2 39 44 49.5 ~ 42 fps
Sims 3

Sims 3

2009
low 800x600
GeForce GTX 260M:
313  fps
med. 1024x768
GeForce GTX 260M:
105  fps
high 1280x1024
GeForce GTX 260M:
89  fps
F.E.A.R. 2

F.E.A.R. 2

2009
low 800x600
GeForce GTX 260M:
132 151.2 ~ 142 fps
med. 1024x768
GeForce GTX 260M:
86.5 89 91.1 ~ 89 fps
high 1280x1024
100%
GeForce GTX 285M SLI:
127.5  fps
54%
GeForce GTX 260M:
63.8 65 67.4 73.4 77.4 ~ 69 fps
ultra 1920x1080
100%
GeForce GTX 285M SLI:
87.7  fps
48%
GeForce GTX 260M:
41.8  fps
GTA IV - Grand Theft Auto

GTA IV - Grand Theft Auto

2008
low 800x600
GeForce GTX 260M:
57.9  fps
med. 1024x768
GeForce GTX 260M:
48  fps
high 1280x1024
GeForce GTX 260M:
36.7  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
GeForce GTX 260M:
107 135.8 ~ 121 fps
high 1024x768
GeForce GTX 260M:
69 85.8 103.3 111.7 ~ 92 fps
Racedriver: GRID

Racedriver: GRID

2008
low 800x600
GeForce GTX 260M:
105 111.9 ~ 108 fps
med. 1024x768
GeForce GTX 260M:
61.5 72 75.1 ~ 70 fps
high 1280x1024
GeForce GTX 260M:
52.7 53 56.2 59.1 ~ 55 fps
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
low 800x600
GeForce GTX 260M:
211.3  fps
med. 1024x768
GeForce GTX 260M:
95.2 168.8 ~ 132 fps
high 1280x1024
GeForce GTX 260M:
52.8 67.3 77.8 88.5 ~ 72 fps
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
med. 1024x768
GeForce GTX 260M:
53.4  fps
high 1024x768
GeForce GTX 260M:
49.2  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
GeForce GTX 260M:
92 123.7 ~ 108 fps
med. 1024x768
100%
GeForce GTX 285M SLI:
74.2  fps
85%
GeForce GTX 260M:
56 57.2 76.9 ~ 63 fps
high 1024x768
100%
GeForce GTX 285M SLI:
62  fps
61%
GeForce GTX 260M:
31 38 38.4 39.3 41.9 ~ 38 fps
ultra 1920x1080
100%
GeForce GTX 285M SLI:
26.9  fps
45%
GeForce GTX 260M:
12.2  fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
GeForce GTX 260M:
110 129.5 ~ 120 fps
med. 1024x768
100%
GeForce GTX 285M SLI:
73.9  fps
81%
GeForce GTX 260M:
49 52.6 76.9 ~ 60 fps
high 1024x768
100%
GeForce GTX 285M SLI:
59.3  fps
61%
GeForce GTX 260M:
30.7 35.5 37 37 39.2 ~ 36 fps
ultra 1920x1080
100%
GeForce GTX 285M SLI:
24.9  fps
46%
GeForce GTX 260M:
11.5  fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
GeForce GTX 260M:
47 72 ~ 60 fps
high 1024x768
GeForce GTX 260M:
38 42 ~ 40 fps
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
GeForce GTX 260M:
22.7 26.6 27.2 ~ 26 fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
GeForce GTX 260M:
158  fps
Quake 4

Quake 4

2005
ultra 1024x768
GeForce GTX 260M:
62  fps
World of Warcraft

World of Warcraft

2005
high 1280x1024
GeForce GTX 260M:
51.8  fps
Counter-Strike Source

Counter-Strike Source

2004
high 1024x768
GeForce GTX 260M:
121 270 ~ 196 fps
Doom 3

Doom 3

2004
ultra 1024x768
GeForce GTX 260M:
178  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
GeForce GTX 260M:
575  fps

Average Gaming NVIDIA GeForce GTX 285M SLI → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce GTX 260M → 55%

Average Gaming 30-70 fps → 57%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)