Qualcomm Adreno 510 vs ARM Mali-T860 MP2 vs ARM Mali-T830 MP1
Qualcomm Adreno 510
► remove from comparisonThe Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
Compared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The clock speed is not disclosed.
Early benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Therefore, it should be able to handle most Android games up to Full HD fluently.
ARM Mali-T860 MP2
► remove from comparisonThe ARM Mali-T860 MP2 is a mobile graphics solution that can be found in ARM SoCs like the Mediatek Helio P10. The chip is available since Q1/2015 and supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.1. The Mali-T860 can be built with 1 to 16 clusters, where the MP2 version features 2 clusters/cores.
The MP2 version is used e.g. in the Mediatek Helio P10 at 700 MHz and performs similar to a Adreno 405 or Mali-T628 with a low core count (e.g. MP2 or MP4). Therfore, only low demanding gaming are suited for the GPU.
In the Helio P10 the GPU is manufactured in 28nm at TSMC.
ARM Mali-T830 MP1
► remove from comparisonThe ARM Mali-T830 MP1 is an integrated graphics card for smartphones and tablets. The chip features only one cluster (MP1) and supports OpenGL ES 3.2, OpenCL 1.2 and DirectX 11 (FL 9_3).
Qualcomm Adreno 510 | ARM Mali-T860 MP2 | ARM Mali-T830 MP1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mali-T800 Series |
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Architecture | Adreno 500 | Midgard | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | yes | no | no | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 12.1, OpenGL ES 3.2, Vulkan | DirectX 11.1, OpenGL ES 3.1 AEP | DirectX 11 (FL 9_3), OpenGL ES 3.2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
technology | 14 nm | 28 nm | 16 nm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | Open CL 1.2 | OpenGL ES 3.2, OpenCL 1.2, DirectX 11 (FL 9_3) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 15.12.2015 | 01.01.2015 | 01.04.2016 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Codename | Midgard | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pipelines | 2 - unified | 1 - unified | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Core Speed | 700 MHz | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Link to Manufacturer Page | www.arm.com |
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