Notebookcheck

Civilization: Beyond Earth Benchmarked

Florian Glaser (translated by Ariana Brodsky), 11/10/2014

Hexes live on. Sid Meier's successful gaming series moves on to the next round with Beyond Earth. We don't just mean content-wise -- in terms of graphics, too, the game is on the move. Thanks to Mantle support, AMD-based computers should have a noticeable advantage over Nvidia systems. We ran the tests and have laid out the results for you here.

Civilization: Beyond Earth Logo

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Graphics

Like its predecessor, Beyond Earth doesn't exactly offer stunning visuals. Whether we're talking about texture quality, polygon count, or effects: The turn-based strategy game's graphics are mostly limited to the necessities. Even so, the new Civilization game gains our respect for its nice details and overall look that just works. In other disciplines, too, there's not much to critique: At a size of about 6 MB, the game proves to be relatively compact. Some of this year's games need seven times the space (The Evil WithinShadow of Mordor, Wolfenstein: The New Order).

We're fans of the video menu -- it looks clean and has a ton of detail options. Under "Graphics Profile", the overall quality can be changed with just one click. There are also switches for anti-aliasing (2-8x MSAA) and the resolution. Vertical synchronization eliminates image tearing.

Low Settings
Low Settings
Medium Settings
Medium Settings
High Settings
High Settings
Ultra Settings
Ultra Settings

Frustrating, on the other hand, is the fact that many settings changes require the game to be restarted. Not only that, but the intro videos can't be interrupted and Beyond Earth takes a long time to load the main menu (even with an SSD). Now and again, Civilization doesn't start correctly in full screen mode, though there is a trick to solve that problem (right click on the taskbar symbol "close window"). In general, the programming behind the graphics seems a little underdeveloped. The game even crashed on several systems.

One of Beyond Earth's biggest highlights is that it supports AMD's Mantle API, which competes with Microsoft's DirectX interface. Thanks to many optimizations, Mantle is supposed to work more efficiently. We did notice a small increase in performance in our tests (+5 % @ Radeon R9 M290X & R9 280X), but the improvement isn't really groundbreaking. In most cases, Nvidia can keep up quite well.

Low Settings
Low Settings
Medium Settings
Medium Settings
High Settings
High Settings
Ultra Settings
Ultra Settings

Apart from that, the game's performance is very closely tied to the GPU's raw power. Taking a look at the benchmark table, it's clear that the processor is only a limiting factor at the lowest quality setting -- at least when it comes to Intel notebooks -- and that only in systems with high-end GPUs. While the frame rate sometimes varies greatly from preset to preset (High/Ultra being exceptions), the differences in visuals are more limited. Excellent: According to our benchmarks, MSSA doesn't cost a lot in terms of performance.

The drivers we used are, of course, the current versions from Nvidia (344.48 WHQL) and AMD (14.9.2 Beta). Windows 7 users should be careful when downloading the Catalyst driver. Even though we selected the right option, the standard site ("AMD Catalyst Packages") only has a Windows 8 .exe file that doesn't function properly with Windows 7. The appropriate download is only available on the detail page.

Benchmark

Hidden benchmarks seem to be all the rage lately. Like Alien: Isolation, Beyond Earth also offers a performance test that can only be activated with a little finesse. To get to the benchmark, under "Set Launch Options" (right click on the game in Steam, select "Properties") you have to add the command -benchmark lategameview. The next time the program boots, the test will initialize automatically.

Because the benchmark provided is a worst-case-scenario segment with tons of things going on, even powerful GPUs break into a sweat (especially when it comes to the minimum fps). We were pleased with the fact that the benchmark delivered constant results -- unsurprisingly, since the sequence is 100% identical every time.

Unlocking the benchmark
Unlocking the benchmark
Opening the results
Opening the results
Converting the data
Converting the data

We were not so pleased with the fact that the game doesn't display the results at the end of the sequence. Instead of presenting the minimum, average and maximum frame rates right after the test, Beyond Earth just stores them in the program folder (SteamSteamAppscommonSid Meier's...) in a file named lategameview. At first glance, the file appears to be full of arbitrary numbers -- only after some spreadsheet analysis did we finally get our sought-after results.

Because it was simple, we used an online tool we programmed ourselves to calculate the frame rates (see above screenshot), though this tool was only intended for internal use. If necessary, you could also record the benchmark using Fraps. Except for the minimum frame rates, the results are almost identical. Unfortunately, Fraps only works in DirectX mode, not in Mantle mode.

Results

Even though Beyond Earth is no graphic wonder, the game requires a fair amount of computational power. For the lowest setting (1024 x 768), you'll need at least a GeForce GT630M, Radeon HD 8650G or HD Graphics 4600. Older entry-level GPUs like the Radeon HD 7660G or the HD Graphics 3000/4000 are already out of their league here.

Medium details and 1366 x 768 pixels can only be rendered more or less fluidly by a GeForce GT 750M or above. For the "High" preset and 1920 x 1080 pixels, we suggest a GeForce GTX 765M or better. If you want to activate the "Ultra" preset with 4x anti-aliasing, you'll need a card on par with the GTX 850M, GTX 860M or GTX 770M.

Civilization: Beyond Earth
    1920x1080 Ultra Preset AA:4x MS     1920x1080 High Preset     1366x768 Medium Preset     1024x768 Minimum Preset
GeForce GTX 980, 3770K
Desktop-PC
110.8 (min: 52) fps ∼78%
119.8 (min: 54) fps ∼77%
149 (min: 55) fps ∼86%
150.9 (min: 58) fps ∼76%
Radeon R9 280X, 3770K
Desktop-PC
65.5 (min: 40) fps ∼46%
72.2 (min: 45) fps ∼47%
103.1 (min: 54) fps ∼60%
160.3 (min: 68) fps ∼81%
GeForce GTX 880M, 4700MQ
Schenker W504
53.6 (min: 24) fps ∼38%
60.3 (min: 25) fps ∼39%
94.3 (min: 35) fps ∼55%
143.3 (min: 58) fps ∼72%
GeForce GTX 780M, 4700MQ
Schenker W503
47.6 (min: 20) fps ∼34%
51.4 (min: 26) fps ∼33%
81.9 (min: 27) fps ∼47%
135.9 (min: 37) fps ∼68%
GeForce GTX 870M, 4700MQ
Schenker W504
45.1 (min: 19) fps ∼32%
51.4 (min: 22) fps ∼33%
81.1 (min: 30) fps ∼47%
142.5 (min: 57) fps ∼72%
Radeon R9 M290X, 4700MQ
Schenker W504
44 (min: 28) fps ∼31%
48.9 (min: 33) fps ∼32%
76.5 (min: 43) fps ∼44%
152.7 (min: 71) fps ∼77%
GeForce GTX 860M, 4700MQ
Schenker W504
34.2 (min: 15) fps ∼24%
41.3 (min: 18) fps ∼27%
63.7 (min: 24) fps ∼37%
141.8 (min: 52) fps ∼71%
GeForce GTX 770M, 4700MQ
Schenker W503
30 (min: 14) fps ∼21%
32.7 (min: 15) fps ∼21%
53.4 (min: 17) fps ∼31%
123.6 (min: 30) fps ∼62%
GeForce GTX 850M, 4340M
Schenker M504
29.7 (min: 10) fps ∼21%
35.5 (min: 20) fps ∼23%
54.9 (min: 28) fps ∼32%
109.2 (min: 50) fps ∼55%
GeForce GTX 765M, 4700MQ
Schenker W503
24.7 (min: 10) fps ∼17%
27.8 (min: 12) fps ∼18%
41.7 (min: 17) fps ∼24%
109.8 (min: 33) fps ∼55%
GeForce GT 750M, 4702MQ
Schenker M503
14.7 (min: 8) fps ∼10%
16.8 (min: 9) fps ∼11%
26.4 (min: 12) fps ∼15%
66.7 (min: 24) fps ∼34%
Radeon R7 512 Cores (Kaveri Desktop), A10-7850K, Samsung SSD 470 Series MZ-5PA256/EU
A10-7850K Asus A88-XM-PLUS
14 (min: 9) fps ∼10%
15.6 (min: 10) fps ∼10%
24 (min: 14) fps ∼14%
65 (min: 32) fps ∼33%
Iris Pro Graphics 5200, 4750HQ, Intel SSD 525 Series SSDMCEAC180B3
Schenker S413
13.6 (min: 7) fps ∼10%
16.3 (min: 9) fps ∼11%
24.2 (min: 10) fps ∼14%
53.3 (min: 12) fps ∼27%
GeForce GT 740M, 4200M
HP Envy 15-j011sg
12 (min: 5) fps ∼8%
14.5 (min: 6) fps ∼9%
23 (min: 11) fps ∼13%
61.4 (min: 29) fps ∼31%
GeForce GT 640M, 2637M, Lite-On LMT-256M3M
Acer Aspire M3-581TG
17.4 (min: 9) fps ∼10%
43.8 (min: 17) fps ∼22%
GeForce GT 720M, 4200M, WDC Scorpio Blue WD10JPVX-22JC3T0
MSI CX61-i572M
9 fps ∼6%
15.4 fps ∼9%
44.8 fps ∼23%
HD Graphics 4600, 4700MQ
Schenker W503
7.4 (min: 5) fps ∼5%
8.9 (min: 5) fps ∼6%
13.7 (min: 8) fps ∼8%
37 (min: 18) fps ∼19%
Radeon HD 8650G, A10-5750M, Samsung SSD 470 Series MZ-5PA256/EU
Pumori Test Platform (A10-5750M)
14.9 fps ∼9%
38.7 fps ∼19%
GeForce GT 630M, 3720QM, Seagate Momentus 7200.5 ST9750420AS
Asus N56VM
6.7 (min: 2) fps ∼5%
7.7 (min: 3) fps ∼5%
13 (min: 3) fps ∼8%
35.6 (min: 4) fps ∼18%
HD Graphics 4000, 3720QM
Asus N56VM
8.1 (min: 2) fps ∼5%
18.2 (min: 4) fps ∼9%
Discussion

Test Systems

Four of our test systems are courtesy of Schenker Technologies (mysn.de):

  • W504 (Core i7-4700MQ, 8 GB DDR3, GeForce GTX 860M, GTX 870M, GTX 880M, Radeon R9 M290X)
  • W503 (Core i7-4700MQ, 8 GB DDR3, GeForce GTX 765M, GTX 770M, GTX 780M)
  • M504 (Core i5-4340M, 8 GB DDR3, GeForce GTX 850M)
  • M503 (Core i7-4702MQ, 8 GB DDR3, GeForce GT 750M)

Windows 7 (64 bit) is installed on each of these notebooks.

GPU drivers used: Nvidia 344.48, AMD 14.9.2 Beta, Intel 10.18.10.3960

Further test devices are courtesy of Nvidia:

Intel also furnished us with one:

  • Schenker S413 (Core i7-4750HQ, 8 GB DDR3, Iris Pro Graphics 5200)

The desktop computers are equipped with CPUs/APUs from Intel and AMD, SSDs from Micron, Intel and Samsung, mainboards from Intel and Asus, as well as graphics cards from Nvidia and AMD.

Overview

Show Restrictions
Pos      Model                                     Civilization: Beyond Earth
 Civilization: Beyond Earth (2014)
low
1024x768
Minimum Preset
med.
1366x768
Medium Preset
high
1920x1080
High Preset
ultra
1920x1080
Ultra Preset
4x MSAA
 8NVIDIA GeForce GTX 980M SLI
175.2
172.5
154.6
141.9
 11NVIDIA GeForce GTX 980
150.9
149
117.32
108.62
 15NVIDIA GeForce GTX 970M SLI
159.4
150.9
115.2
104.6
 24AMD Radeon R9 290X
199
171
117
106
 31NVIDIA GeForce GTX 980M
1323
105.63
88.13
763
 33AMD Radeon R9 280X
160.3
103.1
72.2
65.5
 35NVIDIA GeForce GTX 960
167.8
131
90.9
77.1
 37NVIDIA GeForce GTX 970M
158
120.4
79.752
69.752
 50AMD Radeon R7 370
186.42
83.46
57.21
50.36
 52NVIDIA GeForce GTX 880M
143.3
94.3
60.3
53.6
 57NVIDIA GeForce GTX 780M
135.9
81.9
51.4
47.6
 62NVIDIA GeForce GTX 965M
121.8
88.2
61.1
49.9
 64NVIDIA GeForce GTX 870M
142.5
81.1
51.4
45.1
 65AMD Radeon R9 M290X
152.7
76.5
48.9
44
 81NVIDIA GeForce GTX 960M
104.452
67.152
45.352
39.552
 85NVIDIA GeForce GTX 770M
123.6
53.4
32.7
30
 86NVIDIA GeForce GTX 860M
104.32
57.452
38.252
32.82
 94NVIDIA GeForce GTX 950M
55.3
37.8
30.7
 95NVIDIA GeForce GTX 850M
109.23
54.93
35.53
29.73
Pos      Model                                     Civilization: Beyond Earth
lowmed.highultra
 97AMD Radeon R9 M280X
72.3
48.6
31.3
19
 103NVIDIA GeForce GTX 765M
109.8
41.7
27.8
24.7
 129AMD Radeon R9 M370X
85.7
39.2
26.8
22.7
 156AMD Radeon R9 M265X
65.9
29.8
19.9
16.8
 167NVIDIA GeForce GT 750M
66.7
26.4
16.8
14.7
 169NVIDIA GeForce 940MX
67.2
29.7
21.4
17.3
 171NVIDIA GeForce 940M
64.33
28.23
18.93
15.43
 172AMD Radeon R9 M375
48
32
21.6
 180AMD Radeon R7 M275DX
492
22.652
15.22
15.852
 184AMD Radeon R7 512 Cores (Kaveri Desktop)
65
24
15.6
14
 185Intel Iris Pro Graphics 5200
53.3
24.2
16.3
13.6
 188NVIDIA GeForce GT 740M
61.4
23
14.5
12
 189NVIDIA GeForce 930M
57.3
50.62
19.5
 191NVIDIA GeForce 830M
50.6
21.2
14.9
12.5
 209AMD Radeon R7 M260X
40.8
18.2
12.8
11.2
 220AMD Radeon R7 M265
25
19.3
13
 224NVIDIA GeForce GT 640M
43.8
17.4
 225AMD Radeon R7 (Kaveri)
51.4
21.8
15.6
13.1
 226AMD Radeon R8 M365DX
30.2
19.5
14.5
12.8
 230AMD Radeon R7 M360
38.2
31.2
20.8
15.6
Pos      Model                                     Civilization: Beyond Earth
lowmed.highultra
 244Intel HD Graphics 530
57.7
22.3
13.1
10.9
 247AMD Radeon R7 M260
29.3
21.7
15
 249AMD Radeon R6 (Carrizo)
32.4
19
11.3
8.8
 286AMD Radeon HD 8670M
22.2
15.9
 287AMD Radeon R6 M255DX
34.4
12.3
7.4
6.5
 306AMD Radeon HD 8650G
38.7
14.9
 311NVIDIA GeForce GT 630M
35.6
13
7.7
6.7
 317AMD Radeon R5 M255
62
26.9
16
15.6
 320NVIDIA GeForce 820M
36.3
14.3
 322Intel Iris Graphics 6100
43.4
23.2
15.9
12.6
 323NVIDIA GeForce GT 720M
44.8
15.4
9
 325AMD Radeon R5 M240
33.4
18.4
11.6
 327AMD Radeon R5 M230
17.5
12.6
7.8
 333Intel HD Graphics 6000
40.9
20.8
13.3
10.7
 336Intel Iris Graphics 5100
32.32
13.852
9.952
 341Intel HD Graphics 4600
35.652
13.352
8.652
7.4
 343Intel HD Graphics 5500
38.35
18.15
10.54
8
 349AMD Radeon HD 7660G
20
 352Intel HD Graphics 5000
15.5
12.2
 385Intel HD Graphics 4400
23.5
10
Pos      Model                                     Civilization: Beyond Earth
lowmed.highultra
 415Intel HD Graphics 5300
21.2
8.8
5.8
4.5
 424Intel HD Graphics 4000
18.2
8.1
 430AMD Radeon R5 (Beema/Carrizo-L)
32.1
10.1
 431AMD Radeon R4 (Beema)
33.2
10.2
 432Intel HD Graphics 4200
7.3
4.2
 457AMD Radeon HD 8350G
25.8
8.7
 461AMD Radeon R3 (Mullins/Beema)
27.62
9.52
 479Intel HD Graphics (Braswell)
6
3.2
 509Intel HD Graphics (Cherry Trail)
16.2
6.1
 528Intel HD Graphics 3000
9.5
 590Intel HD Graphics (Bay Trail)
10.552
4.3
* Smaller values are better. / * Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
123Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.
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> Notebook / Laptop Reviews and News > Reviews > Civilization: Beyond Earth Benchmarked
Florian Glaser, 2014-11-10 (Update: 2014-11-10)