Blizzard has confirmed that World of Warcraft: Midnight will launch worldwide on 2 March 2026, as the second chapter in the Worldsoul Saga. Players who pre-purchase any edition of the expansion will get early access to the new player housing feature from 2 December 2025, via the “The Warning” prologue update.
Housing lets players join a neighbourhood, claim a home in Azeroth and customise interiors and exteriors using décor earned through quests, professions, achievements or bought with premium currency. At launch, architectural styles include classic Orc, Human, Blood Elf and Night Elf themes, with an advanced editing mode for rotating, scaling and dyeing items.
Beyond housing, Midnight introduces the Haranir jungle-elf race, a new “Prey” bounty system that lets players hunt (and be hunted) across Azeroth, and a modernised Silvermoon City built on the current engine. Blizzard is also rolling out a major combat and addon overhaul, clamping down on gameplay-driving UI mods to push players back toward encounter design and visual cues rather than third-party tools.
Midnight follows The War Within as part of a three-expansion Worldsoul Saga arc and is being pitched as one of WoW’s biggest shake-ups in years – with long-time fans finally getting the housing system they’ve been asking for since the MMO’s early days.





