Roblox recently released its Q3 2025 earnings report and announced it had paid out $1 billion to its game creators through the Developer Exchange program, surpassing last year's $923 million. It also announced previously that it was increasing the payout for creators by 8.5%, meaning they would get more when turning earned Robux into cash.
It further stated that its top 1,000 creators had earned an average of $1.1 million, a 40% year-on-year increase. This shows a strong correlation with its $1.4 billion in revenue for the quarter, which is a 48% year-on-year increase, indicating that the platform continues to flourish in terms of monetization.
Creators can use the “DevEx Program” to turn their Robux into real cash, but there are specific stringent requirements that must be met to partake: “While any creator can use Roblox Studio to learn to code, create experiences or items to enjoy with their friends, and even earn some Robux, only successful creators will be able to meet the high requirements (described below) to earn money through DevEx.”
To qualify for this program, creators must have earned at least 30,000 Robux in their accounts, have a verified email address, and be in good standing with the community. The complete list of requirements and the process can be found here.
Impressive growth by all standards, especially amidst the growing concerns of online safety of children and a “Deeply disturbing” report on the risks to children playing Roblox, coming soon after parents had complained about the behaviour of their children after engaging with the hugely popular application. Roblox itself admits that children may be exposed to harmful content, but it is hard at work to weed out the “bad actors”.
The company stated it “deeply sympathised” with the people affected by harmful content “tens of millions of people have a positive, enriching and safe experience on Roblox every day” and they are working on expanding those checks to make Roblox a safe environment, by implementing a Parents and Caregiver Council “Similar to our Teen Council, Parent Council participants will collaborate with Roblox’s internal teams to provide perspectives on platform features, policies, and resources” they state.
This may not be enough to ward off increasingly scathing commentary about its perceived indifference to the matter, and government and state-level watchdogs that continue to take aim at the platform however: Reuters reports that Texas is now suing Roblox over allegedly concealing safety risks from parents, becoming the 3rd major state after Kentucky and Louisiana to do so.







