NVIDIA Quadro NVS 300M vs NVIDIA Quadro NVS 320M
NVIDIA Quadro NVS 300M► remove from comparison
The NVIDIA GeForce Go 300M business graphic card based on the GeForce Go 7600 for laptops and is optimized (by drivers and Bios) for business tasks. Stability and reliability are focussed. The performance ought to be similar (slightly below) the GeForce Go 7600.
NVIDIA Quadro NVS 320M► remove from comparison
DirectX 10 medium class business graphic card, which is optimized for compatibility and stability. The graphic card seems to have the same core like the 8700M series and therefore shows good performance data.
A particularity of the graphic card are the "Unified Shaders". There don't exist any more dedicated pixel- and vertex shaders but 16 so called Stream processors maintain the upcomming graphic work (which was done by the pixel and vertex Shaders, up to now).
The memory clock of the Quadro NVS 320M depends on the implemented memory type: 400 MHz with GDDR2 and 700 MHz with GDDR3.
|NVIDIA Quadro NVS 300M||NVIDIA Quadro NVS 320M|
|Quadro NVS Series|
|Pipelines||8 / 5 Pixel- / Vertexshader||32 - unified|
|Core Speed||450 MHz||575 MHz|
|Memory Speed||500 MHz||700 MHz|
|Memory Bus Width||128 Bit||128 Bit|
|Memory Type||GDDR3||GDDR3, GDDR2|
|DirectX||DirectX 9b, Shader 3.0||DirectX 10, Shader 4.0|
|Transistors||177 Million||289 Million|
|technology||90 nm||80 nm|
|Notebook Size||medium sized||large|
|Date of Announcement||24.05.2006||09.06.2007|
|Link to Manufacturer Page||http://www.nvidia.com/object/quadro_nvs_...||http://www.nvidia.de/page/quadronvs_note...|
|Shader Speed||1150 MHz|
|Max. Amount of Memory||512 MB|
|Features||Shader clock frequence 1200 MHz, PureVideo technology (H.264, VC-1, MPEG2, WMV9 decoder acceleration), HDCP-capable, PowerMizer 7.0 energy management (dynamic switching between performance and energy saving), HDR (high dynamic-range lighting), designed for Windows Vista, 16x full image AA, 16x AF independent on angles, 128-bit HDR illumination with AA, Dual-Link DVI exits for TFT resolutions up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology|