NVIDIA GeForce GTX 470M vs NVIDIA GeForce GTX 460M SLI

NVIDIA GeForce GTX 470M

► remove NVIDIA GeForce GTX 470M

The NVIDIA GeForce GTX 470M is a high-end laptop graphics card introduced in 2010. It is based on the GF104 core as part of the Fermi architecture (as opposed to the GF100 core that the faster GTX 480M is based off of). As a result, the GTX 470M supports both DirectX 11 and OpenGL 4.0.

GF104 architecture

The GF104 core of the GTX 470M is related to the GF100 core of the GeFore GTX 480M and offers 384 shaders and a 256 Bit memory bus for GDDR5. The GTX 470M, however, offers only 288 cores of the 384 and a 192 Bit memory bus. The architecture of the GF104 is not comparable to the old GT215 (e.g., GeForce GTS 350M) or G92b (e.g., GeForce GTX 285M) cores.  Unlike the GF100, the smaller GF104, GF106, and GF108 cores were not only reduced in size, but also considerably modified. In contrast to the GF100, which was designed for professional applications, these chips target the consumer market. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and SFUs per streaming multi-processor (SM). As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution to use the higher amount of shaders per SM more efficiently. In theory, the shaders can thereby be utilized more efficiently and the performance per core is improved.

However, in worst case scenarios the performance of the GTX 470M can also be worse than of the GF100 and its predecessors. The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware reduced (only 1/3 of the shader are FP64-capable and thereby only 1/12 of the FP32’s performance). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities. Due to the different shader architectures and the higher clock rate of the shader domain, the core count can not be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5850).

Detailed information on the GF104 architecture (and thereby also the GF106 and GF108) can be found in the desktop GTX 460 article by Anandtech.

Performance

Because the GeForce GTX 470M features a new architecture, the performance is not comparable to older chips with a similar core count. In contrast to the Radeon HD 5850, which could optionally use DDR3 memory, the 192 Bit memory bus of the GTX 470M is combined with GDDR5. Furthermore, the Fermi-based chips offer higher Tessellation performance than DX11 chips of the Radeon HD 5000 series. The performance of the GTX470M should also be a bit above the Mobility Radeon HD 5870 and first tests even show performance scores above a GTX 480M. Therefore, all modern games of 2010 (except Metro 2033 and Crysis) should run in highest detail settings fluently.

Features

A novel feature of the GF104/106/108 chips is the support for Bitstream HD Audio (Blu-Ray) output via HDMI. Similar to the Radeon HD 5850, the GTX 470M can transfer Dolby True HD and DTS-HD bitstream-wise without quality loss to a HiFi receiver.

The GTX 470M offers PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and therefore the GPU is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking).

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g., for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GTX 470M can be of use in general calculations. For example, the stream processor can encode videos considerably faster than can many modern CPUs. Furthermore, physics calculations can be done by the GPU using PhysX if supported (e.g., Mafia 2 or Metro 2033).

According to Nvidia, support for 3D Vision on the GTX graphics cards is also enabled. It enables the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D enabled screen or an external 3D TV if supported by the laptop manufacturer.

Unofficially, the power consumption of the GeForce GTX 470M should be at about 75 Watt (TDP including the MXM board and memory), which is about the level of the Mobility Radeon HD 5870. Without load, the chip is clocked at 50/100 MHz (chip/shader) and 200/400 MHz in 2D mode and 3D mode, respectively, to save power. Furthermore, the 400M series supports Optimus to automatically switch between the integrated graphics card from Intel and the Nvidia GPU. However, whether or not this feature is included on a notebook will be dependent on the notebook manufacturer. As modern quad cores (2010) don’t house an integrated GPU, we won’t see many Optimus designs with GTX 470M before the launch of Sandy Bridge in 2011.

The similarly named desktop GeForce GTX 470 is based on the GF100 chip and offers 448 shader cores. Therefore, it is significantly faster than a GTX 470M.  Instead, a more comparable desktop GPU to the GTX 470M in terms of overall performance would be the GeForce GTS 450.

NVIDIA GeForce GTX 460M SLI

► remove NVIDIA GeForce GTX 460M SLI

The NVIDIA GeForce GTX 460M SLI consists of two high end DirectX 11 capable Geforce GTX460M cards connected with an SLI bridge. Therefore, it offers 2x 192 cores of the GF106 chip. Due to the alternating frame rendering (AFR), the SLI solution may suffer from micro stuttering in low fps ranges (around 30fps). Furthermore, the 2x1536 MB GDDR5 cant be added together as each card uses the same date in the graphics memory.

GF106 architecture

The GF106 core of the GTX 460M is related to the GF100 core of the GeFore GTX 480M and offers 192 shaders and a 192 Bit memory bus for GDDR5. Except for the memory controllers, the GF106 can basically be considered a halved GF104. Therefore, the architecture is not comparable to the old GT215 (e.g., GeForce GTS 350M) or GT216 (e.g., GeForce GT 330M) cores.

Unlike the GF100, the smaller GF104, GF106, and GF108 cores have all been shortened and considerably modified. In contrast to the GF100, which was designed for professional applications, these GF10x chips target the consumer market. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and SFUs per streaming multi-processor (SM).

As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution to use the higher amount of shaders per SM more efficiently. In theory, the shaders can thereby be utilized more efficiently and the performance per core should be improved. However, in worst case scenarios the performance can also be worse than of the GF100 (and its predecessors). The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware shortened (only 1/3 of the shaders are FP64-capable and thereby only 1/12 of the FP32’s performance). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities. Due to the different shader architectures and the higher clock rate of the shader domain, the core count can not be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5850).

Detailed information on the GF104 architecture (and by extension the GF106 and GF108) can be found in the desktop GTX 460 article by Anandtech.

Performance

The SLI performance with the current drivers (mid 2010) should be about 15-20% faster than a single GTX 460M in high settings and resolutions. Therefore, all current games (as of 2011) should run fluently in highest detail settings with antialiasing and Full HD resolution, with the exception of Metro 2033 and Crysis.

Features

A novelty of the GF104/106/108 chips is the support for Bitstream HD Audio (Blu-Ray) output via HDMI. Similar to the Radeon HD 5850, the GTX 460M can transfer Dolby True HD and DTS-HD bitstream-wise without quality loss to a HiFi receiver.

The GTX460M offers the PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and therefore the GPU is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking). The X500 tester was able to decode the VC-1 encoded Elephants Dream video with about 3-6% CPU load (according to the task manager). The H.264 coded Big Buck Bunny video was played back with 1-3% CPU load (both 1080p videos).

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g. for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GTX 460M can used for general calculations. For example, the stream processor can encode videos considerably faster than can many modern CPUs. Furthermore, physics calculations can be done by the GPU using PhysX (e.g. supported by Mafia 2 or Metro 2033). A single GTX 460M of the SLI combination can also be used for dedicated calculations.

According to Nvidia, support for 3D Vision on the GTX graphics cards is also enabled. It allows the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a supported 3D enabled screen or an external 3D TV if compatible.

The power consumption of a single GeForce GTX 460M is supposedly about 72 Watts (TDP including the MXM board and memory). By extension, the GTX 460M SLI should use twice as much power. However, a single 460M in the SLI setup can be deactivated in the drivers to save power. If idle, each chip is clocked at 50/100 MHz and 200/400MHz (chip/shader) in 2D mode and 3D mode, respectively, to save power.

The similar desktop GeForce GTX 460 SLI is based on the GF104 chip and offers significantly more shader cores at 2x336 cores. Therefore, the desktop setup is significantly faster than the 460M SLI and even the 470M SLI graphics solutions.

NVIDIA GeForce GTX 470MNVIDIA GeForce GTX 460M SLI
ManufacturerNVIDIANVIDIA
GeForce GTX 400M Series
GeForce GTX 485M SLI (compare) 768 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI (compare) 576 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI (compare) 704 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI 384 @ 675 MHz192 Bit @ 1250 MHz
GeForce GTX 485M (compare) 384 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M 288 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M (compare) 352 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M (compare) 192 @ 675 MHz192 Bit @ 1250 MHz
GeForce GTX 485M SLI (compare) 768 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI (compare) 576 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI (compare) 704 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI 384 @ 675 MHz192 Bit @ 1250 MHz
GeForce GTX 485M (compare) 384 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M 288 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M (compare) 352 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M (compare) 192 @ 675 MHz192 Bit @ 1250 MHz
CodenameN11E-GTN11E-GS
ArchitectureFermiFermi
288 - 384 -
Core535 MHz675 MHz
Shader1070 MHz1350 MHz
Memory1250 MHz1250 MHz
Bus192 Bit192 Bit
MemoryGDDR5GDDR5
nono
DirectXDirectX 11, 5.0DirectX 11, 5.0
Technology40 nm40 nm
Size
Introduced01.11.2010 03.09.2010
Max. Memory2x1536 MB
FeaturesOptimus Support, PureVideo HD VP4, 3D Vision, Bitstream HD Audio, CUDA, DirectCompute, OpenCL, OpenGL 4.0, DirectX 11, SLI Supported
Manufacturerhttp://www.nvidia.com/object/product-gef...

3DMark 11 - Performance 1280x720
min: 2162     avg: 2206     median: 2205.5 (6%)     max: 2249 points
3412 points (10%)
3DMark 11 - Performance GPU 1280x720
min: 1970     avg: 2003     median: 2002.5 (4%)     max: 2035 points
3313 points (6%)
3DMark Vantage
P Result 1280x1024 + NVIDIA GeForce GTX 470M
P Result 1280x1024 + NVIDIA GeForce GTX 460M SLI
P GPU no PhysX 1280x1024 + NVIDIA GeForce GTX 470M
P GPU no PhysX 1280x1024 + NVIDIA GeForce GTX 460M SLI
3DMark 03 - Standard 1024x768
min: 41399     avg: 41763     median: 41762.5 (22%)     max: 42126 Points
61524 Points (32%)
3DMark 05 - Standard 1024x768
min: 22248     avg: 23057     median: 23057 (43%)     max: 23866 Points
25371 Points (48%)
3DMark 06 Standard 1280x1024 + NVIDIA GeForce GTX 470M
Standard 1280x1024 + NVIDIA GeForce GTX 460M SLI
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
min: 29.6     avg: 30.2     median: 30.2 (13%)     max: 30.8 fps
47.2 fps (20%)
SPECviewperf 11
Siemens NX 1920x1080 + NVIDIA GeForce GTX 470M
Siemens NX 1920x1080 + NVIDIA GeForce GTX 460M SLI
Tcvis 1920x1080 + NVIDIA GeForce GTX 470M
Tcvis 1920x1080 + NVIDIA GeForce GTX 460M SLI
SolidWorks 1920x1080 + NVIDIA GeForce GTX 470M
SolidWorks 1920x1080 + NVIDIA GeForce GTX 460M SLI
Pro/ENGINEER 1920x1080 + NVIDIA GeForce GTX 470M
Pro/ENGINEER 1920x1080 + NVIDIA GeForce GTX 460M SLI
Maya 1920x1080 + NVIDIA GeForce GTX 470M
Maya 1920x1080 + NVIDIA GeForce GTX 460M SLI
Lightwave 1920x1080 + NVIDIA GeForce GTX 470M
Lightwave 1920x1080 + NVIDIA GeForce GTX 460M SLI
Ensight 1920x1080 + NVIDIA GeForce GTX 470M
Ensight 1920x1080 + NVIDIA GeForce GTX 460M SLI
Catia 1920x1080 + NVIDIA GeForce GTX 470M
Catia 1920x1080 + NVIDIA GeForce GTX 460M SLI
Windows 7 Experience Index - Gaming graphics
min: 7.2     avg: 7.5     median: 7.5 (95%)     max: 7.8 points
7.5 points (95%)
Windows 7 Experience Index - Graphics
min: 7.2     avg: 7.5     median: 7.5 (95%)     max: 7.8 points
7.5 points (95%)
Cinebench R10 Shading 32Bit + NVIDIA GeForce GTX 470M
Shading 32Bit + NVIDIA GeForce GTX 460M SLI
Cinebench R11.5 OpenGL 64Bit + NVIDIA GeForce GTX 470M
OpenGL 64Bit + NVIDIA GeForce GTX 460M SLI

Average Benchmarks NVIDIA GeForce GTX 470M → 100%

Average Benchmarks NVIDIA GeForce GTX 460M SLI → 117%

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

low 800x600
100%
GeForce GTX 470M:
84.6 fps  fps
med. 1024x768
100%
GeForce GTX 470M:
77.6 fps  fps
high 1360x768
100%
GeForce GTX 470M:
77.2 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M:
62.1 64.1 fps ~ 63 fps
GeForce GTX 470M:
»
Fifa 11

Fifa 11

2010
low 800x600
100%
GeForce GTX 470M:
472.6  fps
117%
GeForce GTX 460M SLI:
551.3  fps
med. 1024x768
100%
GeForce GTX 470M:
314.3  fps
101%
GeForce GTX 460M SLI:
318.4  fps
high 1360x768
100%
GeForce GTX 470M:
227.7  fps
95%
GeForce GTX 460M SLI:
216.8  fps
ultra 1920x1080
100%
GeForce GTX 470M:
150 150.9 ~ 150 fps
89%
GeForce GTX 460M SLI:
133.4  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Mafia 2

Mafia 2

2010
low 800x600
100%
GeForce GTX 470M:
111.8  fps
108%
GeForce GTX 460M SLI:
120.9  fps
med. 1024x768
100%
GeForce GTX 470M:
85  fps
121%
GeForce GTX 460M SLI:
102.9  fps
high 1360x768
100%
GeForce GTX 470M:
73.8  fps
125%
GeForce GTX 460M SLI:
92.1  fps
ultra 1920x1080
100%
GeForce GTX 470M:
43.9 46.1 54.1 ~ 48 fps
138%
GeForce GTX 460M SLI:
66  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
low 1024x768
100%
GeForce GTX 470M:
254.3 fps  fps
102%
GeForce GTX 460M SLI:
260  fps
med. 1360x768
100%
GeForce GTX 470M:
92.9 fps  fps
82%
GeForce GTX 460M SLI:
76.1  fps
high 1360x768
100%
GeForce GTX 470M:
75.7 fps  fps
89%
GeForce GTX 460M SLI:
67.2  fps
ultra 1920x1080
100%
GeForce GTX 470M:
40.5 41.1 fps ~ 41 fps
100%
GeForce GTX 460M SLI:
40.8  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
low 800x600
100%
GeForce GTX 470M:
97.2 fps  fps
126%
GeForce GTX 460M SLI:
122.8 fps  fps
med. 1360x768
100%
GeForce GTX 470M:
65.7 fps  fps
139%
GeForce GTX 460M SLI:
91.3 fps  fps
high 1600x900
100%
GeForce GTX 470M:
34.4 fps  fps
151%
GeForce GTX 460M SLI:
52 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M:
11.8 12.1 fps ~ 12 fps
154%
GeForce GTX 460M SLI:
18.5 fps  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
low 1024x768
100%
GeForce GTX 470M:
126.3 fps  fps
112%
GeForce GTX 460M SLI:
140.9 fps  fps
med. 1366x768
100%
GeForce GTX 470M:
97.2 fps  fps
126%
GeForce GTX 460M SLI:
122.2 fps  fps
high 1366x768
100%
GeForce GTX 470M:
70.7 fps  fps
139%
GeForce GTX 460M SLI:
98.2 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M:
36.6 37.5 fps ~ 37 fps
153%
GeForce GTX 460M SLI:
56.7 fps  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
low 800x600
100%
GeForce GTX 470M:
213.7 fps  fps
131%
GeForce GTX 460M SLI:
278.9 fps  fps
med. 1024x768
100%
GeForce GTX 470M:
108.2 fps  fps
141%
GeForce GTX 460M SLI:
152.2 fps  fps
high 1366x768
100%
GeForce GTX 470M:
87.8 fps  fps
151%
GeForce GTX 460M SLI:
132.2 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M:
56.8 58.2 fps ~ 58 fps
152%
GeForce GTX 460M SLI:
88.3 fps  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Risen

Risen

2009
low 800x600
100%
GeForce GTX 470M:
129.4 fps  fps
120%
GeForce GTX 460M SLI:
155.1 fps  fps
med. 1024x768
100%
GeForce GTX 470M:
83.6 fps  fps
151%
GeForce GTX 460M SLI:
126.3 fps  fps
high 1366x768
100%
GeForce GTX 470M:
54.9 fps  fps
182%
GeForce GTX 460M SLI:
99.9 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M:
38 38.2 fps ~ 38 fps
167%
GeForce GTX 460M SLI:
63.5 fps  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Resident Evil 5

Resident Evil 5

2009
low 800x600
100%
GeForce GTX 470M:
155.8  fps
97%
GeForce GTX 460M SLI:
151.9  fps
high 1360x768
100%
GeForce GTX 470M:
98.9  fps
114%
GeForce GTX 460M SLI:
112.4  fps
ultra 1920x1080
100%
GeForce GTX 470M:
60.6  fps
150%
GeForce GTX 460M SLI:
91.1  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Need for Speed Shift

Need for Speed Shift

2009
med. 1024x768
100%
GeForce GTX 470M:
109.6 fps  fps
98%
GeForce GTX 460M SLI:
107.6 fps  fps
high 1366x768
100%
GeForce GTX 470M:
88.7 fps  fps
128%
GeForce GTX 460M SLI:
113.9 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M:
55.4 55.7 fps ~ 56 fps
146%
GeForce GTX 460M SLI:
81.6 fps  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
100%
GeForce GTX 470M:
167.1  fps
99%
GeForce GTX 460M SLI:
164.8  fps
med. 1024x768
100%
GeForce GTX 470M:
143.9  fps
99%
GeForce GTX 460M SLI:
143.1  fps
high 1360x768
100%
GeForce GTX 470M:
96.5  fps
127%
GeForce GTX 460M SLI:
122.9  fps
ultra 1920x1080
100%
GeForce GTX 470M:
53.4 53.9 ~ 54 fps
140%
GeForce GTX 460M SLI:
75.4  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Anno 1404

Anno 1404

2009
low 1024x768
100%
GeForce GTX 470M:
175.2  fps
103%
GeForce GTX 460M SLI:
180.9  fps
ultra 1280x1024
100%
GeForce GTX 470M:
66.3  fps
143%
GeForce GTX 460M SLI:
94.6  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
F.E.A.R. 2

F.E.A.R. 2

2009
low 800x600
100%
GeForce GTX 470M:
192.2  fps
118%
GeForce GTX 460M SLI:
227.7  fps
med. 1024x768
100%
GeForce GTX 470M:
131.7  fps
116%
GeForce GTX 460M SLI:
152.5  fps
high 1280x1024
100%
GeForce GTX 470M:
109.8  fps
136%
GeForce GTX 460M SLI:
149.3  fps
ultra 1920x1080
100%
GeForce GTX 470M:
58.2 58.2 ~ 58 fps
157%
GeForce GTX 460M SLI:
91.2  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Left 4 Dead

Left 4 Dead

2008
low 640x480
100%
GeForce GTX 470M:
218.5  fps
115%
GeForce GTX 460M SLI:
250.2  fps
high 1024x768
100%
GeForce GTX 470M:
164.6  fps
116%
GeForce GTX 460M SLI:
190.8  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Far Cry 2

Far Cry 2

2008
low 640x480
100%
GeForce GTX 470M:
168  fps
115%
GeForce GTX 460M SLI:
193.8  fps
high 1024x768
100%
GeForce GTX 470M:
113.6  fps
117%
GeForce GTX 460M SLI:
132.7  fps
ultra 1920x1080
100%
GeForce GTX 470M:
50.6 50.6 ~ 51 fps
158%
GeForce GTX 460M SLI:
80.6  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
low 800x600
100%
GeForce GTX 470M:
275  fps
128%
GeForce GTX 460M SLI:
352.5  fps
med. 1024x768
100%
GeForce GTX 470M:
158.5  fps
143%
GeForce GTX 460M SLI:
226.5  fps
high 1280x1024
100%
GeForce GTX 470M:
105.7  fps
151%
GeForce GTX 460M SLI:
159.7  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce GTX 470M:
119.4  fps
117%
GeForce GTX 460M SLI:
139.9  fps
med. 1024x768
100%
GeForce GTX 470M:
78.7  fps
112%
GeForce GTX 460M SLI:
88.1  fps
high 1024x768
100%
GeForce GTX 470M:
63.8  fps
116%
GeForce GTX 460M SLI:
73.9  fps
ultra 1920x1080
100%
GeForce GTX 470M:
16.3 16.6 ~ 16 fps
159%
GeForce GTX 460M SLI:
25.4  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
100%
GeForce GTX 470M:
141.1  fps
131%
GeForce GTX 460M SLI:
184.3  fps
med. 1024x768
100%
GeForce GTX 470M:
81.3  fps
115%
GeForce GTX 460M SLI:
93.1  fps
high 1024x768
100%
GeForce GTX 470M:
61.4  fps
125%
GeForce GTX 460M SLI:
76.5  fps
ultra 1920x1080
100%
GeForce GTX 470M:
15.5 15.8 ~ 16 fps
151%
GeForce GTX 460M SLI:
24.1  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
100%
GeForce GTX 470M:
78  fps
162%
GeForce GTX 460M SLI:
126.1  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
GeForce GTX 470M:
235  fps
104%
GeForce GTX 460M SLI:
243.4  fps
GeForce GTX 470M:
»
GeForce GTX 460M SLI:
»

Average Gaming NVIDIA GeForce GTX 470M → 100%

Average Gaming NVIDIA GeForce GTX 460M SLI → 127%

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