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getGPUInfos: Perhaps the translation is missing or the German GPU is not selected in the page header (or a wrong one is selected) NVIDIA GeForce GTX 260M SLI vs vs
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NVIDIA GeForce GTX 260M SLI vs vs

NVIDIA GeForce GTX 260M SLI

► remove from comparison NVIDIA GeForce GTX 260M SLI

The Nvidia GeForce GTX 260M SLI is a combination of two Nvidia GeForce GTX 260M graphics cards for laptops linked together in SLI mode. The combination can be up to 40% faster than a single GTX 260M if given the proper game or driver support. In fact,some games may even run slower under SLI than with a single 260M if driver support is poor. Regardless, current consumption is twice as high as a single 260M. Notably, Nvidia drivers support the deactivation of SLI to save power. This is in contrast to the Catalyst drivers of the 4870 X2 at the time of our review.

The graphics memory of both cards can't be added and compared to single cards, as each card stores the same information. Therefore, a GTX 260M SLI with 2x512 graphics memory only counts as 512 MB for games.

As all SLI combinations, the GeForce 260M SLI may suffer from noticeable micro stuttering at frame rates between 20 to 30 fps. This is due to the inconsistent delays between subsequent frames being rendered and shown onscreen. As a result, an SLI combination may need higher frame rates for fluent gameplay.

Similar to other cards with DirectX 10 capabilities, the GeForce GTX 260M SLI combination renders 3D images using "Unified Shaders". Dedicated pixel shaders and vertex shaders have been dropped in favor of 2x112 stream processors for rendering graphic work that would have normally been done by specialized pixel and vertex shaders. Furthermore, the shader units are higher clocked than the chip at 1375 MHz.

The performance of the GTX 260M SLI is in the region of a single GTX 260M, but can be about 40 percent higher depending on application and driver support. A single GTX 260M is only a bit faster than a 9800M GTX due to the higher clock speed. For current DirectX 10 games like Crysis, World in Conflict, Bioshock or Age of Conan, the performance of this graphics card is sufficient with medium and high details. Older games and less demanding ones run fluently with high resolutions and full details. The memory component is up to 2x1024 MB GDDR3 with speeds up to 950MHz in MXM 3.0 boards or up to 800 MHz in MXM 2.0 boards.

An advantage of the GeForce GTX 260M SLI is the integrated PureVideo HD video processor. As a result, it is able to decode/encode H.264-, VC-1-, MPEG2- and WMV9 video material that would have otherwise been processed by the CPU. This ultimately allows the CPU to concentrate more on other tasks and programs simultaneously.

Both chips also support PhysX and CUDA applications. A single GTX 260M can also be used to calculate PhysX effects if supported by the game or application.

HybridPower is a technique to choose between the integrated (if available) and dedicated graphics core for power-saving purposes. So far, this works only in Windows Vista. Up to now, the user had to use a tool to switch between the GPUs. In the near future, Nvidia intends to be able to switch GPUs automatically in the drivers (now known as Optimus Technology, which is not supported by the GTX 260M SLI). GeForceBoost is not supported with this card as there would be no performance gain if one were to combine the integrated GPU with the dedicated 460M SLI.

The current consumption of up to 2x75 = 150 Watts (including the MXM board and VRAM) allows the use of the SLI cards only in laptops with a strong cooling system. Therefore, the GTX 260M SLI can be found only in heavier and larger desktop replacement (DTR) notebooks.

Compared with desktop graphics cards, the performance of the GTX 260M SLI is about on par with the GeForce 9800 GT SLI (600/1500/900).

NVIDIA GeForce GTX 260M SLI
Series
GeForce GTX 285M SLI 256 @ 0.58 GHz256 Bit @ 1020 MHz
GeForce GTX 280M SLI 256 @ 0.59 GHz256 Bit @ 950 MHz
GeForce GTX 260M SLI 224 @ 0.55 GHz256 Bit @ 950 MHz
GeForce GTX 285M 128 @ 0.58 GHz256 Bit @ 1020 MHz
GeForce GTX 280M 128 @ 0.59 GHz256 Bit @ 950 MHz
GeForce GTX 260M 112 @ 0.55 GHz256 Bit @ 950 MHz
CodenameNB9E-GTX
ArchitectureG9x
Pipelines224 - unified
Core Speed550 MHz
Shader Speed1375 MHz
Memory Speed950 MHz
Memory Bus Width256 Bit
Memory TypeGDDR3
Max. Amount of Memory2048 MB
Shared Memoryno
APIDirectX 10, Shader 4.0
Power Consumption150 Watt
Transistors1.5 Billion
technology55 nm
FeaturesHybridPower, PureVideo HD, CUDA, PhysX ready
Notebook Sizelarge
Date of Announcement02.03.2009
InformationMXM 3
Link to Manufacturer Pagewww.nvidia.com

Benchmarks

3DMark - 3DMark Time Spy Score
100%
1  +
1415 Points (4%)
3DMark - 3DMark Time Spy Graphics
100%
1  +
1257 Points (3%)
3DMark - 3DMark Ice Storm Unlimited Graphics
100%
1  +
260552 Points (30%)
3DMark - 3DMark Cloud Gate Score
100%
1  +
18705 Points (20%)
3DMark - 3DMark Cloud Gate Graphics
100%
1  +
27236 Points (7%)
3DMark - 3DMark Fire Strike Standard Score
100%
1  +
4075 Points (7%)
3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce GTX 260M SLI
3DMark Vantage - 3DM Vant. Perf. total
8959 Points (3%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 260M SLI
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
8764 Points (5%)
3DMark 2001SE - 3DMark 2001 - Standard
30910 Points (32%)
3DMark 03 - 3DMark 03 - Standard
min: 47633     avg: 49182     median: 49181.5 (26%)     max: 50730 Points
3DMark 05 - 3DMark 05 - Standard
min: 12820     avg: 14510     median: 14509.5 (16%)     max: 16199 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 260M SLI
3DMark 06
min: 10794     avg: 11989     median: 11989 (16%)     max: 13184 Points
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 260M SLI
Cinebench R10 - Cinebench R10 Shading (32bit)
3995 Points (3%)
Smartbench 2012 - Smartbench 2012 Gaming Index
100%
1  +
1254 Points (27%)

Average Benchmarks NVIDIA GeForce GTX 260M SLI → 0% n=

Average Benchmarks → 0% n=

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Dead Trigger 2

Dead Trigger 2

2013
high
:
56  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce GTX 260M SLI:
102  fps
med. 1024x768
100%
GeForce GTX 260M SLI:
64  fps
high 1024x768
100%
GeForce GTX 260M SLI:
51  fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
100%
GeForce GTX 260M SLI:
132  fps
med. 1024x768
100%
GeForce GTX 260M SLI:
65  fps
high 1024x768
100%
GeForce GTX 260M SLI:
52  fps

Average Gaming NVIDIA GeForce GTX 260M SLI → 100%

Average Gaming 30-70 fps → 100%

lowmed.highultraQHD4K
Dead Trigger 256
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps







1










NVIDIA GeForce GTX 260M SLIlowmed.highultraQHD4K
Crysis - GPU Benchmark1026451
Crysis - CPU Benchmark1326552
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


1
1


2

2










For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.26
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)