Ncsoft has officially titled its long‑in‑development MMO tactical shooter Project LLL as Cinder City and will premiere new gameplay during Gamescom 2025’s Opening Night Live on August 19. Alongside the trailer reveal, the company will also stage press‑only hands‑on demos at its business booth and a separate Nvidia GeForce RTX showcase. The game is targeting a 2026 release on PC and consoles.
Cinder City is being developed by BigFire Games, an internal Ncsoft studio. The game is described as an MMO tactical shooter with an open world built in Unreal Engine 5. Its setting is a post‑apocalyptic, alternate‑history Seoul that combines 23rd‑century tech with the present day. Ncsoft says the urban play spaces are modeled on real districts and landmarks, and the narrative is mostly about a search for the lead character’s missing daughter. Gunplay is third‑person and "tactical," with solo play or squad‑based co‑op supported. The Gamescom trailer is being hailed as an "official, never‑seen‑before" look at open‑world gameplay, multiplayer boss encounters, and heavy mech warfare.
Nvidia has also listed Cinder City as a flagship title at its Gamescom GeForce RTX event. The demo stations there use GeForce RTX 50‑series GPUs, and Ncsoft is committing to ray tracing and DLSS 4 with Multi‑Frame Generation and Ray Reconstruction, plus Nvidia Reflex, at launch on PC.
Early footage will showcase big boss fights, faction conflict, vehicles and heavy mechs, plus RPG‑style loadouts first (seen at G‑Star 2023). Compared with Destiny 2 or Warframe it’s more grounded and contiguous rather than instanced. It adds drivable vehicles, full mech warfare, and a stronger alt‑history sci‑fi hook.