Two indie devs launch different Steam games with the same name and choose cooperation over conflict

Two indie developers found themselves in an unusual situation recently when they both released games titled Piece by Piece on Steam within 48 hours of each other. Instead of getting into a trademark clash, the teams at Neon Polygons and Gamkat collaborated to launch a "Piece by Piece Double" bundle. This bundle now gets you both titles at a collective discount.
The naming overlap was first noticed as the games appeared on the Steam storefront in quick succession. The two projects were developed independently and feature completely different gameplay mechanics, yet shared the exact same title - down to each letter. The developers did publicly acknowledge the coincidence on social media. They also chose to cross-promote their work rather than pursue legal action, which is quite wholesome.
The first Piece by Piece, developed by Gamkat and published by No More Robots, arrived on March 11, 2026, as a repair simulation priced at $11.99 with a 93% "Very Positive" rating. It was followed just two days later by Neon Polygons' version, a $12.99 puzzle-platformer that currently has a 100% "Positive" rating. Neon Polygons had a demo available as early as February 2025, while Gamkat’s project was announced during a Wholesome Games Direct. Despite the long development cycles, neither team realized they were sharing a title until the launch week arrived.
Both aforementioned titles are now available in the "Piece by Piece Double" bundle for $18.57, getting you a 17% total discount. This is a pretty rare (and cool) example of "co-opetition". While a larger corporation might have issued a cease-and-desist order, these indie teams most likely know that their target audiences often overlap. By creating a bundle, they actually captured attention on Steam and social media, which is already resulting in a higher visibility for both titles than they would have achieved individually. You can check out the Piece by Piece Double bundle here.







