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The Marea undersea cable owned by Microsoft, Facebook, and Telxius is now complete between Virginia and Spain

A boat involved in laying the Marea undersea cable. (Source: Microsoft)
A boat involved in laying the Marea undersea cable. (Source: Microsoft)
Microsoft has announced the completion of the Marea undersea cable, a joint venture between Microsoft, Facebook, and Telxius. The cable brings more bandwidth between the USA and Europe, and adds a point of redundancy in case of damage.

Microsoft recently announced that the Marea undersea cable, which is claimed to have unmatched speed and resiliency, is now complete. The cable is a joint venture between Microsoft, Facebook, and Spanish communications company, Telxius, and runs between Virginia Beach, USA, and Bilbao, Spain. This route is further south than the traditional path followed by the other USA to Europe lines, so it provides redundancy in case of damage to the previous cables.

The cable was completed in two years, and measures 4000 miles (6600 km) long and weighs in at 10.25 million pounds (4.65 million kg). It has a rated speed of 160 terabits/sec, which is 16 million times faster than a standard home connection in the US, making it fast enough for 71 million HD video streams at the same time. The design is “open” to allow upgrades with new technology over time.

Microsoft says they are “energized by the impact the Marea subsea cable will have on the advancement of cloud computing and digital services.” When the cable becomes operational, consumers near the entry point may notice lower pings between continents, but the real value comes in improved future performance, redundancy, and competition between operators.

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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2017 09 > The Marea undersea cable owned by Microsoft, Facebook, and Telxius is now complete between Virginia and Spain
Craig Ward, 2017-09-24 (Update: 2017-09-24)
Craig Ward
Craig Ward - News Editor
I grew up in a family surrounded by technology, starting with my father loading up games for me on a Commodore 64, and later on a 486. In the late 90's and early 00's I started learning how to tinker with Windows, while also playing around with Linux distributions, both of which gave me an interest for learning how to make software do what you want it to do, and modifying settings that aren't normally user accessible. After this I started building my own computers, and tearing laptops apart, which gave me an insight into hardware and how it works in a complete system. Now keeping up with the latest in hardware and software news is a passion of mine.