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PowerVR SGX543MP2 vs PowerVR SGX535 vs PowerVR SGX554MP4

PowerVR SGX543MP2

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The PowerVR SGX543MP2 (series 5XT) is an integrated graphics card for ARM based SoCs. It is e.g. used in the Apple A5 (iPhone 4s and iPad 2) and offers 8 unified shader cores that support OpenGL ES 2.0.

PowerVR SGX535

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The PowerVR SGX535 is an integrated graphics card that can be found in mostly ARM based SoCs for tablets and smartphones. It offers 2 pixel and 2 vertex shaders that are usually clocked at 200 MHz. The GPU supports OpenGL ES 2.0, DirectX 9.0c and OpenGL 2.1 and was announced in November of 2007. It was used e.g. in the Apple iPad 1 and by Intel as GMA 500.

PowerVR SGX554MP4

► remove from comparison PowerVR SGX554MP4

The PowerVR SGX554MP4 (series 5XT) is an integrated graphics card usually used in ARM based SoCs. It is e.g. used in the Apple A6X (iPad 4) SoC. It offers 4 graphics cores with 8 SIMDs each and is able to reach 76.8 GLOPs at 300 MHz. The GPU itself supports OpenGL ES 2.0, DirectX9 and OpenCL 1.1. In the Apple A6X the GPU cores are positioned near the two 64 Bit memory controllers leading to a very good memory bandwidth at the time.

Sources: iPad 4 review, Anandtech

PowerVR SGX543MP2PowerVR SGX535PowerVR SGX554MP4
PowerVR SGX500 Series
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
ArchitecturePowerVR SGX5PowerVR SGX5PowerVR SGX5
Pipelines8 - unified2 / 2 Pixel- / Vertexshader32 - unified
Shared Memorynonono
APIDirectX 10.1, Shader 4.1, OpenGL ES 2.0DirectX 9.0c, OpenGL 2.1, ES 2.0DirectX 9, OpenGL ES 2.0
technology40 nm45/65 nm32 nm
FeaturesOpenGL ES 2.0OpenGL ES 2.0
Date of Announcement16.03.2009 01.11.2007 23.10.2012
Core Speed200 MHz
InformationOpenCL 1.1

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
11596 Points (2%)
3DMark - 3DMark Ice Storm Extreme Graphics
min: 2707     avg: 4575     median: 4574.5 (1%)     max: 6442 Points
3DMark - 3DMark Ice Storm Graphics
min: 2687     avg: 6715     median: 6714.5 (1%)     max: 10742 Points
GLBenchmark 2.5 - GLBench 2.5 Egypt HD Offscreen
min: 9.1     avg: 10.6     median: 10.6 (2%)     max: 12 fps
min: 10     avg: 26.5     median: 26.5 (5%)     max: 43 fps
GLBenchmark 2.5 - GLBench 2.5 Egypt HD
min: 16     avg: 18.5     median: 18.5 (31%)     max: 21 fps
min: 14     avg: 25.5     median: 25.5 (43%)     max: 37 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + PowerVR SGX554MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 4.7     avg: 8.4     median: 8.4 (0%)     max: 12 fps
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX554MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 2.7     avg: 9.4     median: 9.4 (0%)     max: 16 fps
AnTuTu 3DRating - Antutu 3DRating Off-screen
1174 Points (41%)
min: 1425     avg: 1734     median: 1733.5 (60%)     max: 2042 Points
AnTuTu 3DRating - Antutu 3DRating Score
5819 Points (51%)
min: 2997     avg: 4728     median: 4727.5 (42%)     max: 6458 Points
AnTuTu v3 - AnTuTu v3 GPU
3482 Points (36%)
Basemark ES 2.0 - Basemark ES 2.0
13.7 fps (23%)
Basemark X 1.0 - Basemark X 1.0 Off-Screen
2.3 fps (11%)
NenaMark2 - NenaMark2 Score
45 fps (67%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
2292 Points (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
795 Points (2%)
Smartbench 2012 - Smartbench 2012 Gaming Index
1930 Points (42%)

Average Benchmarks PowerVR SGX543MP2 → NAN% n=

Average Benchmarks PowerVR SGX554MP4 → NAN% n=

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.17
log 04. 04:49:21

#0 checking url part for id 2572 +0s ... 0s

#1 checking url part for id 2376 +0s ... 0s

#2 checking url part for id 3530 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Wed, 29 Jun 2022 17:25:55 +0200 +0s ... 0s

#5 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.003s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.003s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.003s

#8 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.003s

#9 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.003s

#10 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.003s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.003s

#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.003s

#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.003s

#14 linkCache_getLink using $NBC_LINKCACHE +0.004s ... 0.007s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.007s

#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.007s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.007s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.007s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.007s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.007s

#21 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.007s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.007s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.007s

#24 composed specs +0s ... 0.007s

#25 did output specs +0s ... 0.007s

#26 start showIntegratedCPUs +0s ... 0.007s

#27 getting avg benchmarks for device 2572 +0.042s ... 0.05s

#28 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.05s

#29 got single benchmarks 2572 +0.006s ... 0.057s

#30 getting avg benchmarks for device 2376 +0s ... 0.057s

#31 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.058s

#32 got single benchmarks 2376 +0.004s ... 0.062s

#33 getting avg benchmarks for device 3530 +0s ... 0.062s

#34 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.063s

#35 got single benchmarks 3530 +0.005s ... 0.068s

#36 got avg benchmarks for devices +0s ... 0.068s

#37 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.069s

#38 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.069s

#39 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.069s

#40 linkCache_getLink no uid found +0s ... 0.069s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.07s

#42 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.07s

#43 linkCache_getLink no uid found +0s ... 0.07s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.07s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.07s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.07s

#47 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.071s

#48 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.071s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.071s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.071s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.071s

#52 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.073s

#58 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.073s

#59 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.074s

#60 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.074s

#61 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.074s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.074s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.075s

#64 min, max, avg, median took s +0s ... 0.075s

#65 before gaming benchmark output +0s ... 0.075s

#66 Got 0 rows for game benchmarks. +0.002s ... 0.077s

#67 return log +0.001s ... 0.078s

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Redaktion, 2017-09- 8 (Update: 2017-09-11)