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getGPUInfos: Perhaps the translation is missing or the German GPU is not selected in the page header (or a wrong one is selected) Intel Graphics Media Accelerator (GMA) 900 vs vs Intel Extreme Graphics 2
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Intel Graphics Media Accelerator (GMA) 900 vs vs Intel Extreme Graphics 2

Intel Graphics Media Accelerator (GMA) 900

► remove from comparison Intel Graphics Media Accelerator (GMA) 900

The Intel Graphics Media Accelerator 900 (also known as GMA 900) is an integrated (onboard) graphic chip on the Mobile Intel 915GM chipset for Intel processors. It does not support hardware T&L (Transform & Lightning) calculations (which is required for some games).

It supports DirectX 9.0 with Shader Model 2.0 (Vertex Shader are calculated in Software - by the CPU) and OpenGL 1.4. Furthermore, the chip is able to accelerate the decoding of MPEG2 videos and supports Motion Compensation.

The GMA 900 can not be described as a graphics card that is sufficient for gamers. Still Intel published a list  of games that will run (not needingly beautiful) on the notebook. Some old 3D games and especially 2D games should run without problems. The advantage of integrated graphics cards, is that they have a low power consumtion and therefore save battery life. Furthermore, the laptop may stay cooler and more silent than laptops with dedicated graphics cards. For office programs and surfing the performance is more than sufficient.

Currently there are no drivers that support Aero Glass for Windows Vista.

Intel Extreme Graphics 2

► remove from comparison Intel Extreme Graphics 2

The Intel Extreme Graphics 2 is an integrated (onboard) graphic chip with shared memory on the Intel 852 / 855 GM, GME, GMV chipsets for Centrino, Pentium 4 and Celeron based laptops. The 3D performance is very low and therefore the graphics card is not suited for 3D games. For example the 3D Mark 05 does not start due to the lack of pixel shader support. Furthermore, the card does not support Windows Aero in Vista and Windows 7.

Intel Graphics Media Accelerator (GMA) 900Intel Extreme Graphics 2
Series
Graphics Media Accelerator (GMA) 4700MHD 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
Vivante GC1000+ Dual-Core 2 @ 0.6 GHz
GC800 1 @ 0.32 - 0.58 GHz
Extreme Graphics 2 @ 0.13 GHz
PXP
unknown
CodenameGMA 900Montara
ArchitectureGen. 3Gen. 2
Pipelines4 / 0 Pixel- / Vertexshader
Core Speed400 MHz133 MHz
Shared Memorynono
APIDirectX 9c, Shader 2.0DirectX 8
technology130 nm150 nm
FeaturesNo Hardware Transform and Lightning Support (T&L), MPEG2 acceleration, Motion CompensationGDI und DirectX / DirectDraw mit Overlay Unterstützung, XFree86, XAA, Xv Unterstützung für Linux, Multi-Monitor Unterstützung, Dual Monitor Support, bis zu 96 MB vom Hauptspeicher (dynamisch)
Date of Announcement01.03.2005 03.12.2003
Link to Manufacturer Pagewww.intel.comwww.intel.com

Benchmarks

3DMark 2001SE - 3DMark 2001 - Standard
min: 1726     avg: 3330     median: 4000 (4%)     max: 4264 Points
min: 2214     avg: 2457     median: 2457 (3%)     max: 2700 Points
3DMark 03 - 3DMark 03 - Standard
min: 289     avg: 736     median: 877.5 (0%)     max: 900 Points
min: 115     avg: 115.5     median: 115.5 (0%)     max: 116 Points
3DMark 05 - 3DMark 05 - Standard
min: 200     avg: 234     median: 223 (0%)     max: 279 Points
0 Points (0%)
3DMark 06 3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 900
3DMark 06
min: 54     avg: 57     median: 57 (0%)     max: 60 Points
3DMark 06 - Score Unknown Settings + Intel Extreme Graphics 2
0 Points (0%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 900
Cinebench R10 - Cinebench R10 Shading (32bit)
149 Points (0%)

Average Benchmarks Intel Graphics Media Accelerator (GMA) 900 → 0% n=

Average Benchmarks Intel Extreme Graphics 2 → 0% n=

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Doom 3

Doom 3

2004
low 640x480
100%
Graphics Media Accelerator (GMA) 900:
2.8  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Graphics Media Accelerator (GMA) 900:
32.1  fps

Average Gaming Intel Graphics Media Accelerator (GMA) 900 → 100%

Average Gaming 30-70 fps → 100%

Intel Graphics Media Accelerator (GMA) 900lowmed.highultraQHD4K
Doom 32.8
Quake 3 Arena - Timedemo32.1
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1






1










For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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#1 checking url part for id 900 +0s ... 0s

#2 checking url part for id 54 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 25 Apr 2024 05:40:10 +0200 +0.001s ... 0.001s

#5 composed specs +0.163s ... 0.164s

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#7 start showIntegratedCPUs +0s ... 0.164s

#8 getting avg benchmarks for device 58 +0.057s ... 0.221s

#9 got single benchmarks 58 +0.115s ... 0.336s

#10 getting avg benchmarks for device 900 +0.002s ... 0.338s

#11 got single benchmarks 900 +0.001s ... 0.339s

#12 getting avg benchmarks for device 54 +0.002s ... 0.341s

#13 got single benchmarks 54 +0.035s ... 0.376s

#14 got avg benchmarks for devices +0s ... 0.376s

#15 No cached benchmark found, getting uncached values +0.017s ... 0.393s

#16 No cached benchmark found, getting uncached values +0.116s ... 0.509s

#17 min, max, avg, median took s +0.005s ... 0.514s

#18 before gaming benchmark output +0s ... 0.514s

#19 Got 2 rows for game benchmarks. +0.006s ... 0.52s

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#22 benchmarks composed for output. +0.005s ... 0.527s

#23 calculated avg scores. +0s ... 0.527s

#24 return log +0.002s ... 0.528s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)