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NVIDIA GeForce GTX 460M vs NVIDIA GeForce GTX 470M

NVIDIA GeForce GTX 460M

► remove from comparison NVIDIA GeForce GTX 460M

The NVIDIA GeForce GTX 460M is a high-end laptop graphics card released in 2010. It is based on the GF106 core as part of the Fermi architecture. As a result, the GPU supports DirectX 11 and OpenGL 4.0. In contrast to the GT 445M, which only features 144 core, the GTX 460M offers all the 192 shader cores of the GF106. The faster GTX 470M is based on the GF104 and offers even more shader cores at 288.

GF106 architecture

The GF106 core of the GTX 460M is related to the GF100 core of the GeFore GTX 480M and offers 192 shaders and a 192 Bit memory bus for GDDR5. Except for the memory controllers, the GF106 can basically be considered a halved GF104. Therefore, the architecture is not comparable to the old GT215 (e.g., GeForce GTS 350M) or GT216 (e.g., GeForce GT 330M) cores. Unlike the GF100, the smaller GF104, GF106, and GF108 cores have not only been reduced in size, but have also been considerably modified. In contrast to the GF100, which was designed for professional applications, these chips target the consumer market. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and SFUs per streaming multi-processor (SM). As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution to use the higher amount of shaders per SM more efficiently. In theory, the shaders can thereby be utilized more effectively and the performance per core can be improved. 

However, in worst case scenarios the performance can also be worse than of the GF100 and its predecessors. The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware shortened (only 1/3 of the shader are FP64-capable and therewith only 1/12 of the FP32’s performance). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities. Due to the different shader architectures and the higher clock rate of the shader domain, the core count of the GTX 460M cannot be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5850).

Detailed information on the GF104 architecture (and by extension also the GF106 and GF108) can be found in the desktop GTX 460 article by Anandtech.

Performance

Because the GeForce GTX 460M features a new architecture, the performance is not comparable to older chips with a similar core count. In contrast to the Radeon HD 5850, which could optionally use DDR3 memory, the 192 Bit memory bus of the GTX 460M is combined with GDDR5. Furthermore, the Fermi based chips offer a higher Tessellation performance than DX11 chips of the Radeon HD 5000 series.

We ran a set of benchmarks on an early pre-sample of a Toshiba Qosmio X500 with a 740QM CPU. In the synthetic benchmarks, the GTX 460M was on par with the DDR3 based Mobility Radeon HD 5850. In actual game benchmarks and tests, the performance was better than a HD 5850 with GDDR5 on average. In some cases (e.g., Unigine Heaven 2.1 and Dirt 2 Demo), the card even beat a Mobility Radeon HD 5870. On average, the GTX 480M was about 8-18% faster. The detailed benchmark and gaming results (including charts) can be found below.

Features

A novelty of the GF104/106/108 chips is the support for Bitstream HD Audio (Blu-Ray) output via HDMI. Similar to the Radeon HD 5850, the GTX 460M can transfer Dolby True HD and DTS-HD bitstream without quality loss to a HiFi receiver.

The GTX460M offers PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and therefore the GPU is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking). The X500 notebook tester was able to decode the VC-1 encoded Elephants Dream video with about 3-6% CPU load (according to the task manager). The H.264 coded Big Buck Bunny video was played back with 1-3% CPU load (both 1080p videos).

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g., for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GTX 460M can be of use in general calculations. For example, the stream processor can encode videos considerably faster than can many modern CPUs. Furthermore, physics calculations can be done by the GPU using PhysX if supported (e.g., Mafia 2 or Metro 2033). For example, the X500’s GPU ran Fluidmark more than 3x faster than its CPU (36 versus 11 fps) in our tests.

According to Nvidia,  3D Vision is supported on the GTX graphics cards. It enables the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D enabled screen or an external 3D TV if supported by the laptop manufacturer. 

Unofficially, the power consumption of the GeForce GTX 460M should be about 72 Watt (TDP including the MXM board and memory), which is about the level of the Mobility Radeon HD 5850 - 5870. If not under load, the chip is clocked at 50/100 MHz (chip/shader) and 200/400 in 2D mode and 3D mode, respectively, to save power. Furthermore, the 400M series supports Optimus to automatically switch between the integrated graphics card from Intel and the Nvidia GPU. However, its implementation is dependent on the manufacturer. As current (2010) quad-cores don’t house an integrated GPU, we won’t see many Optimus designs with a GTX 460M GPU before the launch of Sandy Bridge in 2011.

The similarly named desktop GeForce GTX 460 is based on the GF104 chip and offers more shader cores at 336. Therefore, it is significantly faster than the GTX 460M and even the GTX 470M.

NVIDIA GeForce GTX 470M

► remove from comparison NVIDIA GeForce GTX 470M

The NVIDIA GeForce GTX 470M is a high-end laptop graphics card introduced in 2010. It is based on the GF104 core as part of the Fermi architecture (as opposed to the GF100 core that the faster GTX 480M is based off of). As a result, the GTX 470M supports both DirectX 11 and OpenGL 4.0.

GF104 architecture

The GF104 core of the GTX 470M is related to the GF100 core of the GeFore GTX 480M and offers 384 shaders and a 256 Bit memory bus for GDDR5. The GTX 470M, however, offers only 288 cores of the 384 and a 192 Bit memory bus. The architecture of the GF104 is not comparable to the old GT215 (e.g., GeForce GTS 350M) or G92b (e.g., GeForce GTX 285M) cores.  Unlike the GF100, the smaller GF104, GF106, and GF108 cores were not only reduced in size, but also considerably modified. In contrast to the GF100, which was designed for professional applications, these chips target the consumer market. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and SFUs per streaming multi-processor (SM). As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution to use the higher amount of shaders per SM more efficiently. In theory, the shaders can thereby be utilized more efficiently and the performance per core is improved.

However, in worst case scenarios the performance of the GTX 470M can also be worse than of the GF100 and its predecessors. The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware reduced (only 1/3 of the shader are FP64-capable and thereby only 1/12 of the FP32’s performance). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities. Due to the different shader architectures and the higher clock rate of the shader domain, the core count can not be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5850).

Detailed information on the GF104 architecture (and thereby also the GF106 and GF108) can be found in the desktop GTX 460 article by Anandtech.

Performance

Because the GeForce GTX 470M features a new architecture, the performance is not comparable to older chips with a similar core count. In contrast to the Radeon HD 5850, which could optionally use DDR3 memory, the 192 Bit memory bus of the GTX 470M is combined with GDDR5. Furthermore, the Fermi-based chips offer higher Tessellation performance than DX11 chips of the Radeon HD 5000 series. The performance of the GTX470M should also be a bit above the Mobility Radeon HD 5870 and first tests even show performance scores above a GTX 480M. Therefore, all modern games of 2010 (except Metro 2033 and Crysis) should run in highest detail settings fluently.

Features

A novel feature of the GF104/106/108 chips is the support for Bitstream HD Audio (Blu-Ray) output via HDMI. Similar to the Radeon HD 5850, the GTX 470M can transfer Dolby True HD and DTS-HD bitstream-wise without quality loss to a HiFi receiver.

The GTX 470M offers PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and therefore the GPU is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking).

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g., for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GTX 470M can be of use in general calculations. For example, the stream processor can encode videos considerably faster than can many modern CPUs. Furthermore, physics calculations can be done by the GPU using PhysX if supported (e.g., Mafia 2 or Metro 2033).

According to Nvidia, support for 3D Vision on the GTX graphics cards is also enabled. It enables the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D enabled screen or an external 3D TV if supported by the laptop manufacturer.

Unofficially, the power consumption of the GeForce GTX 470M should be at about 75 Watt (TDP including the MXM board and memory), which is about the level of the Mobility Radeon HD 5870. Without load, the chip is clocked at 50/100 MHz (chip/shader) and 200/400 MHz in 2D mode and 3D mode, respectively, to save power. Furthermore, the 400M series supports Optimus to automatically switch between the integrated graphics card from Intel and the Nvidia GPU. However, whether or not this feature is included on a notebook will be dependent on the notebook manufacturer. As modern quad cores (2010) don’t house an integrated GPU, we won’t see many Optimus designs with GTX 470M before the launch of Sandy Bridge in 2011.

The similarly named desktop GeForce GTX 470 is based on the GF100 chip and offers 448 shader cores. Therefore, it is significantly faster than a GTX 470M.  Instead, a more comparable desktop GPU to the GTX 470M in terms of overall performance would be the GeForce GTS 450.

NVIDIA GeForce GTX 460MNVIDIA GeForce GTX 470M
GeForce GTX 400M Series
GeForce GTX 485M SLI compare 768 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI compare 576 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI compare 704 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI compare 384 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M compare 384 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M 288 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M compare 352 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M 192 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M SLI compare 768 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI compare 576 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI compare 704 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI compare 384 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M compare 384 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M 288 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M compare 352 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M 192 @ 0.68 GHz192 Bit @ 1250 MHz
CodenameN11E-GSN11E-GT
ArchitectureFermiFermi
Pipelines192 - unified288 - unified
Core Speed675 MHz535 MHz
Shader Speed1350 MHz1070 MHz
Memory Speed1250 MHz1250 MHz
Memory Bus Width192 Bit192 Bit
Memory TypeGDDR5GDDR5
Max. Amount of Memory1536 MB
Shared Memorynono
APIDirectX 11, Shader 5.0DirectX 11, Shader 5.0
technology40 nm40 nm
FeaturesOptimus Support, PureVideo HD VP4, 3D Vision, Bitstream HD Audio, CUDA, DirectCompute, OpenCL, OpenGL 4.0, DirectX 11, SLI Supported
Notebook Sizelargelarge
Date of Announcement03.09.2010 01.11.2010
Link to Manufacturer Pagewww.nvidia.com

Benchmarks

3DMark 11 - 3DM11 Performance Score
min: 1788     avg: 1814     median: 1805 (3%)     max: 1861 Points
min: 2162     avg: 2206     median: 2205.5 (3%)     max: 2249 Points
3DMark 11 - 3DM11 Performance GPU
min: 1598     avg: 1628     median: 1623 (1%)     max: 1692 Points
min: 1970     avg: 2003     median: 2002.5 (2%)     max: 2035 Points
3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce GTX 460M
3DMark Vantage - 3DM Vant. Perf. total
min: 6629     avg: 7617     median: 7507 (2%)     max: 8398 Points
3DM Vant. Perf. total + NVIDIA GeForce GTX 470M
min: 9787     avg: 9801     median: 9800.5 (3%)     max: 9814 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 460M
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 6537     avg: 6763     median: 6709 (4%)     max: 7164 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 470M
min: 8420     avg: 8589     median: 8561 (5%)     max: 8787 Points
3DMark 2001SE - 3DMark 2001 - Standard
min: 33339     avg: 34874     median: 34874 (36%)     max: 36409 Points
3DMark 03 - 3DMark 03 - Standard
min: 33712     avg: 35178     median: 35451 (19%)     max: 36383 Points
min: 41399     avg: 41763     median: 41762.5 (22%)     max: 42126 Points
3DMark 05 - 3DMark 05 - Standard
min: 17886     avg: 20171     median: 21131 (23%)     max: 21679 Points
min: 22248     avg: 23057     median: 23057 (25%)     max: 23866 Points
3DMark 06 3DMark 06 - Score Unknown Settings + NVIDIA GeForce GTX 460M
3DMark 06
16957 Points (22%)
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 460M
3DMark 06
min: 11521     avg: 13112     median: 12942 (17%)     max: 14135 Points
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 470M
min: 16184     avg: 16509     median: 16562 (22%)     max: 16781 Points
Unigine Heaven 2.1 - Heaven 2.1 high
min: 23.5     avg: 24     median: 23.9 (4%)     max: 24.7 fps
min: 29.6     avg: 30.2     median: 30.2 (6%)     max: 30.8 fps
SPECviewperf 11
specvp11 snx-01 + NVIDIA GeForce GTX 460M
SPECviewperf 11 - specvp11 snx-01
min: 2.01     avg: 2.1     median: 2.1 (1%)     max: 2.12 fps
specvp11 snx-01 + NVIDIA GeForce GTX 470M
min: 2     avg: 2     median: 2 (1%)     max: 2.02 fps
specvp11 tcvis-02 + NVIDIA GeForce GTX 460M
SPECviewperf 11 - specvp11 tcvis-02
min: 0.66     avg: 0.7     median: 0.7 (0%)     max: 0.75 fps
specvp11 tcvis-02 + NVIDIA GeForce GTX 470M
min: 0.66     avg: 0.7     median: 0.7 (0%)     max: 0.68 fps
specvp11 sw-02 + NVIDIA GeForce GTX 460M
SPECviewperf 11 - specvp11 sw-02
min: 3.75     avg: 4.7     median: 4.7 (4%)     max: 5.69 fps
specvp11 sw-02 + NVIDIA GeForce GTX 470M
min: 5.85     avg: 5.9     median: 5.9 (4%)     max: 5.88 fps
specvp11 proe-05 + NVIDIA GeForce GTX 460M
SPECviewperf 11 - specvp11 proe-05
min: 0.84     avg: 0.9     median: 0.9 (1%)     max: 1.03 fps
specvp11 proe-05 + NVIDIA GeForce GTX 470M
min: 1.03     avg: 1.1     median: 1.1 (1%)     max: 1.15 fps
specvp11 maya-03 + NVIDIA GeForce GTX 460M
SPECviewperf 11 - specvp11 maya-03
min: 5.76     avg: 7     median: 7.2 (5%)     max: 8.03 fps
specvp11 maya-03 + NVIDIA GeForce GTX 470M
min: 7.1     avg: 7.4     median: 7.4 (6%)     max: 7.74 fps
specvp11 lightwave-01 + NVIDIA GeForce GTX 460M
SPECviewperf 11 - specvp11 lightwave-01
min: 5.21     avg: 7.4     median: 7.5 (8%)     max: 9.58 fps
specvp11 lightwave-01 + NVIDIA GeForce GTX 470M
min: 9.49     avg: 9.5     median: 9.5 (10%)     max: 9.51 fps
specvp11 ensight-04 + NVIDIA GeForce GTX 460M
SPECviewperf 11 - specvp11 ensight-04
min: 16.85     avg: 17     median: 17 (8%)     max: 17.1 fps
specvp11 ensight-04 + NVIDIA GeForce GTX 470M
min: 19.09     avg: 19.1     median: 19.1 (9%)     max: 19.19 fps
specvp11 catia-03 + NVIDIA GeForce GTX 460M
SPECviewperf 11 - specvp11 catia-03
min: 3.24     avg: 3.9     median: 3.8 (2%)     max: 4.67 fps
specvp11 catia-03 + NVIDIA GeForce GTX 470M
min: 4.19     avg: 4.2     median: 4.2 (2%)     max: 4.29 fps
Windows 7 Experience Index - Win7 Gaming graphics
min: 6.9     avg: 7     median: 7.1 (90%)     max: 7.1 Points
min: 7.2     avg: 7.5     median: 7.5 (95%)     max: 7.8 Points
Windows 7 Experience Index - Win7 Graphics
min: 5.7     avg: 6.9     median: 7.1 (90%)     max: 7.1 Points
min: 7.2     avg: 7.5     median: 7.5 (95%)     max: 7.8 Points
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 460M
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 3566     avg: 4942     median: 5312.5 (4%)     max: 5749 Points
Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 470M
min: 5406     avg: 5409     median: 5409 (4%)     max: 5412 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 460M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 26.15     avg: 36.1     median: 36.2 (13%)     max: 41.49 fps
Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 470M
min: 41.31     avg: 41.7     median: 41.7 (14%)     max: 41.99 fps

Average Benchmarks NVIDIA GeForce GTX 460M → 100% n=20

Average Benchmarks NVIDIA GeForce GTX 470M → 115% n=20

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Dirt 3

Dirt 3

2011
low 800x600
100%
GeForce GTX 460M:
189.4  fps
med. 1024x768
100%
GeForce GTX 460M:
108  fps
high 1360x768
100%
GeForce GTX 460M:
73.6  fps
Crysis 2

Crysis 2

2011
low 800x600
100%
GeForce GTX 460M:
102.9 106 ~ 104 fps
med. 1024x768
100%
GeForce GTX 460M:
70.8 71.9 ~ 71 fps
high 1366x768
100%
GeForce GTX 460M:
51.4 53.2 ~ 52 fps
ultra 1920x1080
100%
GeForce GTX 460M:
17.8 18.1 ~ 18 fps
low 800x600
100%
GeForce GTX 460M:
83.7  fps
101%
GeForce GTX 470M:
84.6  fps
med. 1024x768
100%
GeForce GTX 460M:
78.2  fps
99%
GeForce GTX 470M:
77.6  fps
high 1360x768
100%
GeForce GTX 460M:
58.5 75.8 86.3 ~ 74 fps
104%
GeForce GTX 470M:
77.2  fps
ultra 1920x1080
100%
GeForce GTX 460M:
47.2 47.8 55.7 55.7 56.5 59.3 ~ 54 fps
117%
GeForce GTX 470M:
62.1 64.1 ~ 63 fps
Fifa 11

Fifa 11

2010
low 800x600
100%
GeForce GTX 460M:
543 664 ~ 604 fps
78%
GeForce GTX 470M:
472.6  fps
med. 1024x768
100%
GeForce GTX 460M:
301.6 320.6 ~ 311 fps
101%
GeForce GTX 470M:
314.3  fps
high 1360x768
100%
GeForce GTX 460M:
194 222.6 ~ 208 fps
109%
GeForce GTX 470M:
227.7  fps
ultra 1920x1080
100%
GeForce GTX 460M:
123.5 130 132.1 133 136.2 136.3 ~ 132 fps
114%
GeForce GTX 470M:
150 150.9 ~ 150 fps
Mafia 2

Mafia 2

2010
low 800x600
100%
GeForce GTX 460M:
53.6 92.6 ~ 73 fps
153%
GeForce GTX 470M:
111.8  fps
med. 1024x768
100%
GeForce GTX 460M:
50.2 67.4 ~ 59 fps
144%
GeForce GTX 470M:
85  fps
high 1360x768
100%
GeForce GTX 460M:
46.7 51.2 56.3 62.3 ~ 54 fps
137%
GeForce GTX 470M:
73.8  fps
ultra 1920x1080
100%
GeForce GTX 460M:
32.9 33.7 33.9 34 34.4 34.7 34.8 39.2 ~ 35 fps
137%
GeForce GTX 470M:
43.9 46.1 54.1 ~ 48 fps
low 1024x768
100%
GeForce GTX 460M:
172 193 216.6 ~ 194 fps
131%
GeForce GTX 470M:
254.3  fps
med. 1360x768
100%
GeForce GTX 460M:
66 73 83.5 ~ 74 fps
126%
GeForce GTX 470M:
92.9  fps
high 1360x768
100%
GeForce GTX 460M:
57 61 65.4 68.4 ~ 63 fps
120%
GeForce GTX 470M:
75.7  fps
ultra 1920x1080
100%
GeForce GTX 460M:
31.4 31.5 31.6 31.9 32 34.5 36 47.3 ~ 35 fps
117%
GeForce GTX 470M:
40.5 41.1 ~ 41 fps
low 800x600
100%
GeForce GTX 460M:
88 115.8 ~ 102 fps
95%
GeForce GTX 470M:
97.2  fps
med. 1360x768
100%
GeForce GTX 460M:
53.1 54 55.5 ~ 54 fps
122%
GeForce GTX 470M:
65.7  fps
high 1600x900
100%
GeForce GTX 460M:
24.3 25.2 30 30 35.6 ~ 29 fps
119%
GeForce GTX 470M:
34.4  fps
ultra 1920x1080
100%
GeForce GTX 460M:
9 9.3 9.4 9.5 9.6 9.6 9.9 10.5 12.7 ~ 10 fps
120%
GeForce GTX 470M:
11.8 12.1 ~ 12 fps
low 1024x768
100%
GeForce GTX 460M:
80 87.3 ~ 84 fps
150%
GeForce GTX 470M:
126.3  fps
med. 1366x768
100%
GeForce GTX 460M:
65 68.9 ~ 67 fps
145%
GeForce GTX 470M:
97.2  fps
high 1366x768
100%
GeForce GTX 460M:
53.5 54.2 57.2 58 59.6 60.6 ~ 57 fps
124%
GeForce GTX 470M:
70.7  fps
ultra 1920x1080
100%
GeForce GTX 460M:
27.1 29 29.3 29.6 30.1 30.1 31 31.6 32 ~ 30 fps
123%
GeForce GTX 470M:
36.6 37.5 ~ 37 fps
low 800x600
100%
GeForce GTX 460M:
201.9  fps
106%
GeForce GTX 470M:
213.7  fps
med. 1024x768
100%
GeForce GTX 460M:
73.2  fps
148%
GeForce GTX 470M:
108.2  fps
high 1366x768
100%
GeForce GTX 460M:
58.5 62.5 68.3 ~ 63 fps
139%
GeForce GTX 470M:
87.8  fps
ultra 1920x1080
100%
GeForce GTX 460M:
41.3 45.2 45.4 45.9 46 47 ~ 45 fps
129%
GeForce GTX 470M:
56.8 58.2 ~ 58 fps
Risen

Risen

2009
low 800x600
100%
GeForce GTX 460M:
97.7 102.3 ~ 100 fps
129%
GeForce GTX 470M:
129.4  fps
med. 1024x768
100%
GeForce GTX 460M:
59.3 64 ~ 62 fps
135%
GeForce GTX 470M:
83.6  fps
high 1366x768
100%
GeForce GTX 460M:
40.9 42.6 47.8 ~ 44 fps
125%
GeForce GTX 470M:
54.9  fps
ultra 1920x1080
100%
GeForce GTX 460M:
12.5 26.5 28 29.3 30.4 31 32.9 ~ 27 fps
141%
GeForce GTX 470M:
38 38.2 ~ 38 fps
Resident Evil 5

Resident Evil 5

2009
low 800x600
100%
GeForce GTX 460M:
99  fps
157%
GeForce GTX 470M:
155.8  fps
high 1360x768
100%
GeForce GTX 460M:
70.2  fps
141%
GeForce GTX 470M:
98.9  fps
ultra 1920x1080
100%
GeForce GTX 460M:
47.2 48.3 48.6 48.8 ~ 48 fps
126%
GeForce GTX 470M:
60.6  fps
Need for Speed Shift

Need for Speed Shift

2009
low 800x600
100%
GeForce GTX 460M:
126.7  fps
med. 1024x768
100%
GeForce GTX 460M:
91.9 106.3 ~ 99 fps
111%
GeForce GTX 470M:
109.6  fps
high 1366x768
100%
GeForce GTX 460M:
61 68 ~ 65 fps
136%
GeForce GTX 470M:
88.7  fps
ultra 1920x1080
100%
GeForce GTX 460M:
41.8 43 43.8 43.9 44 ~ 43 fps
130%
GeForce GTX 470M:
55.4 55.7 ~ 56 fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
100%
GeForce GTX 460M:
63.5 113 ~ 88 fps
190%
GeForce GTX 470M:
167.1  fps
med. 1024x768
100%
GeForce GTX 460M:
58.8 102.9 104.5 ~ 89 fps
162%
GeForce GTX 470M:
143.9  fps
high 1360x768
100%
GeForce GTX 460M:
69.9 73.8 75.3 ~ 73 fps
132%
GeForce GTX 470M:
96.5  fps
ultra 1920x1080
100%
GeForce GTX 460M:
41.6 42.3 42.5 42.5 42.9 ~ 42 fps
129%
GeForce GTX 470M:
53.4 53.9 ~ 54 fps
Anno 1404

Anno 1404

2009
low 1024x768
100%
GeForce GTX 460M:
123  fps
142%
GeForce GTX 470M:
175.2  fps
ultra 1280x1024
100%
GeForce GTX 460M:
44  fps
151%
GeForce GTX 470M:
66.3  fps
Sims 3

Sims 3

2009
med. 1024x768
100%
GeForce GTX 460M:
105  fps
high 1280x1024
100%
GeForce GTX 460M:
61  fps
F.E.A.R. 2

F.E.A.R. 2

2009
low 800x600
100%
GeForce GTX 460M:
229.4  fps
84%
GeForce GTX 470M:
192.2  fps
med. 1024x768
100%
GeForce GTX 460M:
136.4  fps
97%
GeForce GTX 470M:
131.7  fps
high 1280x1024
100%
GeForce GTX 460M:
95.5  fps
115%
GeForce GTX 470M:
109.8  fps
ultra 1920x1080
100%
GeForce GTX 460M:
48.2 52 ~ 50 fps
116%
GeForce GTX 470M:
58.2 58.2 ~ 58 fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
100%
GeForce GTX 460M:
248  fps
88%
GeForce GTX 470M:
218.5  fps
high 1024x768
100%
GeForce GTX 460M:
128  fps
129%
GeForce GTX 470M:
164.6  fps
Far Cry 2

Far Cry 2

2008
low 640x480
100%
GeForce GTX 460M:
121.7  fps
138%
GeForce GTX 470M:
168  fps
high 1024x768
100%
GeForce GTX 460M:
86.4  fps
131%
GeForce GTX 470M:
113.6  fps
ultra 1920x1080
100%
GeForce GTX 460M:
41.5 42.1 ~ 42 fps
121%
GeForce GTX 470M:
50.6 50.6 ~ 51 fps
Crysis Warhead

Crysis Warhead

2008
low 800x600
100%
GeForce GTX 460M:
76  fps
ultra 1024x768
100%
GeForce GTX 460M:
25  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
100%
GeForce GTX 460M:
317  fps
high 1024x768
100%
GeForce GTX 460M:
86.5  fps
ultra 1920x1080
100%
GeForce GTX 460M:
31.7  fps
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
low 800x600
100%
GeForce GTX 460M:
297.9 304.3 ~ 301 fps
91%
GeForce GTX 470M:
275  fps
med. 1024x768
100%
GeForce GTX 460M:
130.6 195.5 ~ 163 fps
97%
GeForce GTX 470M:
158.5  fps
high 1280x1024
100%
GeForce GTX 460M:
83 118.6 ~ 101 fps
105%
GeForce GTX 470M:
105.7  fps
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
low 1024x768
100%
GeForce GTX 460M:
54.7  fps
med. 1024x768
100%
GeForce GTX 460M:
49.2  fps
high 1024x768
100%
GeForce GTX 460M:
48.4  fps
ultra 1920x1080
100%
GeForce GTX 460M:
37.2  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce GTX 460M:
92.6  fps
129%
GeForce GTX 470M:
119.4  fps
med. 1024x768
100%
GeForce GTX 460M:
70.2  fps
112%
GeForce GTX 470M:
78.7  fps
high 1024x768
100%
GeForce GTX 460M:
50.7 52.6 54.6 55.9 ~ 53 fps
120%
GeForce GTX 470M:
63.8  fps
ultra 1920x1080
100%
GeForce GTX 460M:
12.9 13 13 13.1 14.6 19.4 ~ 14 fps
114%
GeForce GTX 470M:
16.3 16.6 ~ 16 fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
100%
GeForce GTX 460M:
112.4  fps
126%
GeForce GTX 470M:
141.1  fps
med. 1024x768
100%
GeForce GTX 460M:
70.4  fps
115%
GeForce GTX 470M:
81.3  fps
high 1024x768
100%
GeForce GTX 460M:
47.4 49.6 50.5 58.4 ~ 51 fps
120%
GeForce GTX 470M:
61.4  fps
ultra 1920x1080
100%
GeForce GTX 460M:
12.2 12.2 12.2 12.4 14.4 16.4 ~ 13 fps
123%
GeForce GTX 470M:
15.5 15.8 ~ 16 fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
low 800x600
100%
GeForce GTX 460M:
165  fps
med. 1024x768
100%
GeForce GTX 460M:
66  fps
high 1024x768
100%
GeForce GTX 460M:
62  fps
ultra 1920x1080
100%
GeForce GTX 460M:
27  fps
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
100%
GeForce GTX 460M:
62.6 64 ~ 63 fps
124%
GeForce GTX 470M:
78  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
GeForce GTX 460M:
197  fps
119%
GeForce GTX 470M:
235  fps
Quake 4

Quake 4

2005
ultra 1024x768
100%
GeForce GTX 460M:
62  fps
World of Warcraft

World of Warcraft

2005
high 1280x1024
100%
GeForce GTX 460M:
81  fps
Counter-Strike Source

Counter-Strike Source

2004
high 1024x768
100%
GeForce GTX 460M:
138  fps
Doom 3

Doom 3

2004
low 640x480
100%
GeForce GTX 460M:
216  fps
ultra 1024x768
100%
GeForce GTX 460M:
209  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
GeForce GTX 460M:
643  fps

Average Gaming NVIDIA GeForce GTX 460M → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce GTX 470M → 124%

Average Gaming 30-70 fps → 126%

NVIDIA GeForce GTX 460Mlowmed.highultraQHD4K
Dirt 3189.410873.6
Crysis 2104715218
Call of Duty: Black Ops83.778.27454
Fifa 11604311208132
Mafia 273595435
StarCraft 2194746335
Metro 2033102542910
Battlefield: Bad Company 284675730
CoD Modern Warfare 2201.973.26345
Risen100624427
Resident Evil 59970.248
Need for Speed Shift126.7996543
Colin McRae: DIRT 288897342
Anno 140412344
Sims 310561
F.E.A.R. 2229.4136.495.550
Left 4 Dead248128
Far Cry 2121.786.442
Crysis Warhead7625
Trackmania Nations Forever31786.531.7
Call of Duty 4 - Modern Warfare301163101
Supreme Commander - FA Bench54.749.248.437.2
Crysis - GPU Benchmark92.670.25314
Crysis - CPU Benchmark112.470.45113
World in Conflict - Benchmark165666227
Call of Juarez Benchmark63
Half Life 2 - Lost Coast Benchmark197
Quake 462
World of Warcraft81
Counter-Strike Source138
Doom 3216209
Quake 3 Arena - Timedemo643
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1
11
13

3
13
3
1
7
15
5
7
13
1
2






NVIDIA GeForce GTX 470Mlowmed.highultraQHD4K
Call of Duty: Black Ops84.677.677.263
Fifa 11472.6314.3227.7150
Mafia 2111.88573.848
StarCraft 2254.392.975.741
Metro 203397.265.734.412
Battlefield: Bad Company 2126.397.270.737
CoD Modern Warfare 2213.7108.287.858
Risen129.483.654.938
Resident Evil 5155.898.960.6
Need for Speed Shift109.688.756
Colin McRae: DIRT 2167.1143.996.554
Anno 1404175.266.3
F.E.A.R. 2192.2131.7109.858
Left 4 Dead218.5164.6
Far Cry 2168113.651
Call of Duty 4 - Modern Warfare275158.5105.7
Crysis - GPU Benchmark119.478.763.816
Crysis - CPU Benchmark141.181.361.416
Call of Juarez Benchmark78
Half Life 2 - Lost Coast Benchmark235
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


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show all (including archived), 2024, 2023
v1.26
log 28. 15:24:27

#0 checking url part for id 1902 +0s ... 0s

#1 checking url part for id 1951 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 did not recreate cache, as it is less than 5 days old! Created at Thu, 28 Mar 2024 05:37:00 +0100 +0.001s ... 0.001s

#4 composed specs +0.072s ... 0.073s

#5 did output specs +0s ... 0.073s

#6 start showIntegratedCPUs +0s ... 0.073s

#7 getting avg benchmarks for device 1902 +0.021s ... 0.095s

#8 got single benchmarks 1902 +0.052s ... 0.147s

#9 getting avg benchmarks for device 1951 +0.002s ... 0.149s

#10 got single benchmarks 1951 +0.008s ... 0.157s

#11 got avg benchmarks for devices +0s ... 0.157s

#12 min, max, avg, median took s +0.2s ... 0.357s

#13 before gaming benchmark output +0s ... 0.357s

#14 Got 308 rows for game benchmarks. +0.017s ... 0.374s

#15 composed SQL query for gamebenchmarks +0s ... 0.374s

#16 got data and put it in $dataArray +0.017s ... 0.39s

#17 benchmarks composed for output. +0.07s ... 0.46s

#18 calculated avg scores. +0s ... 0.46s

#19 return log +0.035s ... 0.495s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)