PowerVR SGX530 vs PowerVR SGX544
PowerVR SGX530
► remove from comparisonThe PowerVR SGX530 is an integrated graphics card that can be found in mostly ARM based SoCs for tablets and smartphones. It offers 2 pixel and 1 vertex shaders that are usually clocked at 200 MHz. The GPU supports OpenGL ES 2.0 and was announced in July of 2005.
PowerVR SGX544
► remove from comparison
The PowerVR SGX544 is a integrated graphics card for tablets and smartphones (often in ARM based SoCs). It usually clocks at 384 MHz and offers 4 dedicated pixel- and 2 vertex shader (MP1 version). The card supports DirectX 9_3 and OpenGL ES 2.0 and is used in Android based tablets and smartphones. There are also versions with more clusters. See e.g. the PowerVR SGX544MP2 with two clusters.
| PowerVR SGX530 | PowerVR SGX544 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| PowerVR SGX500 Series |
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| Architecture | PowerVR SGX5 | PowerVR SGX5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Pipelines | 2 / 1 Pixel- / Vertexshader | 4 / 2 Pixel- / Vertexshader | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Shared Memory | no | no | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| API | OpenGL ES 2.0 | DirectX 9_3/10.1, Shader 4.1, OpenGL ES 2.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Date of Announcement | 01.06.2005 | 01.01.2010 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Core Speed | 384 MHz | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| technology | 45 nm |
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Benchmarks
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX544
Average Benchmarks PowerVR SGX544 → 0% n=0
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
For more games that might be playable and a list of all games and graphics cards visit our Gaming List