ATI Mobility Radeon 9000 IGP vs ATI Mobility Radeon 9100 IGP vs ATI Radeon IGP 320M

ATI Mobility Radeon 9000 IGP

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The ATI Radeon 9100 (PRO) IGP is an onboard (shared memory) graphics card with the Codename RS350. The chip supports DirectX 8.1 and is therefore not suited for Aero effects (Windows Vista upwards). Compared to the ATI Radeon 9100 IGP, the 9000 supports only single channel main memory.

ATI Mobility Radeon 9100 IGP

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The ATI Radeon 9100 (PRO) IGP is an onboard (shared memory) graphics card with the Codename RS350. The chip supports DirectX 8.1 and is therefore not suited for Aero effects (Windows Vista upwards). Compared to the ATI Radeon 9000 IGP, the 9100 supports dual channel main memory.

ATI Radeon IGP 320M

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The ATI Radeon IGP 320M is an onboard (shared memory) graphics card for Mobile Athlon XP based laptops. It features an integrated Mobility Radeon M6 graphics core without Hardware T&L. The IGP320M is able to steer up to two displays (using Hydravision).

A review of the IGP 320M with benchmarks can be found at Tomshardware.

The ATI Radeon IGP 340M is the Intel Pentium 4-M version of the chipset.

ATI Mobility Radeon 9000 IGPATI Mobility Radeon 9100 IGPATI Radeon IGP 320M
ManufacturerATIATIATI
Mobility Radeon IGP Series
Mobility Radeon 9100 IGP 2/1 cores @ 400 MHz
Mobility Radeon 9000 IGP 2/1 cores @ 300 MHz
Mobility Radeon 7000 IGP
Radeon IGP 340M @ 180 MHz
Radeon IGP 320M @ 160 MHz
Mobility Radeon 9100 IGP 2/1 cores @ 400 MHz
Mobility Radeon 9000 IGP 2/1 cores @ 300 MHz
Mobility Radeon 7000 IGP
Radeon IGP 340M @ 180 MHz
Radeon IGP 320M @ 160 MHz
Mobility Radeon 9100 IGP 2/1 cores @ 400 MHz
Mobility Radeon 9000 IGP 2/1 cores @ 300 MHz
Mobility Radeon 7000 IGP
Radeon IGP 340M @ 180 MHz
Radeon IGP 320M @ 160 MHz
CodenameRC350RS350
2 / 1 2 / 1 0 / 2
Core300 MHz400 MHz160 MHz
nonoyes
DirectXDirectX 8.1DirectX 8.1DirectX 7
Features
  • Hardware with Pixel Shader 1.4 support
  • Supports up to 2048x1536 @ 32bpp.
  • Anisotropic texture filtering and Full Screen Anti-Aliasing (FSAA)
  • Hardware with Pixel Shader 1.4 support
  • Supports up to 2048x1536 @ 32bpp.
  • Anisotropic texture filtering and Full Screen Anti-Aliasing (FSAA)
  • HyperZ™ memory optimization technology
  • Pixel Tapestry™ architecture
  • Multi-texturing with 3 texture units
  • On-chip texel, pixel, and vertex caches
  • Supports 3D textures and Microsoft® DirectX® texture compression
  • Support for Emboss, Dot-Product 3, and Cubic Environment bump mapping
  • Bilinear, trilinear and anisotropic texture filtering
  • Full Screen Anti-Aliasing (FSAA)
  • Alpha blending
  • Exponential pixel fog
  • 32-bit or 16-bit Z buffer, 32-bit or 16-bit W buffer, and 8-bit Stencil buffer
  • Extensive 3D mode support
  • Optimized for full performance in true color triple buffered 32BPP acceleration modes
Introduced01.05.2003 23.06.2003 05.10.2002
Manufacturerhttp://ati.amd.com/products/mobilityrade...http://ati.amd.com/products/mobilityrade...http://ati.amd.com/products/mobilityrade...
Shader300 MHz

3DMark 2001SE - Standard 1024x768
7450 Points (8%)
min: 1600     avg: 2680     median: 2680 (3%)     max: 3760 Points
1537 Points (2%)
3DMark 03 - Standard 1024x768
min: 500     avg: 706.5     median: 706 (0%)     max: 913 Points
min: 90     avg: 370     median: 370 (0%)     max: 650 Points

Average Benchmarks ATI Mobility Radeon 9000 IGP → 100%

Average Benchmarks ATI Mobility Radeon 9100 IGP → 44%

Average Benchmarks ATI Radeon IGP 320M → 21%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

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Redaktion, 2017-09- 8 (Update: 2017-09-11)