NVIDIA GeForce GTX 485M vs NVIDIA GeForce GTX 460M

NVIDIA GeForce GTX 485M

► remove

The Nvidia GeForce GTX 485M is the fastest graphics card for laptops at the time of announcement (Q1 2011). It is based on the GF104 chip and offers all 384 shader cores and the full 256 Bit memory bus. Due to the high clock rate of 575 MHz, it is significantly faster than the old GeForce GTX 480M of which it replaces. It also supports DirectX 11 and OpenGL 4.0.

Other than the GeForce GTX 480M, the 485M is no longer based on a trimmed down GF100 chip, but on the related GF104 instead. The GF104 is designed for the consumer sector and has a total of 384 cores. A number of cores may be disabled, for example the 470M with only 288 active cores.

The technology of the GF104 differs quite a bit from the GF100 chip (which was actually designed for professional use). The GF104 has more shaders (3x16 vs. 2x16), texture units (8 vs. 4) and SFUs (Special-Funciton-Units) per Streaming-Multiprocessors (SM). Nvidia now uses the superscalar architecture as there are still only two warp schedulers supporting three shader blocks. In theory, this helps to utilize the shaders more efficiently and increases the performance per core.

However, in the worst case, the performance can drop below the GF100 architecture (and its predecessors). The ECC memory protection, important in professional applications, was completely omitted and the FP64 was trimmed down (only 1/3 of the shaders are FP64-capable, only 1/12 of the FP32 performance). Because of these reductions in the GF104, the size of a SM increased only by 25% despite the higher number of shaders.

Note that it is not possible to directly compare the number of cores to the AMD Radeon graphics cards (e.g. HD 5870) or even to Nvidia's own predecessors (e.g., G92b), because shader architecture and clock rates are significantly different in the GF104 chip.

Performance

In our extensive test of the GeForce GTX 485M, we found that the GTX485M is significantly faster than the old GeForce GTX 480M (at the same TDP rating). The performance is on a level with two GeForce GTX 460M in SLI mode. Nearly all games are therefore playable in highest details and resolutions. Even demanding games like Mafia 2 or Battlefield Bad Company 2 can run fluently in 1080p with maximus detail settings. Detailed benchmarks can be found at the end of this page.

Features

What's new compared to the GF100 is support for Bitstream transfer of HD Audio (Blu-Ray) via HDMI in the GF104 chips. Similar to the HD 5850, the GTX 485M can transmit Dolby True HD and DTS-HD via Bitstream to compatible receivers without quality loss.

For decoding HD videos, the GTX485M supports PureVideo HD. The built-in Processor 4 (VP4) handles Feature Set C. As a result, MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - z.B. DivX or Xvid), VC-1/WMV9 and H.264 can be fully decoded by the graphics card (VLD, IDCT, Motion Compensation, and Deblocking). Furthermore, two streams can be simultaneously decoded in realtime, e.g. Blu-Ray Picture-in-Picture (2x1080p lt DXVAChecker). In addition, PureVideo HD indicates HDCP encoding for digital interfaces.

The shader cores (also called CUDA cores) can also be used for general computations (e.g. Video Transcoding) by using the interfaces CUDA, DirectCompute 2.1 or OpenCL. Thanks to PhysX, the 485M can also perform physics calculations.

According to Nvidia, the support for 3D Vision includes support for the recent HDMI 1.4a standard as well. If enabled by the laptop manufacturer, content such as 3D games, 3D web streaming videos, 3D pictures and 3D Blu-Ray videos can be displayed on a 3D-capable TV (via discrete 3DTV Play) or on the internal notebook 3D display.

With regards to energy demand, the GTX 485M should be on par with the GeForce GTX 480M. In other words, both graphics cards should draw about 100 Watts each when including their respective memory and MXM boards. Due to the higher performance from the 485M, the performance/power efficiency here has clearly been improved.

Compared to desktop graphics cards, the performance of the 485M should be on par with a GeForce GTX 460 768MB which features less cores but operates on higher clock rates.

NVIDIA GeForce GTX 460M

► remove NVIDIA GeForce GTX 460M

The NVIDIA GeForce GTX 460M is a high-end laptop graphics card released in 2010. It is based on the GF106 core as part of the Fermi architecture. As a result, the GPU supports DirectX 11 and OpenGL 4.0. In contrast to the GT 445M, which only features 144 core, the GTX 460M offers all the 192 shader cores of the GF106. The faster GTX 470M is based on the GF104 and offers even more shader cores at 288.

GF106 architecture

The GF106 core of the GTX 460M is related to the GF100 core of the GeFore GTX 480M and offers 192 shaders and a 192 Bit memory bus for GDDR5. Except for the memory controllers, the GF106 can basically be considered a halved GF104. Therefore, the architecture is not comparable to the old GT215 (e.g., GeForce GTS 350M) or GT216 (e.g., GeForce GT 330M) cores. Unlike the GF100, the smaller GF104, GF106, and GF108 cores have not only been reduced in size, but have also been considerably modified. In contrast to the GF100, which was designed for professional applications, these chips target the consumer market. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and SFUs per streaming multi-processor (SM). As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution to use the higher amount of shaders per SM more efficiently. In theory, the shaders can thereby be utilized more effectively and the performance per core can be improved. 

However, in worst case scenarios the performance can also be worse than of the GF100 and its predecessors. The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware shortened (only 1/3 of the shader are FP64-capable and therewith only 1/12 of the FP32’s performance). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities. Due to the different shader architectures and the higher clock rate of the shader domain, the core count of the GTX 460M cannot be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5850).

Detailed information on the GF104 architecture (and by extension also the GF106 and GF108) can be found in the desktop GTX 460 article by Anandtech.

Performance

Because the GeForce GTX 460M features a new architecture, the performance is not comparable to older chips with a similar core count. In contrast to the Radeon HD 5850, which could optionally use DDR3 memory, the 192 Bit memory bus of the GTX 460M is combined with GDDR5. Furthermore, the Fermi based chips offer a higher Tessellation performance than DX11 chips of the Radeon HD 5000 series.

We ran a set of benchmarks on an early pre-sample of a Toshiba Qosmio X500 with a 740QM CPU. In the synthetic benchmarks, the GTX 460M was on par with the DDR3 based Mobility Radeon HD 5850. In actual game benchmarks and tests, the performance was better than a HD 5850 with GDDR5 on average. In some cases (e.g., Unigine Heaven 2.1 and Dirt 2 Demo), the card even beat a Mobility Radeon HD 5870. On average, the GTX 480M was about 8-18% faster. The detailed benchmark and gaming results (including charts) can be found below.

Features

A novelty of the GF104/106/108 chips is the support for Bitstream HD Audio (Blu-Ray) output via HDMI. Similar to the Radeon HD 5850, the GTX 460M can transfer Dolby True HD and DTS-HD bitstream without quality loss to a HiFi receiver.

The GTX460M offers PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and therefore the GPU is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking). The X500 notebook tester was able to decode the VC-1 encoded Elephants Dream video with about 3-6% CPU load (according to the task manager). The H.264 coded Big Buck Bunny video was played back with 1-3% CPU load (both 1080p videos).

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g., for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GTX 460M can be of use in general calculations. For example, the stream processor can encode videos considerably faster than can many modern CPUs. Furthermore, physics calculations can be done by the GPU using PhysX if supported (e.g., Mafia 2 or Metro 2033). For example, the X500’s GPU ran Fluidmark more than 3x faster than its CPU (36 versus 11 fps) in our tests.

According to Nvidia,  3D Vision is supported on the GTX graphics cards. It enables the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D enabled screen or an external 3D TV if supported by the laptop manufacturer. 

Unofficially, the power consumption of the GeForce GTX 460M should be about 72 Watt (TDP including the MXM board and memory), which is about the level of the Mobility Radeon HD 5850 - 5870. If not under load, the chip is clocked at 50/100 MHz (chip/shader) and 200/400 in 2D mode and 3D mode, respectively, to save power. Furthermore, the 400M series supports Optimus to automatically switch between the integrated graphics card from Intel and the Nvidia GPU. However, its implementation is dependent on the manufacturer. As current (2010) quad-cores don’t house an integrated GPU, we won’t see many Optimus designs with a GTX 460M GPU before the launch of Sandy Bridge in 2011.

The similarly named desktop GeForce GTX 460 is based on the GF104 chip and offers more shader cores at 336. Therefore, it is significantly faster than the GTX 460M and even the GTX 470M.

NVIDIA GeForce GTX 485MNVIDIA GeForce GTX 460M
ManufacturerNVIDIANVIDIA
GeForce GTX 400M Series
GeForce GTX 485M SLI (compare) 768 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI (compare) 576 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI (compare) 704 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI (compare) 384 @ 675 MHz192 Bit @ 1250 MHz
GeForce GTX 485M 384 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M (compare) 288 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M (compare) 352 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M 192 @ 675 MHz192 Bit @ 1250 MHz
GeForce GTX 485M SLI (compare) 768 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI (compare) 576 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI (compare) 704 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI (compare) 384 @ 675 MHz192 Bit @ 1250 MHz
GeForce GTX 485M 384 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M (compare) 288 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M (compare) 352 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M 192 @ 675 MHz192 Bit @ 1250 MHz
CodenameN12E-GTX-A1N11E-GS
ArchitectureFermiFermi
384 - 192 -
Core575 MHz675 MHz
Shader1150 MHz1350 MHz
Memory1500 MHz1250 MHz
Bus256 Bit192 Bit
MemoryGDDR5GDDR5
nono
DirectXDirectX 11, 5.0DirectX 11, 5.0
Technology40 nm40 nm
Size
Introduced06.01.2010 03.09.2010
Max. Memory1536 MB
FeaturesOptimus Support, PureVideo HD VP4, 3D Vision, Bitstream HD Audio, CUDA, DirectCompute, OpenCL, OpenGL 4.0, DirectX 11, SLI Supported
Manufacturerhttp://www.nvidia.com/object/product-gef...

3DMark 11 - Performance 1280x720
min: 2891     avg: 2942     median: 2942 (9%)     max: 2993 points
min: 1788     avg: 1813.6     median: 1805 (6%)     max: 1861 points
3DMark 11 - Performance GPU 1280x720
min: 2668     avg: 2709     median: 2709 (5%)     max: 2750 points
min: 1598     avg: 1627.7     median: 1623 (3%)     max: 1692 points
3DMark Vantage
P Result 1280x1024 + NVIDIA GeForce GTX 485M
P Result 1280x1024 + NVIDIA GeForce GTX 460M
P GPU no PhysX 1280x1024 + NVIDIA GeForce GTX 485M
P GPU no PhysX 1280x1024 + NVIDIA GeForce GTX 460M
3DMark 2001SE - Standard 1024x768
min: 33339     avg: 34874     median: 34874 (36%)     max: 36409 Points
3DMark 03 - Standard 1024x768
min: 33712     avg: 35177.6     median: 35451 (19%)     max: 36383 Points
3DMark 05 - Standard 1024x768
min: 23218     avg: 24983.5     median: 24983.5 (53%)     max: 26749 Points
min: 17886     avg: 20171.4     median: 21131 (45%)     max: 21679 Points
3DMark 06 Standard 1280x1024 + NVIDIA GeForce GTX 485M
+ NVIDIA GeForce GTX 460M
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
40.9 fps (18%)
min: 23.5     avg: 24     median: 23.9 (11%)     max: 24.7 fps
SPECviewperf 11
Siemens NX 1920x1080 + NVIDIA GeForce GTX 485M
Siemens NX 1920x1080 + NVIDIA GeForce GTX 460M
Tcvis 1920x1080 + NVIDIA GeForce GTX 485M
Tcvis 1920x1080 + NVIDIA GeForce GTX 460M
SolidWorks 1920x1080 + NVIDIA GeForce GTX 485M
SolidWorks 1920x1080 + NVIDIA GeForce GTX 460M
Pro/ENGINEER 1920x1080 + NVIDIA GeForce GTX 485M
Pro/ENGINEER 1920x1080 + NVIDIA GeForce GTX 460M
Maya 1920x1080 + NVIDIA GeForce GTX 485M
Maya 1920x1080 + NVIDIA GeForce GTX 460M
Lightwave 1920x1080 + NVIDIA GeForce GTX 485M
Lightwave 1920x1080 + NVIDIA GeForce GTX 460M
Ensight 1920x1080 + NVIDIA GeForce GTX 485M
Ensight 1920x1080 + NVIDIA GeForce GTX 460M
Catia 1920x1080 + NVIDIA GeForce GTX 485M
Catia 1920x1080 + NVIDIA GeForce GTX 460M
Windows 7 Experience Index - Gaming graphics
6.6 points (84%)
min: 6.9     avg: 7     median: 7.1 (90%)     max: 7.1 points
Windows 7 Experience Index - Graphics
5.7 points (72%)
min: 5.7     avg: 6.9     median: 7.1 (90%)     max: 7.1 points
Cinebench R10 Shading 32Bit + NVIDIA GeForce GTX 485M
Shading 32Bit + NVIDIA GeForce GTX 460M
Cinebench R11.5 OpenGL 64Bit + NVIDIA GeForce GTX 485M
OpenGL 64Bit + NVIDIA GeForce GTX 460M

Average Benchmarks NVIDIA GeForce GTX 485M → 100%

Average Benchmarks NVIDIA GeForce GTX 460M → 83%

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Dirt 3

Dirt 3

2011
low 800x600
GeForce GTX 460M:
189.4  fps
med. 1024x768
GeForce GTX 460M:
108  fps
high 1360x768
GeForce GTX 460M:
73.6  fps
GeForce GTX 460M:
»
Crysis 2

Crysis 2

2011
low 800x600
100%
GeForce GTX 485M:
166.6  fps
62%
GeForce GTX 460M:
102.9 fps 106 fps ~ 104 fps
med. 1024x768
100%
GeForce GTX 485M:
117.5  fps
60%
GeForce GTX 460M:
70.8 fps 71.9 fps ~ 71 fps
high 1366x768
100%
GeForce GTX 485M:
87.8  fps
59%
GeForce GTX 460M:
51.4 fps 53.2 fps ~ 52 fps
ultra 1920x1080
100%
GeForce GTX 485M:
30.3  fps
59%
GeForce GTX 460M:
17.8 fps 18.1 fps ~ 18 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 800x600
100%
GeForce GTX 485M:
74.3  fps
113%
GeForce GTX 460M:
83.7  fps
med. 1024x768
100%
GeForce GTX 485M:
84.2  fps
93%
GeForce GTX 460M:
78.2  fps
high 1360x768
100%
GeForce GTX 485M:
72.7 77.5 ~ 75 fps
99%
GeForce GTX 460M:
58.5 fps 75.8 86.3 fps ~ 74 fps
ultra 1920x1080
100%
GeForce GTX 485M:
71.4 74.2 ~ 73 fps
74%
GeForce GTX 460M:
47.2 fps 47.8 fps 55.7 55.7 fps 56.5 fps 59.3 fps ~ 54 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
Fifa 11

Fifa 11

2010
low 800x600
100%
GeForce GTX 485M:
455  fps
133%
GeForce GTX 460M:
542.8 664.4 ~ 604 fps
med. 1024x768
100%
GeForce GTX 485M:
327  fps
95%
GeForce GTX 460M:
301.6 320.6 ~ 311 fps
high 1360x768
100%
GeForce GTX 485M:
271  fps
77%
GeForce GTX 460M:
194 fps 222.6 ~ 208 fps
ultra 1920x1080
100%
GeForce GTX 485M:
196.9  fps
67%
GeForce GTX 460M:
123.5 130 fps 132.1 fps 133 fps 136.2 fps 136.3 ~ 132 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
Mafia 2

Mafia 2

2010
low 800x600
100%
GeForce GTX 485M:
97.9  fps
75%
GeForce GTX 460M:
53.6 92.6 ~ 73 fps
med. 1024x768
100%
GeForce GTX 485M:
90.8  fps
65%
GeForce GTX 460M:
50.2 67.4 ~ 59 fps
high 1360x768
100%
GeForce GTX 485M:
85.1 87.3 ~ 86 fps
63%
GeForce GTX 460M:
46.7 51.2 56.3 62.3 fps ~ 54 fps
ultra 1920x1080
100%
GeForce GTX 485M:
58.3 59.2 ~ 59 fps
59%
GeForce GTX 460M:
32.9 33.7 33.9 34 34.4 34.7 fps 34.8 fps 39.2 fps ~ 35 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 1024x768
100%
GeForce GTX 485M:
220.9  fps
88%
GeForce GTX 460M:
172 193 fps 216.6 ~ 194 fps
med. 1360x768
100%
GeForce GTX 485M:
85.9  fps
86%
GeForce GTX 460M:
66 73 fps 83.5 fps ~ 74 fps
high 1360x768
100%
GeForce GTX 485M:
85.2  fps
74%
GeForce GTX 460M:
57 61 fps 65.4 fps 68.4 fps ~ 63 fps
ultra 1920x1080
100%
GeForce GTX 485M:
56.5  fps
62%
GeForce GTX 460M:
31.4 fps 31.5 fps 31.6 fps 31.9 32 fps 34.5 fps 36 47.3 ~ 35 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 800x600
100%
GeForce GTX 485M:
116.2  fps
88%
GeForce GTX 460M:
88 115.8 ~ 102 fps
med. 1360x768
100%
GeForce GTX 485M:
80.8  fps
67%
GeForce GTX 460M:
53.1 fps 54 55.5 fps ~ 54 fps
high 1600x900
100%
GeForce GTX 485M:
48.1  fps
60%
GeForce GTX 460M:
24.3 fps 25.2 fps 30 30 fps 35.6 ~ 29 fps
ultra 1920x1080
100%
GeForce GTX 485M:
16.1  fps
62%
GeForce GTX 460M:
9 9.3 fps 9.4 fps 9.5 fps 9.6 fps 9.6 9.9 fps 10.5 fps 12.7 ~ 10 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 1024x768
GeForce GTX 460M:
80 87.3 ~ 84 fps
med. 1366x768
100%
GeForce GTX 485M:
134.5  fps
50%
GeForce GTX 460M:
65 68.9 ~ 67 fps
high 1366x768
100%
GeForce GTX 485M:
100.5 101.5 ~ 101 fps
56%
GeForce GTX 460M:
53.5 54.2 fps 57.2 fps 58 59.6 fps 60.6 fps ~ 57 fps
ultra 1920x1080
100%
GeForce GTX 485M:
49.5 53.6 ~ 52 fps
58%
GeForce GTX 460M:
27.1 29 fps 29.3 29.6 30.1 fps 30.1 fps 31 31.6 fps 32 fps ~ 30 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 800x600
100%
GeForce GTX 485M:
223.7  fps
90%
GeForce GTX 460M:
201.9  fps
med. 1024x768
100%
GeForce GTX 485M:
130.9  fps
56%
GeForce GTX 460M:
73.2  fps
high 1366x768
100%
GeForce GTX 485M:
118.4  fps
53%
GeForce GTX 460M:
58.5 fps 62.5 68.3 fps ~ 63 fps
ultra 1920x1080
100%
GeForce GTX 485M:
76.3  fps
59%
GeForce GTX 460M:
41.3 fps 45.2 fps 45.4 45.9 46 fps 47 ~ 45 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
Risen

Risen

2009
low 800x600
100%
GeForce GTX 485M:
160.3  fps
62%
GeForce GTX 460M:
97.7 102.3 ~ 100 fps
med. 1024x768
100%
GeForce GTX 485M:
99.9  fps
62%
GeForce GTX 460M:
59.3 64 fps ~ 62 fps
high 1366x768
100%
GeForce GTX 485M:
72.6  fps
61%
GeForce GTX 460M:
40.9 fps 42.6 fps 47.8 fps ~ 44 fps
ultra 1920x1080
100%
GeForce GTX 485M:
52.7  fps
51%
GeForce GTX 460M:
12.5 fps 26.5 28 fps 29.3 fps 30.4 31 32.9 fps ~ 27 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 800x600
100%
GeForce GTX 485M:
140  fps
71%
GeForce GTX 460M:
99  fps
high 1360x768
100%
GeForce GTX 485M:
96.9  fps
72%
GeForce GTX 460M:
70.2  fps
ultra 1920x1080
GeForce GTX 460M:
47.2 48.3 48.6 48.8 ~ 48 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 800x600
100%
GeForce GTX 485M:
141.9  fps
89%
GeForce GTX 460M:
126.7  fps
med. 1024x768
100%
GeForce GTX 485M:
106.9  fps
93%
GeForce GTX 460M:
91.9 106.3 ~ 99 fps
high 1366x768
100%
GeForce GTX 485M:
100.1  fps
65%
GeForce GTX 460M:
61 68 fps ~ 65 fps
ultra 1920x1080
100%
GeForce GTX 485M:
70.7  fps
61%
GeForce GTX 460M:
41.8 43 43.8 fps 43.9 fps 44 ~ 43 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 800x600
100%
GeForce GTX 485M:
159.9  fps
55%
GeForce GTX 460M:
63.5 113 ~ 88 fps
med. 1024x768
100%
GeForce GTX 485M:
138.8  fps
64%
GeForce GTX 460M:
58.8 102.9 104.5 ~ 89 fps
high 1360x768
100%
GeForce GTX 485M:
124.1 124.8 ~ 124 fps
59%
GeForce GTX 460M:
69.9 73.8 75.3 ~ 73 fps
ultra 1920x1080
100%
GeForce GTX 485M:
69.7 70.3 ~ 70 fps
60%
GeForce GTX 460M:
41.6 42.3 42.5 42.5 42.9 ~ 42 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
Anno 1404

Anno 1404

2009
low 1024x768
100%
GeForce GTX 485M:
214.2  fps
57%
GeForce GTX 460M:
123  fps
ultra 1280x1024
100%
GeForce GTX 485M:
83.3  fps
53%
GeForce GTX 460M:
44  fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
Sims 3

Sims 3

2009
med. 1024x768
GeForce GTX 460M:
105  fps
high 1280x1024
GeForce GTX 460M:
61  fps
GeForce GTX 460M:
»
low 800x600
100%
GeForce GTX 485M:
271.6  fps
84%
GeForce GTX 460M:
229.4  fps
med. 1024x768
100%
GeForce GTX 485M:
182.7  fps
75%
GeForce GTX 460M:
136.4  fps
high 1280x1024
100%
GeForce GTX 485M:
153.5  fps
62%
GeForce GTX 460M:
95.5  fps
ultra 1920x1080
100%
GeForce GTX 485M:
88.5  fps
56%
GeForce GTX 460M:
48.2 52 ~ 50 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 800x600
100%
GeForce GTX 485M:
65.5  fps
med. 1024x768
100%
GeForce GTX 485M:
63.9  fps
high 1280x1024
100%
GeForce GTX 485M:
62  fps
GeForce GTX 485M:
»
low 640x480
100%
GeForce GTX 485M:
184.3  fps
135%
GeForce GTX 460M:
248  fps
high 1024x768
100%
GeForce GTX 485M:
121.6  fps
105%
GeForce GTX 460M:
128  fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
Far Cry 2

Far Cry 2

2008
low 640x480
100%
GeForce GTX 485M:
192.8  fps
63%
GeForce GTX 460M:
121.7  fps
high 1024x768
100%
GeForce GTX 485M:
141.4  fps
61%
GeForce GTX 460M:
86.4  fps
ultra 1920x1080
100%
GeForce GTX 485M:
68.3  fps
61%
GeForce GTX 460M:
41.5 42.1 ~ 42 fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 800x600
GeForce GTX 460M:
76  fps
ultra 1024x768
GeForce GTX 460M:
25  fps
GeForce GTX 460M:
»
low 640x480
GeForce GTX 460M:
317  fps
high 1024x768
GeForce GTX 460M:
86.5  fps
ultra 1920x1080
GeForce GTX 460M:
31.7  fps
GeForce GTX 460M:
»
low 800x600
GeForce GTX 460M:
297.9 304.3 ~ 301 fps
med. 1024x768
GeForce GTX 460M:
130.6 195.5 ~ 163 fps
high 1280x1024
GeForce GTX 460M:
83 118.6 ~ 101 fps
GeForce GTX 460M:
»
low 1024x768
GeForce GTX 460M:
54.7  fps
med. 1024x768
100%
GeForce GTX 485M:
81.7  fps
60%
GeForce GTX 460M:
49.2  fps
high 1024x768
100%
GeForce GTX 485M:
78.9  fps
61%
GeForce GTX 460M:
48.4  fps
ultra 1920x1080
100%
GeForce GTX 485M:
59.9  fps
62%
GeForce GTX 460M:
37.2  fps
GeForce GTX 485M:
»
GeForce GTX 460M:
»
low 1024x768
100%
GeForce GTX 485M:
135.6  fps
68%
GeForce GTX 460M:
92.6  fps
med. 1024x768
100%
GeForce GTX 485M:
88.1  fps
80%
GeForce GTX 460M:
70.2  fps
high 1024x768
100%
GeForce GTX 485M:
74.2  fps
71%
GeForce GTX 460M:
50.7 52.6 54.6 55.9