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NVIDIA GeForce 9300M GS vs NVIDIA GeForce 9300M G

NVIDIA GeForce 9300M GS

► remove from comparison NVIDIA GeForce 9300M GS

The Nvidia GeForce 9300M GS is a DirectX 10 capable graphics adapter for small and thin notebooks.  

Compared to the old 8400M series or the 9300M G, the 9300M GS features only 8 unified shaders and is produced in 65nm. Furthermore, it integrates the new VP3 video processor (8400M, 9300M G had VP2) with more video features and better hd-video decoding support.

In conjunction with the Nvidia 9100M G integrated graphics, the 9300M GS supports Hybrid-SLI (HybridPower and GeForceBoost). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista. Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost uses the integrated graphics core of the 9100M G and the dedicated of the 9300M in SLI mode to achieve better frame rates.

As the 8400M G, the 9300M GS features 8 stream processors that do the work of the former dedicated pixel- and vertex-shaders. The unified shaders of Nvidia are 1-dimensional (AMD has 5-dimensional shaders which leads to the higher number of shaders).

Compared to the old 8400M G, the 9300M GS has a higher core speed and is therefore faster. Modern DirectX 10 games will run only in low details and resolutions. Older DirectX 9 games, like HalfLife 2 or Far Cry run fluently in medium to high details.

Compared to desktop graphics cards, the upcoming 9300 GE / GS should be similar, as it will also stem from the G98 core. Still the desktop counterparts are usually higher clocked and therefore faster.

NVIDIA GeForce 9300M G

► remove from comparison NVIDIA GeForce 9300M G

Enhanced 8400M GS chip, which is manufactured in 65nm and shows slightly better performance due to a few minor optimizations. The technical data correspond to the 8400M GS chip.

A particularity of the graphic card are the "Unified Shaders" or ALUs (Arithmetic Logical Unit). There don't exist any dedicated pixel- or vertex shaders but 16 so called stream processors make the graphic tasks. The advantage is that theoretically there don't exist idle time of the ALUs. The NVIDIA stream processors are 1-dimensional (1D) and are able to accomplish one skalar operation with one MADD-operation (addition and multiplication). Moreover, NVIDIA clocks the shader ALUs somewhat higher than the rest of the chip.

An advantage of the GeForce 9000 series is the integrated PureVideo HD videoprocessor. It helps with the decoding of H.264-, VC-1-, MPEG2- and WMV9 video material in HD quality and therefore reduces the CPU load.

Probably, the memory clock of the GeForce 9300M G depends on the used memory type: 400 MHz with GDDR2 and 600 MHz with GDDR3 were used in 8400M cards.

 

NVIDIA GeForce 9300M GSNVIDIA GeForce 9300M G
GeForce 9300M Series
GeForce 9300M G 16 @ 0.4 GHz64 Bit @ 600 MHz
GeForce 9300M GS 8 @ 0.55 GHz64 Bit @ 700 MHz
GeForce 9300M G 16 @ 0.4 GHz64 Bit @ 600 MHz
GeForce 9300M GS 8 @ 0.55 GHz64 Bit @ 700 MHz
CodenameNB9M-GSNB9M-GS1
Pipelines8 - unified16 - unified
Core Speed550 MHz400 MHz
Shader Speed1400 MHz800 MHz
Memory Speed700 MHz600 MHz
Memory Bus Width64 Bit64 Bit
Memory TypeGDDR2, GDDR3GDDR2 / GDDR3
Max. Amount of Memory256 MB256 MB
Shared Memorynono
APIDirectX 10, Shader 4.0DirectX 10, Shader 4.0
Power Consumption13 Watt
technology65 nm80 nm
Date of Announcement04.06.2008 01.02.2008
Link to Manufacturer Pagewww.nvidia.comwww.nvidia.com
Transistors210 Million
Features800 MHZ Shader-clock frequence, PureVideo technology (H.264, VC-1, MPEG2, WMV9 decoder acceleration), HDCP-capable, PowerMizer 7.0 energy management (dynamic switching between performance and energy saving), HDR (High Dynamic-Range Lighting), designed for Windows Vista, 16x full screen AA, 16x AF depending on the angle, 128-bit HDR illumination with AA, PCI-E 16x, OpenGL 2.1, Gigathread technology

Benchmarks

3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce 9300M GS
3DMark Vantage - 3DM Vant. Perf. total
267 Points (0%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce 9300M GS
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
204 Points (0%)
3DMark 2001SE - 3DMark 2001 - Standard
min: 12674     avg: 13794     median: 13583 (14%)     max: 15634 Points
min: 12740     avg: 13815     median: 13980 (15%)     max: 14725 Points
3DMark 03 - 3DMark 03 - Standard
min: 5288     avg: 5805     median: 5352 (3%)     max: 6511 Points
min: 3070     avg: 5241     median: 5697 (3%)     max: 6500 Points
3DMark 05 - 3DMark 05 - Standard
min: 3198     avg: 3435     median: 3299 (4%)     max: 3896 Points
min: 3204     avg: 3270     median: 3300 (4%)     max: 3307 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA GeForce 9300M GS
3DMark 06
1465 Points (2%)
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce 9300M G
min: 1665     avg: 1776     median: 1775.5 (2%)     max: 1886 Points
3DMark 06 - Standard 1280x800 + NVIDIA GeForce 9300M GS
3DMark 06
min: 1806     avg: 1962     median: 1856.5 (2%)     max: 2227 Points
3DMark 06 - Standard 1280x768 + NVIDIA GeForce 9300M GS
3DMark 06
1961 Points (3%)
3DMark 06 - Score Unknown Settings + NVIDIA GeForce 9300M G
3DMark 06
2251 Points (3%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
min: 4.8     avg: 5     median: 5 (73%)     max: 5.1 Points
min: 4.5     avg: 4.6     median: 4.6 (68%)     max: 4.7 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
min: 3.6     avg: 4     median: 4 (59%)     max: 4.4 Points
min: 3.4     avg: 3.5     median: 3.5 (51%)     max: 3.5 Points
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce 9300M GS
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 2200     avg: 2607     median: 2561 (2%)     max: 2921 Points
Cinebench R10 Shading (32bit) + NVIDIA GeForce 9300M G
min: 2361     avg: 2613     median: 2613 (2%)     max: 2865 Points

Average Benchmarks NVIDIA GeForce 9300M GS → 100% n=7

Average Benchmarks NVIDIA GeForce 9300M G → 102% n=7

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Far Cry 2

Far Cry 2

2008
low 640x480
100%
GeForce 9300M GS:
33  fps
high 1024x768
100%
GeForce 9300M GS:
7  fps
Crysis Warhead

Crysis Warhead

2008
low 800x600
100%
GeForce 9300M GS:
22  fps
ultra 1024x768
100%
GeForce 9300M GS:
2  fps
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
high 1024x768
100%
GeForce 9300M GS:
6  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce 9300M GS:
28.8  fps
86%
GeForce 9300M G:
24.7  fps
med. 1024x768
GeForce 9300M G:
9  fps
high 1024x768
100%
GeForce 9300M GS:
5  fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
100%
GeForce 9300M GS:
25.9  fps
83%
GeForce 9300M G:
21.6  fps
med. 1024x768
100%
GeForce 9300M GS:
9.1  fps
95%
GeForce 9300M G:
8.6  fps
high 1024x768
100%
GeForce 9300M GS:
4.8  fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
100%
GeForce 9300M GS:
12  fps
83%
GeForce 9300M G:
10  fps
high 1024x768
100%
GeForce 9300M GS:
6  fps
83%
GeForce 9300M G:
5  fps
The Elder Scrolls IV - Oblivion

The Elder Scrolls IV - Oblivion

2006
high 1280x800
100%
GeForce 9300M GS:
20  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
GeForce 9300M GS:
56  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
GeForce 9300M GS:
261 268 296 333 ~ 290 fps
100%
GeForce 9300M G:
289  fps
med. 800x600
100%
GeForce 9300M GS:
29 58 59 68 ~ 54 fps
106%
GeForce 9300M G:
57  fps
high 1024x768
100%
GeForce 9300M GS:
17 17 17 23 ~ 19 fps
63%
GeForce 9300M G:
12  fps
Doom 3

Doom 3

2004
low 640x480
100%
GeForce 9300M GS:
109.9 112.2 ~ 111 fps
86%
GeForce 9300M G:
95.7  fps
med. 640x480
100%
GeForce 9300M GS:
112.2 113.1 ~ 113 fps
85%
GeForce 9300M G:
96.1  fps
high 800x600
100%
GeForce 9300M GS:
80.3 80.9 ~ 81 fps
80%
GeForce 9300M G:
65.2  fps
ultra 1024x768
100%
GeForce 9300M GS:
51.5 53.6 ~ 53 fps
71%
GeForce 9300M G:
37.5  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
GeForce 9300M GS:
208.9 211.8 214.7 ~ 212 fps

Average Gaming NVIDIA GeForce 9300M GS → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce 9300M G → 85%

Average Gaming 30-70 fps → 86%

NVIDIA GeForce 9300M GSlowmed.highultraQHD4K
Far Cry 2337
Crysis Warhead222
Supreme Commander - FA Bench6
Crysis - GPU Benchmark28.765.02
Crysis - CPU Benchmark25.99.14.75
World in Conflict - Benchmark126
The Elder Scrolls IV - Oblivion20
Half Life 2 - Lost Coast Benchmark56
F.E.A.R.2905419
Doom 31111138153
Quake 3 Arena - Timedemo212
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
3
1
1
1
2
1
1
7
1
1
1
1
1







NVIDIA GeForce 9300M Glowmed.highultraQHD4K
Crysis - GPU Benchmark24.79
Crysis - CPU Benchmark21.68.6
World in Conflict - Benchmark105
F.E.A.R.2895712
Doom 395.796.165.237.5
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2

1
1
3
1
1
2

1

1







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Redaktion, 2017-09- 8 (Update: 2023-07- 1)