Assassin's Creed III Benchmarked

Florian Glaser, 11/29/2012

A new era. In November, Ubisoft releases two candidates for the game of the year at once. Alongside the open-world shooter Far Cry 3, the action-adventure game Assassin's Creed III seeks to lure the affection of the PC community. This article is primarily devoted to the technology involved and the hardware requirements for the Assassin fable.

Assassin's Creed III

Even if Brotherhood and Revelations were considered more or less add-ons, with Assassin's Creed III Ubisoft is already releasing the fifth part in the popular action series. Although the fascination with assassination and climbing has somewhat abated and lost its charm (keyword hay-cart), this fresh offshoot makes an excellent impression.

Description

Like its forerunners, Assassin's Creed III is split across various time levels. In the present we control Desmond Miles, a cheeky spring chicken, who in part I -- spoiler alert -- is carried off by the mysterious Abstergo organization and hidden under the cover of the obscure "Animus" machine, in order to relive the experiences of his ancestors (here the templar-against-assassin fight dominates).

Abstergo's goal is to obtain the so-called Piece of Eden: a secret artifact that gives the possessor enormous power. At the end of part I, with the help of Lucy, an employee of Abstergo, Desmond escapes.  Assassin's Creed II revolves around the characters' flight. After the runaways have found an adequate hiding place, with his own Animus apparatus, Desmond is sent back into the "past".

Assassin's Creed III is one of the top games of 2012.
Assassin's Creed III is one of the top games of 2012.
In the present we are Desmond once again.
In the present we are Desmond once again.
Ubisoft sends us through world history.
Ubisoft sends us through world history.

With which we're already back to the topic at hand -- as the Abstergo story "only" establishes the narrative and cross-game framework. We spend the majority of our time with the Animus i.e. memory passages. While in Assassin's Creed I you slip into Altaïr's skin and fight your way through the trials and tribulations of the Crusades, in the second part you're on your way as the Renaissance-Italian Ezio.

After the release of the two supplemental chapters, Brotherhood and Revelations, of course fans were excited for the third offshoot's scenario. The French Revolution, our personal favorite, unfortunately wasn't their pick. Instead, Ubisoft Montreal went for the North-American continent and picked the famous American Revolutionary War. To be honest, we were a little skeptical when we heard the announcement -- and even more so when we considered the screenshots. Snowy white forests and brown colonies in the style of the Wild West don't guarantee much variety. The final product quickly taught us a lesson.

Without previous knowledge of the game things are a little hard.
Without previous knowledge of the game things are a little hard.
Shortly into the game we go to the opera.
Shortly into the game we go to the opera.
This is where the first assassination attempt takes place.
This is where the first assassination attempt takes place.
The developers again prove their excellent craftsmanship.
The developers again prove their excellent craftsmanship.
In terms of the technical AC3 performs well.
In terms of the technical AC3 performs well.
The engine has no problem with large crowds of people.
The engine has no problem with large crowds of people.

After the linear but quite well-staged introductory chapter (we go to the opera and take a boat ride) the gamer lands in an architecturally and stylistically well-executed Boston. Ubisoft does an excellent job of creating a believable open-world full of atmosphere. You discover charming details everywhere, for instance roaming animals (mice, dogs, pigs, etc.).

Highest praise in that regard goes to the density of people. Dozens of folks are going about their daily routines, whether in the marketplace or the harbor. They converse among themselves, go fishing, paint the walls of houses, advertise goods, carry barrels, saw wood, etc. etc. etc. Aside from a few KI and Clipping bugs, the illusion creates a "real" environment.

The game provides the tried-and-true delights of the series. Despite the new scenario, the typical "Assassin's Creed feeling" develops quickly. We jump, sprint and exercise our acrobatic moves through narrow spaces between buildings with ease. Great: Ubisoft tightened some of its loose bolts in regards to the controls (though they still take some getting used to). The former artistic quirks are now a touch more fluid and exact.

You can be the commander for some of the naval battles.
You can be the commander for some of the naval battles.
On the first ship we learn the fight controls.
On the first ship we learn the fight controls.
The captain fears there will be a mutiny.
The captain fears there will be a mutiny.
The action epic includes lots of mini-games.
The action epic includes lots of mini-games.
The characters' faces are quite detailed.
The characters' faces are quite detailed.
The developers do a great job with the costumes as well.
The developers do a great job with the costumes as well.

Technologically improvements are equally noticeable. Along with the quantity of characters, the quality of textures and effects (water, lighting, etc.) has also been enhanced. The main characters in particular score big with lots of details; though you shouldn't expect too great a quantum leap. In a league with The Witcher 2  Assassin's Creed III can't make it up too far; but most gamers will be satisfied with the visual effects. The graphics are good enough to plunge you into an imaginary world.

Also excellent: the music and the English speakers are delightfully high-quality. The "console" menus and the somewhat insufficient enemy intelligence aren't so phenomenal. In general the level of difficulty is most suited to beginners. As soon as you've internalized the fight mechanics and the counter-attack methods, AC3 tends towards being too simple. This drawback was true of its predecessors too.

Otherwise the action game hardly has any issues. Ubisoft created a motivating, atmospheric and distinct specimen of this genre. A little tip for the Assassin's Creed newbies: in order to understand some of the story elements, it would help to read up about the saga in advance.

The Canadian producers captivate with fantastic architecture.
The Canadian producers captivate with fantastic architecture.
The player meets all kinds of historical figures.
The player meets all kinds of historical figures.
Watch stations aren't always our enemies.
Watch stations aren't always our enemies.
Tons of animals are wandering about in this world.
Tons of animals are wandering about in this world.
We get new gear from merchants.
We get new gear from merchants.
For longer distances a horse avails itself.
For longer distances a horse avails itself.

Benchmark

The benchmark sequence we selected is quite demanding, once again. The arrival in Boston formally presents itself for speed measurements. The second chapter begins with a sweeping tracking shot, displaying an expansive harbor basin with several ships. The picture zooms in on the playable characters, who are received on the pier by Charles Lee. A close-up presents the detailed countenances of the two figures.

After a short conversation, we are led through the animated harbor-area in the direction of our accommodation. Along the wooden bridges hordes of ground staff bustle about, which truly works the hardware to its full capacity. We follow Charles Lee until a woman to the right trips with her crate, and oranges roll all over the ground.

The complete sequence lasts about 60 seconds. To determine the average display refresh rate we used the Fraps tool, as usual. In order to play comfortably it should be 25 fps at minimum in the benchmark.

Settings

The graphics menu doesn't exactly have a lot of adjustable screws at the ready. Resolution, texture sharpness, environment quality, shadow details and anti-aliasing: those are the only options. Changes are generally only noticeable based on the conditions of your current place in the game. Looking at screenshots, in some cases it's difficult to see any difference at all.  Even when using the "Normal" level the action-cracker looks little more than acceptable. With all the controls on stop the display becomes not only calmer (better anti-aliasing) but also somewhat crisper and more vivid. The shadow edges improve as well. High-quality TXAA is only available to certain Nvidia GPUs.

Tip: for the benchmarks we manually deactivate the vertical synchronization. In Windows' Owner folder, under Documents/Assassin's Creed III there is an .ini file named "Assassin3" (created after the start of the first game), which can be easily opened in an editor. Near the top we replace VSync=1 with VSync=0.

Normal
Normal
High
High
Very High
Very High

A look at the results reveals that currently AMD graphics cards are still at a distinct disadvantage. For example the Radeon HD 7970M: the high-end GPU still sometimes has to admit defeat in the face of the competing mid-class GeForce GT 650M. But at our Ultra setting (1920x1080, Very High) it still reaches the GTX 675M level.

We trust that AMD will be working on some improvements in the coming weeks and months.  Our drivers were certainly the most current on the market (see below).  Older versions should be categorically avoided -- especially as an AMD user (with the Catalyst 12.4 we had terrible graphics errors).

Normal
Normal
High
High
Very High
Very High

Results

Assassin's Creed III only makes moderate demands on the hardware. For 1366x768 pixels and high settings even a mid-class GPU like the GeForce GT 630M (about 30 fps) is satisfactory.  Very high detail and 1920x1080 pixels are distinctly more demanding. Without a potent high-end graphics card this action game quickly becomes a mass of jolts. Nothing less than a GeForce GTX 675M can shoulder the above settings with 25 fps.

The poor AMD performance also concerns the desktop models. As such, the Radeon HD 7970 is ranked behind the actually weaker GeForce GTX 660 Ti. In general, the CPU is often the limiting factor at low resolutions and settings -- at least with luxury graphics cards. As we are already speaking of processors: with the Intel chips HD Graphics 3000 and HD Graphics 4000 (both under 20 fps) gamers aren't going to be at all pleased. Cheaper or older entry-level models can barely handle the game, or can't handle it at all, period.

Benchmark table: Assassin's Creed III

Verdict

Assassin's Creed III is an absolutely obligatory buy for action-adventure fans. Ubisoft worked very hard on the conceptual design and development of the fable-universe. The game plays with comfortable fluidity and entertains at a high level. Audio-visually the developers did a great job as well. The same goes for the interesting story.

The environments turn out to be diverse.
The environments turn out to be diverse.
The English speakers are outstanding.
The English speakers are outstanding.
Among other things you carry out escort orders.
Among other things you carry out escort orders.

Test Systems

Many thanks to Schenker Notebooks, who kindly provided us with the three following laptops (mysn.de):

  • XMG P502 (Core i7-3610QM, GeForce GTX 660M, GTX 670M, GTX 675M(X), GTX 680M & Radeon HD 7970M, 8 GB RAM)
  • XMG A502 (Core i5-3360M, GeForce GT 650M & HD Graphics 4000, 8 GB RAM)
  • Xesia M501 (Core i7-2630QM, GeForce GT 630M & HD Graphics 3000, 8 GB RAM) 

The GPU driver versions used for the listed laptops were: Nvidia 310.61 Beta, AMD 12.11 Beta 8 & Intel 9.17.10.2875.

from left to right: Schenker XMG A502, Xesia M501 & XMG P502
from left to right: Schenker XMG A502, Xesia M501 & XMG P502

Overview

Show Restrictions
Pos      Model                                     Assassin´s Creed III
 Assassin´s Creed III (2012)
med.
1366x768
Normal
high
1366x768
High
ultra
1920x1080
Very High
 1NVIDIA GeForce GTX 680M SLI
81
79
48
 5NVIDIA GeForce GTX 680
65
62
47
 6AMD Radeon HD 7970
56
54
40
 7NVIDIA GeForce GTX 660 Ti
77
74
44
 14NVIDIA GeForce GTX 670MX SLI
58
56
31
 16NVIDIA GeForce GTX 680M
70
67
34
 17AMD Radeon HD 7970M
38
26
21
 26NVIDIA GeForce GTX 675MX
67
64
28
 36NVIDIA GeForce GT 650M SLI
63
60
22
 38NVIDIA GeForce GTX 675M
64
62
25
 41AMD Radeon HD 7770
55
52
21
 49NVIDIA GeForce GTX 670MX
57
56
21
 51NVIDIA GeForce GTX 670M
66
63
21
 52AMD Radeon HD 8870M
22
21
13
 66NVIDIA GeForce GTX 660M
62
57
19
 73NVIDIA GeForce GT 650M
45
42
15
 77NVIDIA GeForce GT 740M
49
42
12
 90NVIDIA GeForce GT 730M
37
34
12
 91*NVIDIA GeForce GT 645M
45
39
11
Pos      Model                                     Assassin´s Creed III
med.highultra
 97NVIDIA GeForce GT 640M
42
38
13
 99*AMD Radeon HD 8750M
21
19
7
 121*AMD Radeon HD 8730M
18
17
7
 158*AMD Radeon HD 8550M
7
7
 169NVIDIA GeForce GT 630M
36
29
8
 194ATI Mobility Radeon HD 5650
23
20
5
 195AMD Radeon HD 7660G
16
14
10
 217*AMD Radeon HD 7600G
9
8
 218AMD Radeon HD 7550M
24
18
 244Intel HD Graphics 4000
17
16
4
 286AMD Radeon HD 7420G
10
8
 320Intel HD Graphics 3000
12
12
 340*Intel HD Graphics 2500
14
* Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
123Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.

2 comments

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#2 Re: Assassin\'s Creed III BenchmarkedHopelesslyFaithful, 12:18 30.11
oh quick your bitching it is a good card for the price. for being like 300 dollars less than a 680m it is a very good card. They are close in performance just depends on your needs. Some games the 7970m kicks the shit out of the 680 and other it is vice versa. The biggest draw to an AMD card is the lack of pyschicx. pyschicsx has come a long way and in certain games like batman you are missing a lot. I play a lot of pyschicx games but i still don't think nvidia is worth the 300 dollar premium. The games are not going anywhere so i'll play them later when i get an nvidia card down the road. I am still playing catch up with countless old games ^^ All in all quit your bitching it is a good card for the money. Just sucks there is not a universal pyschicx software for all cards. It would be awesome if both companies came together but that wont happen anytime soon because pyshicsx is nvidias only real advantage to being able to charge nearly twice the amount for a graphics card....
#1 Re: Assassin\'s Creed III BenchmarkedYazloz, 21:52 29.11
7970M is a fucking bad graphic card. The fps ups and down continuously. I have it, and i am disappointed with its. I will never buy another AMD product.If you want to play correctly, buy a GTX 680M and don't think about AMD.Six months after the launch of the 7970M does not have a stable drivers. All I've tried have many errors and are unstable.It's a shame. I feel cheated. I wish I had paid the 300 € more for 680M....
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> Notebook / Laptop Reviews and News > Reviews > Archive of our own reviews > Assassin's Creed III Benchmarked
Author: Florian Glaser, 2012-11-29 (Update: 2012-11-29)