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ATI Radeon IGP 340M vs ATI Radeon IGP 320M

ATI Radeon IGP 340M

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The ATI Radeon IGP 340M is an onboard (shared memory) graphics card for Intel Pentium 4M based laptops. It features an integrated Mobility Radeon M6 graphics core without Hardware T&L. The IGP320M is able to steer up to two displays (using Hydravision).

A review of the similar IGP 320M (Athlon XP version, with a bit different clock speed) with benchmarks can be found at Tomshardware.

 

ATI Radeon IGP 320M

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The ATI Radeon IGP 320M is an onboard (shared memory) graphics card for Mobile Athlon XP based laptops. It features an integrated Mobility Radeon M6 graphics core without Hardware T&L. The IGP320M is able to steer up to two displays (using Hydravision).

A review of the IGP 320M with benchmarks can be found at Tomshardware.

The ATI Radeon IGP 340M is the Intel Pentium 4-M version of the chipset.

ATI Radeon IGP 340MATI Radeon IGP 320M
Mobility Radeon IGP Series
Mobility Radeon 9100 IGP compare 2/1 cores @ 0.4 GHz
Mobility Radeon 9000 IGP compare 2/1 cores @ 0.3 GHz
Mobility Radeon 7000 IGP compare
Radeon IGP 340M @ 0.18 GHz
Radeon IGP 320M @ 0.16 GHz
Mobility Radeon 9100 IGP compare 2/1 cores @ 0.4 GHz
Mobility Radeon 9000 IGP compare 2/1 cores @ 0.3 GHz
Mobility Radeon 7000 IGP compare
Radeon IGP 340M @ 0.18 GHz
Radeon IGP 320M @ 0.16 GHz
Pipelines0 / 2 Pixel- / Vertexshader0 / 2 Pixel- / Vertexshader
Core Speed180 MHz160 MHz
Shared Memoryyesyes
APIDirectX 7DirectX 7
Features
  • HyperZ™ memory optimization technology
  • Pixel Tapestry™ architecture
  • Multi-texturing with 3 texture units
  • On-chip texel, pixel, and vertex caches
  • Supports 3D textures and Microsoft® DirectX® texture compression
  • Support for Emboss, Dot-Product 3, and Cubic Environment bump mapping
  • Bilinear, trilinear and anisotropic texture filtering
  • Full Screen Anti-Aliasing (FSAA)
  • Alpha blending
  • Exponential pixel fog
  • 32-bit or 16-bit Z buffer, 32-bit or 16-bit W buffer, and 8-bit Stencil buffer
  • Extensive 3D mode support
  • Optimized for full performance in true color triple buffered 32BPP acceleration modes
  • HyperZ™ memory optimization technology
  • Pixel Tapestry™ architecture
  • Multi-texturing with 3 texture units
  • On-chip texel, pixel, and vertex caches
  • Supports 3D textures and Microsoft® DirectX® texture compression
  • Support for Emboss, Dot-Product 3, and Cubic Environment bump mapping
  • Bilinear, trilinear and anisotropic texture filtering
  • Full Screen Anti-Aliasing (FSAA)
  • Alpha blending
  • Exponential pixel fog
  • 32-bit or 16-bit Z buffer, 32-bit or 16-bit W buffer, and 8-bit Stencil buffer
  • Extensive 3D mode support
  • Optimized for full performance in true color triple buffered 32BPP acceleration modes
Date of Announcement05.10.2002 05.10.2002
Link to Manufacturer Pageati.amd.comati.amd.com

Benchmarks

3DMark 2001SE - 3DMark 2001 - Standard
1235 Points (1%)
1537 Points (2%)
3DMark 03 - 3DMark 03 - Standard
55.1 Points (0%)

Average Benchmarks ATI Radeon IGP 340M → 100% n=1

Average Benchmarks ATI Radeon IGP 320M → 124% n=1

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)