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ATI Radeon IGP 320M vs ATI Radeon IGP 340M

ATI Radeon IGP 320M

► remove from comparison ATI Radeon IGP 320M

The ATI Radeon IGP 320M is an onboard (shared memory) graphics card for Mobile Athlon XP based laptops. It features an integrated Mobility Radeon M6 graphics core without Hardware T&L. The IGP320M is able to steer up to two displays (using Hydravision).

A review of the IGP 320M with benchmarks can be found at Tomshardware.

The ATI Radeon IGP 340M is the Intel Pentium 4-M version of the chipset.

ATI Radeon IGP 340M

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The ATI Radeon IGP 340M is an onboard (shared memory) graphics card for Intel Pentium 4M based laptops. It features an integrated Mobility Radeon M6 graphics core without Hardware T&L. The IGP320M is able to steer up to two displays (using Hydravision).

A review of the similar IGP 320M (Athlon XP version, with a bit different clock speed) with benchmarks can be found at Tomshardware.

 

ATI Radeon IGP 320MATI Radeon IGP 340M
Mobility Radeon IGP Series
Mobility Radeon 9100 IGP compare 2/1 cores @ 0.4 GHz
Mobility Radeon 9000 IGP compare 2/1 cores @ 0.3 GHz
Mobility Radeon 7000 IGP compare
Radeon IGP 340M @ 0.18 GHz
Radeon IGP 320M @ 0.16 GHz
Mobility Radeon 9100 IGP compare 2/1 cores @ 0.4 GHz
Mobility Radeon 9000 IGP compare 2/1 cores @ 0.3 GHz
Mobility Radeon 7000 IGP compare
Radeon IGP 340M @ 0.18 GHz
Radeon IGP 320M @ 0.16 GHz
Pipelines0 / 2 Pixel- / Vertexshader0 / 2 Pixel- / Vertexshader
Core Speed160 MHz180 MHz
Shared Memoryyesyes
APIDirectX 7DirectX 7
Features
  • HyperZ™ memory optimization technology
  • Pixel Tapestry™ architecture
  • Multi-texturing with 3 texture units
  • On-chip texel, pixel, and vertex caches
  • Supports 3D textures and Microsoft® DirectX® texture compression
  • Support for Emboss, Dot-Product 3, and Cubic Environment bump mapping
  • Bilinear, trilinear and anisotropic texture filtering
  • Full Screen Anti-Aliasing (FSAA)
  • Alpha blending
  • Exponential pixel fog
  • 32-bit or 16-bit Z buffer, 32-bit or 16-bit W buffer, and 8-bit Stencil buffer
  • Extensive 3D mode support
  • Optimized for full performance in true color triple buffered 32BPP acceleration modes
  • HyperZ™ memory optimization technology
  • Pixel Tapestry™ architecture
  • Multi-texturing with 3 texture units
  • On-chip texel, pixel, and vertex caches
  • Supports 3D textures and Microsoft® DirectX® texture compression
  • Support for Emboss, Dot-Product 3, and Cubic Environment bump mapping
  • Bilinear, trilinear and anisotropic texture filtering
  • Full Screen Anti-Aliasing (FSAA)
  • Alpha blending
  • Exponential pixel fog
  • 32-bit or 16-bit Z buffer, 32-bit or 16-bit W buffer, and 8-bit Stencil buffer
  • Extensive 3D mode support
  • Optimized for full performance in true color triple buffered 32BPP acceleration modes
Date of Announcement05.10.2002 05.10.2002
Link to Manufacturer Pagehttp://ati.amd.com/products/mobilityrade...http://ati.amd.com/products/mobilityrade...

Benchmarks

3DMark 2001SE - 3DMark 2001 - Standard
1537 Points (2%)
1235 Points (1%)
3DMark 03 - 3DMark 03 - Standard
55.1 Points (0%)

Average Benchmarks ATI Radeon IGP 320M → 100% n=1

Average Benchmarks ATI Radeon IGP 340M → 80% n=1

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)