Qualcomm Adreno 420 vs Qualcomm Adreno 430

Qualcomm Adreno 420

► remove Qualcomm Adreno 420

The Qualcomm Adreno 420 is an integrated graphics card for (mostly Android based) smartphones and tablets. It was introduced in the middle of 2014 and is integrated in the Qualcomm Snapdragon 805 SoC. The graphics card uses a technology called FlexRender. It can switch "intelligently" between TBR (TBR Tile Based Renderer) and the classic direct rendering. It supports OpenGL ES 3.1 and DirectX 11.2 Feature Level 11_1 (compared to ES 3.0 and DirectX 9_3 of the Adreno 330).

The graphics clock rate of the Adreno 420 differs from the used SoC and where it is built in. At launch it ranges from 500 to 600 MHz in the Snapdragon 805 APQ8084.

According to Qualcomm, the power consumption in comparison to the Snapdragon 800 has been reduced by up to 20% running GFXBench 2.7 T-Rex, while delivering up to 40% more performance. First benchmarks show even bigger gains; however, the performance will decrease over time to prevent too high temperatures (especially in smartphones). This is common amongst many other ARM SoCs. Nevertheless, the Adreno 420 beats the Mali-T628 MP6 (Samsung Exynos 5420/5430) as well as the PowerVR G6430 (Apple A7) and is one of the fastest mobile GPUs in mid-2014, but still significantly slower than the Nvidia Tegra K1 or the PowerVR GX6650 in Apple's A8X SoC (both mainly tablet GPUs).

Qualcomm Adreno 430

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The Qualcomm Adreno 430 is an integrated graphics card for (mostly Android based) smartphones and tablets. It was introduced in the beginning of 2015 and is integrated in the Qualcomm Snapdragon 810 SoC. The graphics card uses a technology called FlexRender. It can switch "intelligently" between TBR (TBR Tile Based Renderer) and the classic direct rendering. It supports OpenGL ES 3.1 and DirectX 11.2 Feature Level 11_1 (compared to ES 3.0 and DirectX 9_3 of the Adreno 330).

The GPU uses 192 unified shaders clocked at up to 650 MHz. In 2015 it belongs to the fastest GPU for smartphones. It positions itself between the PowerVR GX6450 in the Apple A8 and the ARM Mali-T760 MP8 in the Samsung Exynos 7420.

Although the Snapdragon 810 is already manufactured in 20nm, heat can still be an issue (especially in smartphones). This leads to reduced clock rates and performance during continuous load.

Qualcomm Adreno 420Qualcomm Adreno 430
ManufacturerQualcommQualcomm
Adreno 400 Series
Adreno 430 192 @ 650 (Boost) MHz
Adreno 420 128 @ 600 (Boost) MHz
Adreno 418 (compare) 128 @ 600 (Boost) MHz
Adreno 405 (compare) 48 @ 550 (Boost) MHz
Adreno 430 192 @ 650 (Boost) MHz
Adreno 420 128 @ 600 (Boost) MHz
Adreno 418 (compare) 128 @ 600 (Boost) MHz
Adreno 405 (compare) 48 @ 550 (Boost) MHz
128 - 192 -
Core600 (Boost) MHz650 (Boost) MHz
yesyes
DirectXDirectX 11DirectX 11
Technology28 nm20 nm
FeaturesOpenCL 1.2OpenGL ES 3.1, OpenCL 1.2, Direct3D 11.2 (FL 11_1)
Introduced23.06.2014 07.04.2014
Manufacturerhttp://www.qualcomm.com/media/documents/...https://www.qualcomm.com/products/snapdr...
CPUGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 805 APQ80844 x 2700 MHz600 MHz? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 19019     avg: 21258     median: 20733 (4%)     max: 25480 Points
min: 24558     avg: 34337.6     median: 36316 (7%)     max: 38394 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
0 Points (0%)
3DMark - Ice Storm Standard Graphics 1280x720
0 Points (0%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
2151 Points (16%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
2686 Points (9%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
1660 Points (26%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
1777 Points (22%)
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 420
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 430
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 420
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 430
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 17     avg: 18.1     median: 17 (3%)     max: 19 fps
min: 17     avg: 23.5     median: 24 (4%)     max: 27 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 10     avg: 11     median: 11 (3%)     max: 12 fps
min: 11     avg: 23     median: 23 (6%)     max: 45 fps
GFXBench - Car Chase Offscreen off screen
min: 4     avg: 8.3     median: 8 (2%)     max: 12 fps
GFXBench - Car Chase Onscreen on screen
min: 5     avg: 7.9     median: 6 (4%)     max: 12 fps
Basemark ES 2.0 - Taiji Free
59.5 fps (99%)
60 fps (100%)
Basemark X 1.0 - Off-Screen
21.1 fps (100%)
Basemark X 1.1 - High Quality
min: 17868     avg: 18482.7     median: 18680 (42%)     max: 18900 fps
min: 15240     avg: 20433.8     median: 20327 (46%)     max: 24085 fps
Basemark X 1.1 - Medium Quality
min: 29551     avg: 31185.7     median: 31806 (71%)     max: 32200 fps
min: 25772     avg: 30741     median: 32020 (71%)     max: 34480 fps
NenaMark2
59.9 fps (89%)
60 fps (90%)
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 2283     avg: 3091     median: 3436 (19%)     max: 3554 Points
min: 3217     avg: 4948.5     median: 5193 (28%)     max: 5907 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1129     avg: 1732     median: 1979 (35%)     max: 2088 Points
min: 1297     avg: 1811.5     median: 1647 (29%)     max: 2887 Points
Smartbench 2012 - Gaming Index
min: 2108     avg: 3733     median: 4224 (92%)     max: 4375 points
min: 4138     avg: 4345.8     median: 4329 (94%)     max: 4540 points

Average Benchmarks Qualcomm Adreno 420 → 100%

Average Benchmarks Qualcomm Adreno 430 → 121%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Dead Trigger 2

Dead Trigger 2

2013
high
Adreno 430:
30  fps
Adreno 430:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Adreno 430:
25  fps
high
Adreno 430:
29  fps
Adreno 430:
»

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Redaktion, 2017-09- 8 (Update: 2017-09-11)