FIFA 13 Benchmarked

Florian Glaser (translated by Peter Krastev), 09/20/2012

Time for King Football. Every year Electronic Arts knits a fresh layer of the immensely popular FIFA series. The current 13th installment is largely based on the strengths of its predecessors. In this article we will specifically highlight the technology and hardware requirements.

For years there has been a fierce competition among the football simulators FIFA and Pro Evolution Soccer, PES for short. Both series have their unique features and both series have their sworn fanbase. EA's biggest asset is of course the fat license package. Dozens of leagues are available. Hundreds of teams are represented with real player names and jerseys. Although PES 13 is, to our liking, a bit more realistic, FIFA 13 scores points with its excellent gameplay.

Technology

At first glance the technology is very similar to the 12-month old brother. As with the predecessor, the PC platform possibilities are not even close to being fully utilized. The reasons lay not only with the low hardware requirements, but also with the weak 2D audience, which resembles a pixel wallpaper upon close inspection. Overall, the texture quality could have been significantly better in many places. Only the players look very detailed and authentic.

There is little to complain about the atmosphere. The professional commentators and emotional chants and cheers give FIFA 13 a proper football mood. Another highlight is the player animations: tackling, slide tackling, and other movements look very credible.

Also praiseworthy: FIFA 13 can also be played easily with a mouse and keyboard. The excessive menu navigation did annoy us a bit (a simplification is needed). But good handling and atmosphere or not: Electronic Arts should throw the dusty engine overboard. With the new console generation (2013/2014), this problem should be solved.

Beautiful view of the stadium backdrop.
Beautiful view of the stadium backdrop.
FIFA is the best with the licenses.
FIFA is the best with the licenses.
Before the kick-off there are nice camera angles.
Before the kick-off there are nice camera angles.

Benchmark

As already mentioned, we are using the FIFA 13 demo version. This of course has the popular note »not representative of the quality of the final product«. Since there were no differences between the demo and final product of FIFA 12, we decided to use the free trial version. Should the performance change with the final version, this article will be updated.

As a basis for the benchmark we use a simple »Kick Off« game, which we recorded with Fraps for about 60 seconds (15 minutes in-game time). In order to keep the refresh rate at a fairly constant level, we avoided goals and fouls. The reason: The performance drops considerably during replays. Our YouTube video provides a glimpse into the test sequence.

Settings

The graphics menu is largely the same as the predecessor, but has been expanded with a couple of options. Thus the user can not only change the vertical synchronization (prevents ugly image tearing), but also the transparent Windows design called Aero, which has little impact on performance.

Low
Low (1.024 x 768)
Medium
Medium (1.366 x 768)
High
High (1.366 x 768, 2x MSAA)
Ultra
Ultra (1.920 x 1.080, 4x MSAA)

In addition, the refresh rate can be locked at 30 or 60 fps (reduces noise levels in some notebooks since the video cards works less). The resolution options, as well as the hardware based MSAA anti-aliasing (reduces unattractive jagged edges), are identical to the predecessor.

Low
Low (1.024 x 768)
Medium
Medium (1.366 x 768)
High
High (1.366 x 768, 2x MSAA)
Ultra
Ultra (1.920 x 1.080, 4x MSAA)
Low
Low (1.024 x 768)
Medium
Medium (1.366 x 768)
High
High (1.366 x 768, 2x MSAA)
Ultra
Ultra (1.920 x 1.080, 4x MSAA)
Low
Low (1.024 x 768)
Medium
Medium (1.366 x 768)
High
High (1.366 x 768, 2x MSAA)
Ultra
Ultra (1.920 x 1.080, 4x MSAA)

The render quality now ranges from Very Low to High (formerly Low to High). Given the lower illumination and reduced shadows, one should avoid the lower settings (see pictures). On the other hand, FIFA 13 looks properly good at medium settings. Even at the highest settings the graphics could not really amaze us.

Low
Low (1.024 x 768)
Medium
Medium (1.366 x 768)
High
High (1.366 x 768, 2x MSAA)
Ultra
Ultra (1.920 x 1.080, 4x MSAA)
Low
Low (1.024 x 768)
Medium
Medium (1.366 x 768)
High
High (1.366 x 768, 2x MSAA)
Ultra
Ultra (1.920 x 1.080, 4x MSAA)
Low
Low (1.024 x 768)
Medium
Medium (1.366 x 768)
High
High (1.366 x 768, 2x MSAA)
Ultra
Ultra (1.920 x 1.080, 4x MSAA)

Results

FIFA 13 proved to be even less demanding than the recently benchmarked Counter-Strike: Global Offensive. Even low-end models, such as the Intel Ivy Bridge integrated HD Graphics 4000, can play the game decently at 1366 x 768 pixels and high details (average 52 fps, 2x anti-aliasing). For 1920 x 1080 pixels and high details even a middle-class GeForce GT 630M suffices (66 fps with 4x MSAA).

Since the refresh rate often drops during replays, some reserves are not a bad idea (at least 40 fps in our benchmark). The last FIFA game had very similar CPU and GPU requirements.

Benchmark-Tabelle FIFA 13

Verdict

With the FIFA 13, EA delivers a routine development of the series. Although some details are improved, you should not expect any major changes. Still, FIFA 13 is a highly successful football simulator that is on par with the major competitors. The main criticism is the second-rate technology.

Some players look very much like the real ones.
Some players look very much like the real ones.
All the major teams are represented.
All the major teams are represented.
The exercise sequences remind us of the fun events in Virtua Tennis.
The exercise sequences remind us of the fun events in Virtua Tennis.

Test Systems

Most of the benchmarks were ran on devices provided by Schenker (mysn.de): 

  • XMG P502 (Core i7-3610QM, GeForce GTX 660M, GTX 670M, GTX 675M, GTX 680M & Radeon HD 7970M, 8 GB RAM)
  • XMG A502 (Core i5-3360M, GeForce GT 650M & HD Graphics 4000, 8 GB RAM)
  • Xesia M501 (Core i7-2630QM, GeForce GT 630M & HD Graphics 3000, 8 GB RAM) 

The GPU driver versions used were: 306.23 (Nvidia), 8.951.6.0 (AMD) and 8.15.10.2761 (Intel).

Towards the end of the month we will also benchmark Borderlands 2 and F1 2012.

From left to right: Schenker XMG A502, Xesia M501 & XMG P502
From left to right: Schenker XMG A502, Xesia M501 & XMG P502

Overview

Show Restrictions
Pos      Model                                     Fifa 13
 Fifa 13 (2012)
low
1024x768
Low
med.
1366x768
Medium
high
1366x768
High
2xMSAA
ultra
1920x1080
High
4xMSAA
 2NVIDIA GeForce GTX 780M SLI
400.3
420.8
390.3
 4AMD Radeon HD 8970M Crossfire
362.3
266.2
213
 5NVIDIA GeForce GTX 680M SLI
455.5
419.9
403.2
374
 9NVIDIA GeForce GTX 680
495
400
425
400
 10AMD Radeon HD 7970
455.9
366
362.1
359.9
 14NVIDIA GeForce GTX 660 Ti
491.2
382
361.3
322.7
 16NVIDIA GeForce GTX 780M
472.2
380.1
358.8
313.452
 21AMD Radeon HD 8970M
456.4
316.3
308.9
205.22
 26NVIDIA GeForce GTX 680M
387.6
324.5
297.3
256.9
 27NVIDIA GeForce GTX 765M SLI
650.1
465.5
359.2
305.4
 29AMD Radeon HD 7970M
322.7
257.9
250.9
1732
 30NVIDIA GeForce GTX 670MX SLI
361.2
331.6
315.4
207.2
 35NVIDIA GeForce GTX 770M
461.7
357.2
350.4
291.9
 44NVIDIA GeForce GTX 675MX
326.3
311.7
248
 45NVIDIA GeForce GT 750M SLI
332.3
287.3
196.3
 50NVIDIA GeForce GTX 765M
464
3522
306.32
232.43
 56NVIDIA GeForce GTX 675M
394.1
313.5
296.9
244.2
 59AMD Radeon HD 7770
438.3
348.8
306.1
204.3
 60NVIDIA GeForce GT 650M SLI
274.2
225.1
208.4
194.4
Pos      Model                                     Fifa 13
lowmed.highultra
 69NVIDIA GeForce GTX 670MX
472.1
339.9
296.3
180.6
 71NVIDIA GeForce GTX 760M
282
292
202
 72NVIDIA GeForce GTX 670M
398.4
310.1
291.6
189.9
 74AMD Radeon HD 8870M
255.052
188.952
167.92
132.952
 87NVIDIA GeForce GTX 660M
391.1
267
248.1
155.7
 91AMD Radeon HD 8790M
367
209
180
120
 97NVIDIA GeForce GT 750M
408.6
278.5
219.9
146.4
 99NVIDIA GeForce GT 650M
261.7
195.8
182.9
132.8
 102NVIDIA GeForce GT 745M
380.2
208
185.3
138.4
 106Intel Iris Pro Graphics 5200
317
197.6
149.6
80.3
 109NVIDIA GeForce GT 740M
298.014
181.634
138.734
91.93
 122AMD Radeon HD 8770M
305.5
185.7
164.6
92.5
 125AMD Radeon HD 8750M
258.6
157.752
135.62
84.5
 126NVIDIA GeForce GT 730M
229.352
182.912
164.592
110.852
 128*NVIDIA GeForce GT 645M
311.3
206.6
188.7
120.7
 135NVIDIA GeForce GT 640M
223.13
1763
1603
121.13
 137NVIDIA GeForce GT 735M
137.9
81.4
 153AMD Radeon HD 8670D
219
145
126
93
 158AMD Radeon HD 8730M
225
154
128
 160NVIDIA GeForce GT 635M
237.972
146.732
124.542
72.032
Pos      Model                                     Fifa 13
lowmed.highultra
 175AMD Radeon HD 8650G + HD 8670M Dual Graphics
118.8
101.2
 178AMD Radeon HD 8550G + HD 8670M Dual Graphics
139.3
 199AMD Radeon HD 7640G + HD 7670M Dual Graphics
131.92
104.452
101.22
682
 200*AMD Radeon HD 6620G + HD 7670M Dual Graphics
120.5
90.5
88.9
54.2
 202AMD Radeon HD 7670M
2466
148.36
113.156
61.854
 203NVIDIA GeForce GT 630M
2455
1445
116.95
703
 204AMD Radeon HD 7560D
229
148
131
77
 208NVIDIA GeForce GT 720M
191
131.1
101.6
58.1
 210Intel Iris Graphics 5100
173.1
109.9
84.7
49.5
 214AMD Radeon HD 8450G + Radeon HD 8570M Dual Graphics
43.4
32.2
28.9
 215AMD Radeon HD 8570M
143.052
93.12
80.052
44.052
 217AMD Radeon HD 8550M
58.7
43.5
41.5
 226NVIDIA GeForce 710M
195
142
127
 227AMD Radeon HD 7660G
140
97
94
62
 238AMD Radeon HD 7650M
188.8
126.5
96.9
57.6
 240AMD Radeon HD 7570M
218.52
134
104
502
 243ATI Mobility Radeon HD 5650
174.2
118.3
96.6
55.9
 249NVIDIA GeForce GT 620M
161.54
137.55
1025
63.352
 252AMD Radeon HD 7640G + HD 7610M Dual Graphics
132.252
93.92
83.82
48.6
 253AMD Radeon HD 7610M
224
113
87
50
Pos      Model                                     Fifa 13
lowmed.highultra
 254AMD Radeon HD 7620G
50
41
40
37
 255AMD Radeon HD 8470D
90
50
 258Intel HD Graphics 4400
1273
79.54
62.54
383
 261AMD Radeon HD 7550M
180
108.3
81.2
 269AMD Radeon HD 7600G
66
45
30.5
 294AMD Radeon HD 7480D
128
86
73
45
 295Intel HD Graphics 4000
9629
5829
34.4130
23.512
 297Intel HD Graphics 4200
104.8
55.6
49.2
31.7
 298AMD Radeon HD 6450 GDDR5
72
40
 305AMD Radeon HD 8450G
38.9
 306AMD Radeon HD 7470M
16.6
 310NVIDIA GeForce GT 520MX
146
97
52
 311AMD Radeon HD 7520G
69.152
52.42
45.852
43.2
 321AMD Radeon HD 8330
84.52
442
33.52
 336AMD Radeon HD 7450M
81
60
56
 342AMD Radeon HD 7420G
82
54
34
 357AMD Radeon HD 7400G
41
30
22
 373AMD Radeon HD 8240
36.6
27.1
 380Intel HD Graphics 3000
78.8614
47.514
22.3514
16.62
 383NVIDIA GeForce G210M
92
57
47
26
Pos      Model                                     Fifa 13
lowmed.highultra
 398AMD Radeon HD 8210
8
 401Intel HD Graphics 2500
993
51.54
29.64
14.5
 402Intel HD Graphics (Ivy Bridge)
60.854
37.754
21.954
13
 436*Intel HD Graphics (Sandy Bridge)
67.2510
41.29
19.17
12.152
 441AMD Radeon HD 7340
26.44
25.92
 443AMD Radeon HD 7310
6.7
 462*AMD Radeon HD 7290
4.6
 475ATI Radeon HD 3200
16
13
 485Intel Graphics Media Accelerator (GMA) 4500MHD
28
16
15
 543PowerVR SGX545
9.254
* Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
123Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.

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> Notebook / Laptop Reviews and News > Reviews > Archive of our own reviews > FIFA 13 Benchmarked
Author: Florian Glaser, 2012-09-20 (Update: 2013-06- 6)