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FIFA 13 Benchmarked

Florian Glaser (translated by Peter Krastev), 09/20/2012

Time for King Football. Every year Electronic Arts knits a fresh layer of the immensely popular FIFA series. The current 13th installment is largely based on the strengths of its predecessors. In this article we will specifically highlight the technology and hardware requirements.

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For years there has been a fierce competition among the football simulators FIFA and Pro Evolution Soccer, PES for short. Both series have their unique features and both series have their sworn fanbase. EA's biggest asset is of course the fat license package. Dozens of leagues are available. Hundreds of teams are represented with real player names and jerseys. Although PES 13 is, to our liking, a bit more realistic, FIFA 13 scores points with its excellent gameplay.

Technology

At first glance the technology is very similar to the 12-month old brother. As with the predecessor, the PC platform possibilities are not even close to being fully utilized. The reasons lay not only with the low hardware requirements, but also with the weak 2D audience, which resembles a pixel wallpaper upon close inspection. Overall, the texture quality could have been significantly better in many places. Only the players look very detailed and authentic.

There is little to complain about the atmosphere. The professional commentators and emotional chants and cheers give FIFA 13 a proper football mood. Another highlight is the player animations: tackling, slide tackling, and other movements look very credible.

Also praiseworthy: FIFA 13 can also be played easily with a mouse and keyboard. The excessive menu navigation did annoy us a bit (a simplification is needed). But good handling and atmosphere or not: Electronic Arts should throw the dusty engine overboard. With the new console generation (2013/2014), this problem should be solved.

Beautiful view of the stadium backdrop.
Beautiful view of the stadium backdrop.
FIFA is the best with the licenses.
FIFA is the best with the licenses.
Before the kick-off there are nice camera angles.
Before the kick-off there are nice camera angles.

Benchmark

As already mentioned, we are using the FIFA 13 demo version. This of course has the popular note »not representative of the quality of the final product«. Since there were no differences between the demo and final product of FIFA 12, we decided to use the free trial version. Should the performance change with the final version, this article will be updated.

As a basis for the benchmark we use a simple »Kick Off« game, which we recorded with Fraps for about 60 seconds (15 minutes in-game time). In order to keep the refresh rate at a fairly constant level, we avoided goals and fouls. The reason: The performance drops considerably during replays. Our YouTube video provides a glimpse into the test sequence.

Settings

The graphics menu is largely the same as the predecessor, but has been expanded with a couple of options. Thus the user can not only change the vertical synchronization (prevents ugly image tearing), but also the transparent Windows design called Aero, which has little impact on performance.

Low (1.024 x 768)
Low
Medium (1.366 x 768)
Medium
High (1.366 x 768, 2x MSAA)
High
Ultra (1.920 x 1.080, 4x MSAA)
Ultra

In addition, the refresh rate can be locked at 30 or 60 fps (reduces noise levels in some notebooks since the video cards works less). The resolution options, as well as the hardware based MSAA anti-aliasing (reduces unattractive jagged edges), are identical to the predecessor.

Low (1.024 x 768)
Low
High (1.366 x 768, 2x MSAA)
High
Medium (1.366 x 768)
Medium
Low (1.024 x 768)
Low
Ultra (1.920 x 1.080, 4x MSAA)
Ultra
High (1.366 x 768, 2x MSAA)
High
Medium (1.366 x 768)
Medium
Low (1.024 x 768)
Low
Ultra (1.920 x 1.080, 4x MSAA)
Ultra
High (1.366 x 768, 2x MSAA)
High
Medium (1.366 x 768)
Medium
Ultra (1.920 x 1.080, 4x MSAA)
Ultra

The render quality now ranges from Very Low to High (formerly Low to High). Given the lower illumination and reduced shadows, one should avoid the lower settings (see pictures). On the other hand, FIFA 13 looks properly good at medium settings. Even at the highest settings the graphics could not really amaze us.

Low (1.024 x 768)
Low
High (1.366 x 768, 2x MSAA)
High
Medium (1.366 x 768)
Medium
Low (1.024 x 768)
Low
Ultra (1.920 x 1.080, 4x MSAA)
Ultra
High (1.366 x 768, 2x MSAA)
High
Medium (1.366 x 768)
Medium
Low (1.024 x 768)
Low
Ultra (1.920 x 1.080, 4x MSAA)
Ultra
High (1.366 x 768, 2x MSAA)
High
Medium (1.366 x 768)
Medium
Ultra (1.920 x 1.080, 4x MSAA)
Ultra

Results

FIFA 13 proved to be even less demanding than the recently benchmarked Counter-Strike: Global Offensive. Even low-end models, such as the Intel Ivy Bridge integrated HD Graphics 4000, can play the game decently at 1366 x 768 pixels and high details (average 52 fps, 2x anti-aliasing). For 1920 x 1080 pixels and high details even a middle-class GeForce GT 630M suffices (66 fps with 4x MSAA).

Since the refresh rate often drops during replays, some reserves are not a bad idea (at least 40 fps in our benchmark). The last FIFA game had very similar CPU and GPU requirements.

Benchmark-Tabelle FIFA 13
Discussion

Verdict

With the FIFA 13, EA delivers a routine development of the series. Although some details are improved, you should not expect any major changes. Still, FIFA 13 is a highly successful football simulator that is on par with the major competitors. The main criticism is the second-rate technology.

Some players look very much like the real ones.
Some players look very much like the real ones.
All the major teams are represented.
All the major teams are represented.
The exercise sequences remind us of the fun events in Virtua Tennis.
The exercise sequences remind us of the fun events in Virtua Tennis.

Test Systems

Most of the benchmarks were ran on devices provided by Schenker (mysn.de): 

  • XMG P502 (Core i7-3610QM, GeForce GTX 660M, GTX 670M, GTX 675M, GTX 680M & Radeon HD 7970M, 8 GB RAM)
  • XMG A502 (Core i5-3360M, GeForce GT 650M & HD Graphics 4000, 8 GB RAM)
  • Xesia M501 (Core i7-2630QM, GeForce GT 630M & HD Graphics 3000, 8 GB RAM) 

The GPU driver versions used were: 306.23 (Nvidia), 8.951.6.0 (AMD) and 8.15.10.2761 (Intel).

Towards the end of the month we will also benchmark Borderlands 2 and F1 2012.

From left to right: Schenker XMG A502, Xesia M501 & XMG P502
From left to right: Schenker XMG A502, Xesia M501 & XMG P502

Overview

Show Restrictions
Pos      Model                                     Perf. RatingFifa 13
 Fifa 13 (2012)
low
1024x768
Low
med.
1366x768
Medium
high
1366x768
High
2xMSAA
ultra
1920x1080
High
4xMSAA
 16NVIDIA GeForce GTX 780M SLI
~94.275%
400.3
420.8
390.3
 21AMD Radeon HD 8970M Crossfire
~64.675%
362.3
266.2
213
 22NVIDIA GeForce GTX 680M SLI
87.2
455.5
419.9
403.2
374
 32NVIDIA GeForce GTX 680
90.5
495
400
425
400
 33AMD Radeon HD 7970
81
455.9
366
362.1
359.9
 47NVIDIA GeForce GTX 660 Ti
80.8
491.2
382
361.3
322.7
 49NVIDIA GeForce GTX 780M
79.3
472.2
380.1
358.8
313.452
 57AMD Radeon HD 8970M
65.5
456.4
316.3
308.9
205.22
 61NVIDIA GeForce GTX 680M
65.9
387.6
324.5
297.3
256.9
 62NVIDIA GeForce GTX 765M SLI
90.2
650.1
465.5
359.2
305.4
 65AMD Radeon HD 7970M
51.8
322.7
257.9
250.9
1732
 68NVIDIA GeForce GTX 670MX SLI
63.2
361.2
331.6
315.4
207.2
 75NVIDIA GeForce GTX 770M
75.8
461.7
357.2
350.4
291.9
 82NVIDIA GeForce GTX 675MX
~68.575%
326.3
311.7
248
 83NVIDIA GeForce GT 750M SLI
~62.775%
332.3
287.3
196.3
 93NVIDIA GeForce GTX 765M
69.3
464
3522
306.32
232.43
 101NVIDIA GeForce GTX 675M
64.7
394.1
313.5
296.9
244.2
 109AMD Radeon HD 7770
66.4
438.3
348.8
306.1
204.3
 110NVIDIA GeForce GT 650M SLI
47
274.2
225.1
208.4
194.4
Pos      Model                                     Fifa 13
lowmed.highultra
 120NVIDIA GeForce GTX 670MX
65.1
472.1
339.9
296.3
180.6
 122NVIDIA GeForce GTX 760M
~59.975%
282
292
202
 124NVIDIA GeForce GTX 670M
61
398.4
310.1
291.6
189.9
 130AMD Radeon HD 8870M
38.1
255.052
188.952
167.92
132.952
 143NVIDIA GeForce GTX 660M
53.7
391.1
267
248.1
155.7
 150AMD Radeon HD 8790M
43.4
367
209
180
120
 158NVIDIA GeForce GT 750M
52.8
408.6
278.5
219.9
146.4
 167NVIDIA GeForce GT 650M
39.6
261.7
195.8
182.9
132.8
 171NVIDIA GeForce GT 745M
45.3
380.2
208
185.3
138.4
 175Intel Iris Pro Graphics 5200
36.6
317
197.6
149.6
80.3
 178NVIDIA GeForce GT 740M
35.1
298.014
181.634
138.734
91.93
 187NVIDIA GeForce GT 735M
~26.450%
137.9
81.4
 197AMD Radeon HD 8770M
37.2
305.5
185.7
164.6
92.5
 202NVIDIA GeForce GT 730M
35.3
229.352
182.912
164.592
110.852
 204*NVIDIA GeForce GT 645M
41.7
311.3
206.6
188.7
120.7
 206AMD Radeon HD 8750M
31.7
258.6
157.752
135.62
84.5
 213NVIDIA GeForce GT 640M
35
223.13
1763
1603
121.13
 243AMD Radeon HD 8670D
29.4
219
145
126
93
 249AMD Radeon HD 8730M
~32.675%
225
154
128
 251NVIDIA GeForce GT 635M
28.9
237.972
146.732
124.542
72.032
Pos      Model                                     Fifa 13
lowmed.highultra
 268AMD Radeon HD 8650G + HD 8670M Dual Graphics
~24.750%
118.8
101.2
 271AMD Radeon HD 8550G + HD 8670M Dual Graphics
~21.425%
139.3
 293AMD Radeon HD 7640G + HD 7670M Dual Graphics
20.9
131.92
104.452
101.22
682
 294*AMD Radeon HD 6620G + HD 7670M Dual Graphics
18.1
120.5
90.5
88.9
54.2
 296AMD Radeon HD 7670M
27.9
2466
148.36
113.156
61.854
 297NVIDIA GeForce GT 630M
28.4
2455
1445
116.95
703
 298AMD Radeon HD 7560D
29.3
229
148
131
77
 308NVIDIA GeForce GT 720M
24
191
131.1
101.6
58.1
 316AMD Radeon HD 8450G + Radeon HD 8570M Dual Graphics
~6.875%
43.4
32.2
28.9
 317AMD Radeon HD 8570M
18
143.052
93.12
80.052
44.052
 320AMD Radeon HD 8550M
~9.475%
58.7
43.5
41.5
 321Intel Iris Graphics 5100
20.6
173.1
109.9
84.7
49.5
 333NVIDIA GeForce 710M
~30.175%
195
142
127
 334AMD Radeon HD 7660G
20
140
97
94
62
 345AMD Radeon HD 7650M
23.4
188.8
126.5
96.9
57.6
 347AMD Radeon HD 7570M
24.8
218.52
134
104
502
 350ATI Mobility Radeon HD 5650
22.2
174.2
118.3
96.6
55.9
 356NVIDIA GeForce GT 620M
23.6
161.54
137.55
1025
63.352
 359AMD Radeon HD 7640G + HD 7610M Dual Graphics
18.1
132.252
93.92
83.82
48.6
 360AMD Radeon HD 7610M
22.9
224
113
87
50
Pos      Model                                     Fifa 13
lowmed.highultra
 361AMD Radeon HD 7620G
8.8
50
41
40
37
 362AMD Radeon HD 8470D
~16.850%
90
50
 370Intel HD Graphics 4400
15.2
1273
79.54
62.54
383
 374AMD Radeon HD 7550M
~23.475%
180
108.3
81.2
 382AMD Radeon HD 7600G
~975%
66
45
30.5
 408AMD Radeon HD 7480D
16.6
128
86
73
45
 409Intel HD Graphics 4000
10.3
9629
5829
34.4130
23.512
 417Intel HD Graphics 4200
11.9
104.8
55.6
49.2
31.7
 419AMD Radeon HD 6450 GDDR5
~13.550%
72
40
 426AMD Radeon HD 8450G
~625%
38.9
 427AMD Radeon HD 7470M
~2.625%
16.6
 432NVIDIA GeForce GT 520MX
~18.575%
146
97
52
 433AMD Radeon HD 7520G
10.9
69.152
52.42
45.852
43.2
 443AMD Radeon HD 8330
~10.175%
84.52
442
33.52
 459AMD Radeon HD 7450M
~12.875%
81
60
56
 467AMD Radeon HD 7420G
~10.775%
82
54
34
 485AMD Radeon HD 7400G
~675%
41
30
22
 503AMD Radeon HD 8240
~5.750%
36.6
27.1
 511Intel HD Graphics 3000
7.9
78.8614
47.514
22.3514
16.62
 514NVIDIA GeForce G210M
11
92
57
47
26
Pos      Model                                     Fifa 13
lowmed.highultra
 529AMD Radeon HD 8210
~1.225%
8
 532Intel HD Graphics 2500
9.2
993
51.54
29.64
14.5
 533Intel HD Graphics (Ivy Bridge)
6.5
60.854
37.754
21.954
13
 567*Intel HD Graphics (Sandy Bridge)
6.7
67.2510
41.29
19.17
12.152
 576AMD Radeon HD 7340
~4.850%
26.44
25.92
 578AMD Radeon HD 7310
~125%
6.7
 596*AMD Radeon HD 7290
~0.725%
4.6
 609ATI Radeon HD 3200
~2.650%
16
13
 621Intel Graphics Media Accelerator (GMA) 4500MHD
~3.875%
28
16
15
 684PowerVR SGX545
~1.425%
9.254
* Smaller values are better. / * Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
123Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.
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> Notebook / Laptop Reviews and News > Reviews > Archive of our own reviews > FIFA 13 Benchmarked
Florian Glaser, 2012-09-20 (Update: 2013-06- 6)