Intel Graphics Media Accelerator (GMA) 900 vs Intel Graphics Media Accelerator (GMA) 600

Intel Graphics Media Accelerator (GMA) 900

► remove Intel Graphics Media Accelerator (GMA) 900

The Intel Graphics Media Accelerator 900 (also known as GMA 900) is an integrated (onboard) graphic chip on the Mobile Intel 915GM chipset for Intel processors. It does not support hardware T&L (Transform & Lightning) calculations (which is required for some games).

It supports DirectX 9.0 with Shader Model 2.0 (Vertex Shader are calculated in Software - by the CPU) and OpenGL 1.4. Furthermore, the chip is able to accelerate the decoding of MPEG2 videos and supports Motion Compensation.

The GMA 900 can not be described as a graphics card that is sufficient for gamers. Still Intel published a list  of games that will run (not needingly beautiful) on the notebook. Some old 3D games and especially 2D games should run without problems. The advantage of integrated graphics cards, is that they have a low power consumtion and therefore save battery life. Furthermore, the laptop may stay cooler and more silent than laptops with dedicated graphics cards. For office programs and surfing the performance is more than sufficient.

Currently there are no drivers that support Aero Glass for Windows Vista.

Intel Graphics Media Accelerator (GMA) 600

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The Intel Graphics Media Accelerator 600 (also called GMA 600) is a graphics cards for embedded products (e.g. MIDs), netbooks and other small mobile devices. It is integrated in the Atom Z600 series CPUs and compared to the GMA 500 it features a twice as high clock speed of max. 400 MHz. The integrated video decoder is able to accelerate MPEG-2, VC-1, and AVC HD videos.

The graphics core is based on a licensed PowerVR SGX core and is clocked with max 400 MHz. The GMA 600 should be theoretically compatible with DirectX 10.1 and features 4 unified shaders. Because of the missing Windows BIOS support, the Lincroft SOC is currently not able to run Windows (only CE) and therefore supports OpenGL ES 2.0, Open VG 1.0, DirectX 9.L. Another restriction is the max. resolution support of 1366x768 with LVDS and 1024x600 with MIPI.

The performance wont be sufficient for playing demanding 3D games.

Intel Graphics Media Accelerator (GMA) 900Intel Graphics Media Accelerator (GMA) 600
ManufacturerIntelIntel
GMA Series
Graphics Media Accelerator (GMA) 4700MHD (compare) 10 @ 640 MHz
Graphics Media Accelerator (GMA) 4500MHD (compare) 10 @ 533 MHz
Graphics Media Accelerator (GMA) 4500M (compare) 10 @ 400 MHz
Graphics Media Accelerator (GMA) X3100 (compare) 8 @ 500 MHz
Graphics Media Accelerator (GMA) 950 (compare) 4/0 cores @ 250 MHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 400 MHz
Graphics Media Accelerator (GMA) 600 4 @ 400 MHz
Graphics Media Accelerator (GMA) 500 (compare) 4 @ 200 MHz
Graphics Media Accelerator (GMA) 4700MHD (compare) 10 @ 640 MHz
Graphics Media Accelerator (GMA) 4500MHD (compare) 10 @ 533 MHz
Graphics Media Accelerator (GMA) 4500M (compare) 10 @ 400 MHz
Graphics Media Accelerator (GMA) X3100 (compare) 8 @ 500 MHz
Graphics Media Accelerator (GMA) 950 (compare) 4/0 cores @ 250 MHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 400 MHz
Graphics Media Accelerator (GMA) 600 4 @ 400 MHz
Graphics Media Accelerator (GMA) 500 (compare) 4 @ 200 MHz
CodenameGMA 900GMA 600
4 / 0 4 -
Core400 MHz400 MHz
Memorymit Hauptspeicher geteilt (shared)
noyes
DirectXDirectX 9c, 2.0DirectX 9.0c, 3.0
Technology130 nm45 nm
FeaturesNo Hardware Transform and Lightning Support (T&L), MPEG2 acceleration, Motion CompensationOpenGL, PowerVR SGX Kern, Screen Tiling, Internal True Color Processing, Zero overhead AA, 32 Bit floating-point operations.
Introduced01.03.2005 01.05.2010
Manufacturerhttp://www.intel.com/products/chipsets/g...
ArchitecturePowerVR SGX5

3DMark 2001SE - Standard 1024x768
min: 1726     avg: 3330     median: 4000 (4%)     max: 4264 Points
min: 1549     avg: 1562     median: 1562 (2%)     max: 1575 Points
3DMark 03 - Standard 1024x768
min: 289     avg: 736     median: 877 (0%)     max: 900 Points
min: 249     avg: 564.3     median: 697 (0%)     max: 747 Points
3DMark 05 - Standard 1024x768
min: 200     avg: 234     median: 223 (0%)     max: 279 Points
min: 253     avg: 259.3     median: 260 (0%)     max: 265 Points
3DMark 06 + Intel Graphics Media Accelerator (GMA) 900
Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 600
Windows 7 Experience Index - Gaming graphics
3.4 points (49%)
Windows 7 Experience Index - Graphics
min: 2     avg: 3.5     median: 2 (29%)     max: 4 points
Cinebench R10 Shading 32Bit + Intel Graphics Media Accelerator (GMA) 900
Shading 32Bit + Intel Graphics Media Accelerator (GMA) 600

Average Benchmarks Intel Graphics Media Accelerator (GMA) 900 → 100%

Average Benchmarks Intel Graphics Media Accelerator (GMA) 600 → 102%

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-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Fifa 12

Fifa 12

2011
low 800x600
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
Graphics Media Accelerator (GMA) 600:
»
Resident Evil 5

Resident Evil 5

2009
low 800x600
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
Graphics Media Accelerator (GMA) 600:
»
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
Graphics Media Accelerator (GMA) 600:
»
World of Warcraft

World of Warcraft

2005
low 800x600
Graphics Media Accelerator (GMA) 600:
2 (!)  fps
Graphics Media Accelerator (GMA) 600:
»
Counter-Strike Source

Counter-Strike Source

2004
low 640x480
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
Graphics Media Accelerator (GMA) 600:
»
Doom 3

Doom 3

2004
low 640x480
100%
Graphics Media Accelerator (GMA) 900:
2.8  fps
Graphics Media Accelerator (GMA) 900:
»
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Graphics Media Accelerator (GMA) 900:
32.1  fps
75%
Graphics Media Accelerator (GMA) 600:
24  fps
Graphics Media Accelerator (GMA) 900:
»
Graphics Media Accelerator (GMA) 600:
»

Average Gaming Intel Graphics Media Accelerator (GMA) 900 → 100%

Average Gaming Intel Graphics Media Accelerator (GMA) 600 → 75%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)