NVIDIA GeForce GT 240M vs NVIDIA GeForce GT 220M

NVIDIA GeForce GT 240M

► remove NVIDIA GeForce GT 240M

The Nividia GeForce GT 240M is a DirectX 10.1 graphics adapter for notebooks based on the GT216 core. It is the successor of the GT 130M and technically a higher clocked GT 230M. Because of the 48 shader cores, it should perform  noticeably better than the GT 130M and due to the 40nm production process the power consumption should stay the same. The GT240M was later succeeded by the very similar GT330M (slightly higher clocked).

The core of the GT230M is internally called GT216 and according to Nvidia based on the current high-end desktop architecture (GTX 200 series). Furthermore, Nvidia has improved the micro-architecture for further power saving and performance increases. Therefore, the performance per shader unit should be slightly improved compared to the previous generation.

As the GeForce 9700M GTS, the GT 240M features 48 stream processors that do the work of the former dedicated pixel- and vertex-shaders. The unified shaders of Nvidia are 1-dimensional (AMD has 5-dimensional shaders which leads to the higher number of shaders).

The GeForce GT240M also supports CUDA, DirectX Compute, OpenCL, and PhysiX to use the shaders for other tasks than rendering images (like encoding videos, calculating the physics of a game or mathematical tasks). For these special tasks, the GPU can be noticeably faster than current CPUs.

The mobile graphics card has a built in video decoder called PureVideo HD with VP4. The Video Processor 4 (VP4) supports the full decoding of H.264, VC-1, and now also MPEG-4 ASP (e.g. DivX or XviD). MPEG-1 still wont be supported, but the decoding of this codec is quite trivial on a CPU.

In conjunction with a chipset from Nvidia with integrated graphics (e.g. 9400M), the GT 240M supports Hybrid-SLI (HybridPower and GeForceBoost). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista (and possibly Windows 7). Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost is not supported by the GT 240M because the SLI combination would not perform better.

The performance of the middle class gpu GT 240M should be somewhere between the GeForce GT130M and the 9700M GTS and above the GT 230. Demanding DirectX 10 games from 2009 like Crysis should run fluently in medium details. Older or less demanding games should run in high detail settings and high resolutions. See below for detailed gaming benchmarks with the GT240M.

Depending on the the used type of graphics memory (GDDR2, GDDR3 or perhaps even DDR2/DDR3) the performance may differ noticeably.

The power consumption of the mobile graphics card is - like the GT 130M and GT 230M - 23 Watt (TDP). Furthermore, according to Nvidia, the new improved core does only need half of the power in Idle mode.

NVIDIA GeForce GT 220M

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The GeForce GT 220M is a relabeled GeForce 9600M GT for OEM laptop sellers. It is for example used in the Medion Akoya P6620 where it uses fast GDDR3 memory. The specs and features are identical to the GeForce 9600M GT.

NVIDIA GeForce GT 240MNVIDIA GeForce GT 220M
ManufacturerNVIDIANVIDIA
GeForce GT 200M Series
GeForce GT 240M 48 @ 0.55 GHz128 Bit @ 800 MHz
GeForce GT 230M compare 48 @ 0.5 GHz128 Bit @ 800 MHz
GeForce GT 220M 32 @ 0.5 GHz128 Bit @ 800 MHz
GeForce GT 240M 48 @ 0.55 GHz128 Bit @ 800 MHz
GeForce GT 230M compare 48 @ 0.5 GHz128 Bit @ 800 MHz
GeForce GT 220M 32 @ 0.5 GHz128 Bit @ 800 MHz
CodenameN10P-GSG96M
ArchitectureGT2xxGT2xx
Cores48 - unified32 - unified
Core550 MHz500 MHz
Shader1210 MHz1250 MHz
Memory800 MHz800 MHz
Bus128 Bit128 Bit
MemoryDDR3, GDDR2, GDDR3GDDR2, GDDR3
Max. Memory1024 MB1024 MB
Shared Memorynono
DirectXDirectX 10.1, 4.1DirectX 10, 4.0
Transistors486 Million314 Million
Technology40 nm65 nm
FeaturesDirectX Compute Support (Windows 7), CUDA, OpenCL, HybridPower, PhysX
Size1/3
Introduced15.06.2009 16.08.2009
174 Gigaflops, 100 mm2 DIE144mm2 die size
Manufacturerhttp://www.nvidia.com/object/product_gef...

3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce GT 240M
3DM Vant. Perf. total + NVIDIA GeForce GT 220M
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GT 240M
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GT 220M
3DMark 2001SE - 3DMark 2001 - Standard
min: 21243     avg: 23708     median: 22708 (24%)     max: 28631 Points
min: 16782     avg: 18645     median: 18684 (19%)     max: 20470 Points
3DMark 03 - 3DMark 03 - Standard
min: 18038     avg: 18262     median: 18122 (9%)     max: 18657 Points
min: 12623     avg: 13451     median: 12808 (7%)     max: 14923 Points
3DMark 05 - 3DMark 05 - Standard
min: 11275     avg: 11811     median: 11577.5 (17%)     max: 13004 Points
min: 8051     avg: 8696     median: 8339 (12%)     max: 9699 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GT 240M
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GT 220M
3DMark 06 - Standard 1280x800 + NVIDIA GeForce GT 240M
3DMark 06 - Standard 1280x768 + NVIDIA GeForce GT 240M
3DMark 06 - Standard 1280x768 + NVIDIA GeForce GT 220M
3DMark 06 - Standard 1280x720 + NVIDIA GeForce GT 240M
3DMark 06 - Score Unknown Settings + NVIDIA GeForce GT 220M
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - 3dsmax
5.9 (12%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Catia
5.7 (12%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - EnSight
11.9 (25%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Maya
19.3 (10%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Pro/Engeneer
7.5 (15%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - SolidWorks
8.3 (12%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS Teamcenter
2.8 (7%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS NX
4 (8%)
Windows 7 Experience Index - Win7 Gaming graphics
6.4 Points (81%)
min: 6.2     avg: 6.3     median: 6.3 (79%)     max: 6.3 Points
Windows 7 Experience Index - Win7 Graphics
6.4 Points (81%)
4.9 Points (62%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
5.6 Points (82%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
5.9 Points (87%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce GT 240M
Cinebench R10 Shading (32bit) + NVIDIA GeForce GT 220M
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GT 240M

Average Benchmarks NVIDIA GeForce GT 240M → 100% n=10

Average Benchmarks NVIDIA GeForce GT 220M → 74% n=10

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-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Risen

Risen

2009
low 800x600
100%
GeForce GT 240M:
52.7 60.4 61 ~ 58 fps
med. 1024x768
100%
GeForce GT 240M:
21.1 25 25.6 ~ 24 fps
high 1366x768
100%
GeForce GT 240M:
16 16.7 18.1 ~ 17 fps
ultra 1920x1080
100%
GeForce GT 240M:
12  fps
Need for Speed Shift

Need for Speed Shift

2009
low 800x600
GeForce GT 220M:
32  fps
med. 1024x768
GeForce GT 220M:
23  fps
high 1366x768
GeForce GT 220M:
14  fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
100%
GeForce GT 240M:
44  fps
med. 1024x768
100%
GeForce GT 240M:
42  fps
Anno 1404

Anno 1404

2009
low 1024x768
100%
GeForce GT 240M:
79.5  fps
108%
GeForce GT 220M:
86  fps
ultra 1280x1024
100%
GeForce GT 240M:
21.8  fps
73%
GeForce GT 220M:
16  fps
F.E.A.R. 2

F.E.A.R. 2

2009
low 800x600
100%
GeForce GT 240M:
118.5  fps
med. 1024x768
100%
GeForce GT 240M:
61  fps
high 1280x1024
100%
GeForce GT 240M:
39  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
100%
GeForce GT 240M:
88 94.2 ~ 91 fps
high 1024x768
100%
GeForce GT 240M:
57 66 ~ 62 fps
Far Cry 2

Far Cry 2

2008
low 640x480
100%
GeForce GT 240M:
80.7  fps
54%
GeForce GT 220M:
43.3  fps
high 1024x768
100%
GeForce GT 240M:
34.7  fps
67%
GeForce GT 220M:
23.2  fps
Racedriver: GRID

Racedriver: GRID

2008
low 800x600
100%
GeForce GT 240M:
56.1  fps
med. 1024x768
100%
GeForce GT 240M:
40.4  fps
high 1280x1024
100%
GeForce GT 240M:
29.7  fps
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
low 800x600
100%
GeForce GT 240M:
143.7  fps
med. 1024x768
100%
GeForce GT 240M:
66.5  fps
high 1280x1024
100%
GeForce GT 240M:
37.6  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce GT 240M:
49.6 50 50.1 53.1 55.8 72 76 ~ 58 fps
med. 1024x768
100%
GeForce GT 240M:
32.3 32.3 32.6 32.8 33 36 37 ~ 34 fps
high 1024x768
100%
GeForce GT 240M:
20 20 20.4 20.5 20.6 21 21.3 ~ 21 fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
100%
GeForce GT 240M:
38 39 51.9 54.7 55.7 57.5 74 ~ 53 fps
med. 1024x768
100%
GeForce GT 240M:
19 20 30.5 30.9 32.4 34 37 ~ 29 fps
high 1024x768
100%
GeForce GT 240M:
15 16 17 18.2 18.4 18.7 20 ~ 18 fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
100%
GeForce GT 240M:
14 54 ~ 34 fps
high 1024x768
100%
GeForce GT 240M:
11 28 ~ 20 fps
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
100%
GeForce GT 240M:
35.6  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
GeForce GT 240M:
126  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
GeForce GT 240M:
390  fps
med. 800x600
100%
GeForce GT 240M:
184  fps
high 1024x768
100%
GeForce GT 240M:
69  fps
Counter-Strike Source

Counter-Strike Source

2004
high 1024x768
100%
GeForce GT 240M:
204.6  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
GeForce GT 240M:
550.5  fps

Average Gaming NVIDIA GeForce GT 240M → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce GT 220M → 75%

Average Gaming 30-70 fps → 54%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)