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Qualcomm Adreno 304 vs Qualcomm Adreno 302

Qualcomm Adreno 304

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The Qualcomm Adreno 304 is an entry-level integrated graphics card for (mostly Android based) smartphones and tablets that is used for mainstream SoCs of the Qualcomm Snapdragon 210 series (e. g. MSM8909).

The Adreno 304 usually only offers half of the performance of the the Adreno 320 and is only slightly ahead of the Mali-400 MP4. Very demanding Android games of 2013 may not run completely smooth, but simple titles like Angry Birds and the usual multimedia tasks are no problem.

As all other Adreno 30x GPUs, the Adreno 304 includes 24 ALUs (6 in other sources) that are built as unified shaders. More information on the architecture can be found on Github.

Qualcomm Adreno 302

► remove from comparison Qualcomm Adreno 302

The Qualcomm Adreno 302 is an integrated graphics card for smartphones and tablets that is used for entry-level SoCs of the Qualcomm Snapdragon 200 series (e. g. MSM8210). The Adreno 302 is a slightly lower clocked version of the Adreno 305. Very demanding Android games of 2013 may not run completely smooth, but simple titles like Angry Birds and the usual multimedia tasks are no problem. The GPU offers unified shaders and supports OpenGL ES 3.0, OpenCL and DirectX 9.3.

Source: Qualcomm

Qualcomm Adreno 304Qualcomm Adreno 302
Adreno 300 Series
Adreno 330 compare 32 @ 0.45 - 0.58 GHz
Adreno 320 compare 16 @ 0.4 GHz
Adreno 308 compare 6
Adreno 306 compare 6 @ 0.45 GHz
Adreno 305 compare 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
Adreno 330 compare 32 @ 0.45 - 0.58 GHz
Adreno 320 compare 16 @ 0.4 GHz
Adreno 308 compare 6
Adreno 306 compare 6 @ 0.45 GHz
Adreno 305 compare 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
Pipelines6 - unified6 - unified
Core Speed400 MHz400 MHz
Shared Memoryyesyes
APIDirectX 9.0c, OpenGL ES 3.0DirectX 9.3, OpenGL ES 3.0
technology28 nm28 nm
Date of Announcement01.07.2015 20.06.2013
CPU in Adreno 304GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 212 APQ80094 x 1300 MHz400 MHz? MHz
Qualcomm Snapdragon 210 MSM89094 x 1100 MHz400 MHz? MHz
Qualcomm Snapdragon Wear 31004 x ? MHz200 MHz? MHz
Qualcomm 2052 x 1100 MHz400 MHz? MHz
min. - max.200 - 400 MHz? MHz
CPU in Adreno 302GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 200 MSM82124 x 1200 MHz? MHz? MHz
Qualcomm Snapdragon 200 82102 x 1200 MHz? MHz? MHz
min. - max.? - 400 MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
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3DMark - 3DMark Ice Storm Extreme Graphics
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3DMark - 3DMark Ice Storm Graphics
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3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
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3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
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3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
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3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
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GFXBench - GFXBench Car Chase Offscreen
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GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
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GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
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GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 304
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
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GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 302
Basemark ES 2.0 - Basemark ES 2.0
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Basemark X 1.1 - Basemark X 1.1 Medium Quality
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Basemark X 1.1 - Basemark X 1.1 High Quality
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NenaMark2 - NenaMark2 Score
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PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
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PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
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Smartbench 2012 - Smartbench 2012 Gaming Index
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- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 304:
21  fps
high
100%
Adreno 304:
13  fps
Real Racing 3

Real Racing 3

2013
low
100%
Adreno 304:
42  fps
high
100%
Adreno 304:
20  fps

Average Gaming Qualcomm Adreno 304 → 100%

Average Gaming 30-70 fps → 100%

Qualcomm Adreno 304lowmed.highultraQHD4K
Asphalt 8: Airborne2113
Real Racing 34220
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
1




2











For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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show all (including archived), 2024, 2023
v1.27
Errors [Close]

#0 Stopped to cacheFillTable as currently in progress (1 sys_registry entries found) +0s ... 0.006s

#1 sys_registry tx_nbc2fe_gpusingle_1 entry uid:586099 from 2024.06.03 10:15 +0s ... 0.006s

#2 Warning cache corrupt or update under way as 5042> for benchmark 201, setting:714 +0s ... 0.187s

#3 Warning cache corrupt or update under way as 3678> for benchmark 201, setting:714 +0s ... 0.19s

#4 Warning cache corrupt or update under way as 2341> for benchmark 201, setting:647 +0s ... 0.191s

#5 Warning cache corrupt or update under way as 2033> for benchmark 201, setting:647 +0s ... 0.193s

#6 Warning cache corrupt or update under way as 4906> for benchmark 201, setting:601 +0s ... 0.194s

#7 Warning cache corrupt or update under way as 4482> for benchmark 201, setting:601 +0s ... 0.195s

#8 Warning cache corrupt or update under way as 162> for benchmark 201, setting:1054 +0s ... 0.196s

#9 Warning cache corrupt or update under way as 135> for benchmark 201, setting:1055 +0s ... 0.197s

#10 Warning cache corrupt or update under way as 1.9> for benchmark 260, setting:743 +0s ... 0.204s

#11 Warning cache corrupt or update under way as 1.3> for benchmark 260, setting:743 +0s ... 0.206s

#12 Warning cache corrupt or update under way as 5.6> for benchmark 216, setting:640 +0s ... 0.208s

#13 Warning cache corrupt or update under way as 4.5> for benchmark 216, setting:640 +0s ... 0.209s

#14 Warning cache corrupt or update under way as 34.27> for benchmark 133, setting:449 +0s ... 0.21s

#15 Warning cache corrupt or update under way as 3442> for benchmark 267, setting:764 +0s ... 0.213s

#16 Warning cache corrupt or update under way as 1316> for benchmark 267, setting:765 +0s ... 0.214s

#17 Warning cache corrupt or update under way as 49.7> for benchmark 140, setting:465 +0s ... 0.215s

#18 Warning cache corrupt or update under way as 2780> for benchmark 200, setting:597 +0s ... 0.216s

#19 Warning cache corrupt or update under way as 591> for benchmark 200, setting:598 +0s ... 0.218s

#20 Warning cache corrupt or update under way as 3241> for benchmark 119, setting:431 +0s ... 0.219s

#21 Warning cache corrupt or update under way as 2775> for benchmark 119, setting:431 +0s ... 0.22s

log 03. 11:20:37

#0 checking url part for id 6449 +0s ... 0s

#1 checking url part for id 5509 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 will recreate cache as older than 5 days: 1717406437s = 19877.38931713d, id:gpuID:6449 +0.001s ... 0.001s

#4 table tx_nbc2_benchcache_gpu already found +0.004s ... 0.005s

#5 About to fill cache table +0s ... 0.005s

#6 composed specs +0.089s ... 0.095s

#7 did output specs +0s ... 0.095s

#8 start showIntegratedCPUs +0s ... 0.095s

#9 getting avg benchmarks for device 6449 +0.025s ... 0.119s

#10 got single benchmarks 6449 +0.043s ... 0.162s

#11 getting avg benchmarks for device 5509 +0.001s ... 0.163s

#12 got single benchmarks 5509 +0.021s ... 0.184s

#13 got avg benchmarks for devices +0s ... 0.184s

#14 No cached benchmark found, getting uncached values +0.003s ... 0.187s

#15 No cached benchmark found, getting uncached values +0.003s ... 0.19s

#16 No cached benchmark found, getting uncached values +0.001s ... 0.191s

#17 No cached benchmark found, getting uncached values +0.001s ... 0.193s

#18 No cached benchmark found, getting uncached values +0.001s ... 0.194s

#19 No cached benchmark found, getting uncached values +0.001s ... 0.195s

#20 No cached benchmark found, getting uncached values +0.001s ... 0.196s

#21 No cached benchmark found, getting uncached values +0.001s ... 0.197s

#22 No cached benchmark found, getting uncached values +0.001s ... 0.199s

#23 No cached benchmark found, getting uncached values +0.001s ... 0.2s

#24 No cached benchmark found, getting uncached values +0.001s ... 0.201s

#25 No cached benchmark found, getting uncached values +0.001s ... 0.202s

#26 No cached benchmark found, getting uncached values +0.002s ... 0.204s

#27 No cached benchmark found, getting uncached values +0.001s ... 0.206s

#28 No cached benchmark found, getting uncached values +0.002s ... 0.208s

#29 No cached benchmark found, getting uncached values +0.001s ... 0.209s

#30 No cached benchmark found, getting uncached values +0.001s ... 0.21s

#31 No cached benchmark found, getting uncached values +0.001s ... 0.211s

#32 No cached benchmark found, getting uncached values +0.001s ... 0.213s

#33 No cached benchmark found, getting uncached values +0.001s ... 0.214s

#34 No cached benchmark found, getting uncached values +0.001s ... 0.215s

#35 No cached benchmark found, getting uncached values +0.001s ... 0.216s

#36 No cached benchmark found, getting uncached values +0.001s ... 0.217s

#37 No cached benchmark found, getting uncached values +0.001s ... 0.219s

#38 No cached benchmark found, getting uncached values +0.001s ... 0.22s

#39 min, max, avg, median took s +0s ... 0.22s

#40 before gaming benchmark output +0s ... 0.22s

#41 Got 4 rows for game benchmarks. +0.006s ... 0.226s

#42 composed SQL query for gamebenchmarks +0s ... 0.226s

#43 got data and put it in $dataArray +0.001s ... 0.227s

#44 benchmarks composed for output. +0.005s ... 0.232s

#45 calculated avg scores. +0s ... 0.232s

#46 return log +0.041s ... 0.272s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)