NVIDIA Quadro M5500 vs NVIDIA Quadro 3000M vs NVIDIA Quadro 5000M
NVIDIA Quadro M5500► remove from comparison
The Nvidia Quadro M5500 is a high-end, DirectX 12 (FL_12_1) and OpenGL 4.5-compatible graphics card for mobile workstations. It is a Maxwell-based GPU built on the GM204 chip with all 2048 shader cores activated and is manufactured in 28 nm at TSMC. Therefore, the GPU is similar to the consumer Nvidia GeForce GTX 980 (Notebook). Compared to the slower and less power hungry Quadro M5000M, the M5500 offers 512 more shaders which should result in 30-40% more performance according to Nvidia.
The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD or DCC. OpenGL performance, for example, should be significantly better compared to GeForce graphics cards of similar specifications.
Using CUDA (Compute Capability 5.2) or OpenCL 1.2, the cores of the Quadro M5000M can be used for general calculations.
The power consumption of the Quadro M5000M is rated at the same TGP of 150 Watt. Therefore, the card is suited for very large notebooks with 17-inch displays or greater.
The first laptop with the M5500 in it is the MSI WT72 Workstation.
NVIDIA Quadro 3000M► remove from comparison
The NVIDIA Quadro 3000M is a professional workstation graphics card based on the Fermi architecture (probably GF104 like the GeForce GTX 470M). Compared to the 5010M, the 3000M does not support ECC memory and DP floating point calculations.
The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD, DCC, medicine, or visualisation areas. The OpenGL performance for example should be significantly better than similar specified GeForce graphics cards.
The shader / CUDA cores can be accessed using DirectX 11, OpenGL 4.1 for graphic rendering and DirectCompute, OpenCL, AXE, and CUDA for general purpose calculations. Due to the new Fermi core, the 3000M should offer a high performance in general purpose calculations.
Furthermore, the Nvidia Quadro 3000M is compatible with the new stereoscopic solution by Nvidia called: NVIDIA 3D Vision Pro.
To automatically switch between the processor graphics card and the Quadro, the 3000M supports Nvidia Optimus (if the laptop vendor chooses to integrate it).
As the GeForce GTX 470M, the Quadro 3000M is specified at 75 Watt TDP and therefore only suited for large laptops with 17 inch displays.
NVIDIA Quadro 5000M► remove from comparison
The NVIDIA Quadro 5000M is a professional workstation graphics card based on the Fermi architecture. Therefore, the 5000M likely shares many similarities to the GeForce GTX 480M which offers more CUDA cores. The Quadro is the first mobile GPU that offers ECC RAM and double-precision floating point cores.
The Quadro series also offers certified drivers that are optimized for stability and performance in professional applications like CAD or DCC. OpenGL performance, for example, should be significantly better than GeForce graphics cards of similar specifications.
The shader/CUDA cores can be accessed using DirectX 11 or OpenGL 4.1 for graphics rendering and DirectCompute, OpenCL, AXE and CUDA for general purpose calculations. Due to the new Fermi core, the 5000M should offer higher performance in general purpose calculations compared to its predecessors.
Furthermore, the Quadro 5000M is compatible with Nvidia 3D Vision Pro for stereoscopic viewing.
Similar to the GeForce GTX 480M, the Quadro 5000M is specified at 100 Watt TDP and is therefore usually reserved for large laptops with ample cooling, such as the Clevo D901F.
At the time of arrival (mid 2010), the Quadro 5000M was the fastest professional workstation graphics card for laptops and is the successor to the old G92b-based GeForce FX 3800M. Compared to desktop Quadro cards, the mobile Quadro 5000M offers less shader cores and likely a lower core clock rate as well.
|NVIDIA Quadro M5500||NVIDIA Quadro 3000M||NVIDIA Quadro 5000M|
|Quadro M Series|
|Pipelines||2048 - unified||240 - unified||320 - unified|
|Core Speed||1139 - 1140 (Boost) MHz||450 MHz||405 MHz|
|Memory Speed||6606 MHz||625 MHz||1200 MHz|
|Memory Bus Width||256 Bit||256 Bit||256 Bit|
|Max. Amount of Memory||8192 MB||2048 MB||2048 MB|
|DirectX||DirectX 12_1||DirectX 11, Shader 5.0||DirectX 11, Shader 5.0|
|Transistors||5200 Million||3000 Million|
|technology||28 nm||40 nm||40 nm|
|Features||CUDA, 3D Vision, PhysX, GeForce Experience, Surround, GameStream, GPU Boost 2.0, Adaptive Vertical Sync, G-SYNC, SLI||OpenGl 4.1, FP32||OpenGL 4.1, DirectX 11, DirectCompute, OpenCL, CUDA, AXE, Error-Correction-Codes (ECC)-Memory, IEEE-Double-Precision-Floating-Point, PowerMizer 9.0|
|Date of Announcement||04.04.2016||22.02.2011||27.07.2010|
|Shader Speed||900 MHz||810 MHz|
|Link to Manufacturer Page||http://www.nvidia.com/object/product-qua...|