NVIDIA Quadro FX 570M vs NVIDIA Quadro FX 3500M vs NVIDIA Quadro FX 770M
NVIDIA Quadro FX 570M► remove from comparison
Performance workstation grafic chip with DirectX 10 support and OpenGL 2.1 support. Probaby, it bases upon the NVIDIA GeForce 8600M GT.
It is intended for digital content creators, engineers, geologic scientists and other professional 3D applications.
The drivers of the Quadro FX series are certified for CAD applications (e.g. AutoCad, Inventor, Solidstation, Solid Edge, ...) and DCC applications (e.g. Maya, 3DS Max, Lightwave 3D, ...) and offer a 12-bit precision for subpixel, full image-antialiasing, hardware accelerated antialiasing for dots and lines and additional drivers are for CAD and DCC optimized settings.
NVIDIA Quadro FX 3500M► remove from comparison
The NVIDIA Quadro FX 3500M was the top professional graphic solution for the mobile use in 2007. The Quadro FX 3500M is especially suitable for CAD, digital image-, video editing and scientifical visualizations (according NVIDIA). It is based upon the NVIDIA GeForce Go 7950GTX. Therefore also a good gaming performance can be expected (for 2007 and if modded drivers are used). The card is shipped with certified drivers for professional applications, which are not optimized for games (inofficially the manual installation of Forceware drivers should be possible).
The drivers of the Quadro FX series are certified for CAD applications (e.g. AutoCad, Inventor, Solidstation, Solud Edge, ...) and DCC applictions (e.g. Maya, 3DS Max, Lightwave 3D, ...) and offers a 12-Bit precision for Subpixel, full image Antialiasing, hardware accelerated Antialiasing for dots and lines and additional optimized settings, which are optimized for CAD and DCC.
Nvidia describes the 3000 series as a power package for big laptops and data structures.
NVIDIA Quadro FX 770M► remove from comparison
The Quadro FX 770M is a professional midrange graphics adapter for laptops / mobile workstations. The GPU is optimized for professional 2D and 3D applications like CAD, DCC, and visualization software. The FX770M solutions contains certified graphics drivers for the most popular applications.
The GPU chip of the Quadro FX770M is based on the GeForce 9600M GT consumer card for notebooks. Therefore, the Quadro has the same features (like the PureVideo HD video-processor) as the 9600M GT.
The performance of the card should be compareable to the 9600M GT. Still some games may run slower, as the drivers are optimized for applications and OpenGL. Especially the OpenGL performance is way better than with an 9600M GT. The Cinebench R10 OpenGL test shows up to twize the performance with a FX 770M compared to a GeForce 9600M GT.
As all cards of the GeForce 9000M series, the 770M support CUDA.
|NVIDIA Quadro FX 570M||NVIDIA Quadro FX 3500M||NVIDIA Quadro FX 770M|
|Quadro FX Series|
|Pipelines||32 - unified||24 / 8 Pixel- / Vertexshader||32 - unified|
|Core Speed||475 MHz||575 MHz||500 MHz|
|Shader Speed||950 MHz||1250 MHz|
|Memory Speed||700 MHz||700 MHz||800 MHz|
|Memory Bus Width||128 Bit||256 Bit||128 Bit|
|Memory Type||GDDR3||GDDR3||GDDR2 / GDDR3|
|Max. Amount of Memory||256 MB||512 MB||512 MB|
|DirectX||DirectX 10, Shader 4.0||DirectX 9c, Shader 3.0||DirectX 10, Shader 4.0|
|Transistors||289 Million||278 Million||314 Million|
|technology||80 nm||90 nm||65 nm|
|Notebook Size||medium sized||large||medium sized|
|Date of Announcement||01.06.2007||01.03.2007||14.08.2008|
|Information||Powermizer 7.0, CG Shading language, 32 bit floating point precision, 12 bit subpixel precision, 128 bit graphic pipeline, vertex and pixelshader programmability, PureVideo HD, PCI-E interface, FSAA with turned grid, nView multidisplay support, high-precision dynamic-range (HPDR) technology, hardware 3D clipping, full image antialiasing|
|Link to Manufacturer Page||http://www.nvidia.de/page/quadrofx_go.html||http://www.nvidia.com/page/quadrofx_go.h...||http://www.nvidia.com/object/product_qua...|
|Features||12-bit-sub-pixel, 32-bit-floating-point precision, 32-bit floating point precision, 128 bit graphic pipeline, hardware 3D window clipping, high precision dynamic-range (DPDR) technology, unified memory architecture, nView multi-display (for multi-monitor support), PowerMizer options for energy saving, architecture which is optimized for workstations, rotated-grid full-scene antialiasing (RG FSAA), unified driver architecture, NVIDIA PureVideo technology||OpenGL 2.1, PowerMizer 8.0, 12-Bit subpixel precision, 128 Bit graphics pipeline precision|