NVIDIA Quadro FX 570M vs NVIDIA Quadro FX 2500M vs NVIDIA Quadro FX 2700M
NVIDIA Quadro FX 570M► remove
Performance workstation grafic chip with DirectX 10 support and OpenGL 2.1 support. Probaby, it bases upon the NVIDIA GeForce 8600M GT.
It is intended for digital content creators, engineers, geologic scientists and other professional 3D applications.
The drivers of the Quadro FX series are certified for CAD applications (e.g. AutoCad, Inventor, Solidstation, Solid Edge, ...) and DCC applications (e.g. Maya, 3DS Max, Lightwave 3D, ...) and offer a 12-bit precision for subpixel, full image-antialiasing, hardware accelerated antialiasing for dots and lines and additional drivers are for CAD and DCC optimized settings.
NVIDIA Quadro FX 2500M► remove
This is a professional video card for notebooks from NVidia It is based on 7900GTX.
The application performance is very good due to special professional drivers (3D rendering, CAD), but the gaming performance is weaker. With modded drivers, it should work like a 7900 GTX.
NVIDIA Quadro FX 2700M► remove
The Nvidia Quadro FX 2700M is a professional graphics card for laptops. It features certified drivers that are optimized for CAD (e.g., AutoCad, Inventor, Solidstation, Solid Edge, ..), DCC (e.g., Maya, 3DS Max, Lightwave 3D, ...), and visualization applications. The FX 2700M is based on the G94 core and therefore similar to the GeForce 9700M GTS.
The Quadro FX series of cards are optimized for professional applications like CAD or DCC. Especially the OpenGL performance should be noticeable better than with consumer GeForce cards. The certified drivers, that come with the Quadro cards guarantee a frictionless work with applications like AutoCad, Inventor, Solidstation, Maya, 3DS Max, Lightwave 3d and others. Furthermore they offer 12-Bit precision for subpixels, fullscreen anti-aliasing, hardware accelerated antialiasing for points and lines and other CAD and DCC optimizations.
|NVIDIA Quadro FX 570M||NVIDIA Quadro FX 2500M||NVIDIA Quadro FX 2700M|
|Quadro FX Series|
|Cores||32 - unified||24 / 8||48 - unified|
|Core||475 MHz||500 MHz||530 MHz|
|Shader||950 MHz||1325 MHz|
|Memory||700 MHz||600 MHz||800 MHz|
|Bus||128 Bit||256 Bit||256 Bit|
|Max. Memory||256 MB||512 MB||1024 MB|
|DirectX||DirectX 10, 4.0||DirectX 9c, 3.0||DirectX 10, 4.0|
|Transistors||289 Million||278 Million||504 Million|
|Technology||80 nm||90 nm||65 nm|
|Powermizer 7.0, CG Shading language, 32 bit floating point precision, 12 bit subpixel precision, 128 bit graphic pipeline, vertex and pixelshader programmability, PureVideo HD, PCI-E interface, FSAA with turned grid, nView multidisplay support, high-precision dynamic-range (HPDR) technology, hardware 3D clipping, full image antialiasing|
|Features||90nm||OpenGL 2.1, PowerMizer 8.0, PureVideo HD|